It seems a long time now since the first Lego Star Wars game heralded a new wave of amusing and very playable titles that appeal to a wide mix of gamers. The subsequent Lego releases and tweaks to the gameplay have been a mixed bag but this one is up there with the best.
The basic mechanics are unchanged and as the blurb - rather pointlessly - points out, there are a host of new characters to unlock. The two-player co-op mode is as before and you can easily switch between players directly using a pop-up dial rather than having to be close enough to tag them. The puzzles have become more detailed though, often requiring several steps for completion using a wide variety of items including the novelty of Captain Jack's compass. As with the other Lego games although you can get stuck and/or keep dying you essentially have infinite lives and there is always a way to solve the puzzle. Like all good puzzles once the solution hits you, you usually wonder why you hadn't seen it before.
The graphics are pretty good by Wii standards with the chunky Lego characters set against a detailed background. The music is taken from the films and little touches like Jack Sparrow's staggering walk and surprised grunts do a good job of capturing the feel of the films.
The levels are much harder to reach 'True Pirate' on the first play through and the minikits also require a lot more use of unlocked characters in free play. Overall the game manages a good balance of difficulty whilst still maintaining playability, enjoyment and interest.
It's true that there is nothing groundbreaking here but if you want a fun game that mixes humour and thought with smashing up loads of props then this will provide many hours of enjoyment.