As a rule, the third books in MTG trilogies tend to be burdened by the responsibility of tying together all the dangling plot points left by the previous two books together as neatly and efficiently as possible. More than once this has led to underwhelming climaxes, such as those in the Apocalypse and Scourge books. Dissension unfortunately continues this tradition, being forced, much like 2007's Spider-Man 3, to shove two climatic battles together towards the book's end. But for all the underwhelming climax, this book's superb characterization save it. The protagonist Agrus Kos, forced once again into a new allegiance to justify his presence, is serviceable as a hard-boiled cop archetype, but the real stars are the supporting characters. Jarad and Fonn are wonderful as guild leaders turned parents, Rakdos and Momir Vig are a joy to read (and if Herndon had gone the way of Vance Moore and made the entire third arc Vig-centric, I would not have complained), and the original character, Myc Zunich, feels in many ways like the true protagonist of the narrative, as opposed to Agrus Kos's weathered old hero. This novel holds the distinction of being the last MTG novel I ever read, as I've since retired from the game (hard to believe it's been seven years already), and as a coda to the stories and characters I grew up with, it carries its weight.