When I first downloaded the demo of Trackmania from the French developers Nadeo, I judged by the size of the zipfile, that it would be a shareware kind of game that would amuse me for a couple of hours or so, while waiting for big titles such as KOTOR, or Halflife 2. I've played the demo since, mostly online, but also the single-player modes, which are a perfect mix between tetris or some other great puzzle game, my childhood toy of dreams -the Scalextric, and a stuntracing game. I'm addicted. It feels just like sitting with the other kids in the sandbox, shouting at each other, playing wildly, except the kids are sitting in a larger sandbox, and the stunts are a lot cooler.
Now that I've played the whole game, I'm even more impressed. this is what computer games, hey, all games, are about. Playing, using one's creativity, making skins and circuits for the world to share. I'ts great. I'd give this game a good 11 out of 10, were it possible.