* What is Digital Compositing, anyway?
** A Look at the Third Edition.
*** Highlights.
**** Conclusion.
* In short, "Digital Compositing," is from author Steve Wright's standpoint, "to take images from a variety of different sources and combine them in such a way that they appear to have been shot at the same time, under the same lighting conditions with the same camera."
Although the book, in scope, pertains to the subject of mixing and editing of various footages, the weight of this book is squarely focused on the color correction aspect of digital and film footage in Special Effects editing.
** The 3rd Ed. is a 500-page "Classroom-In-A-Book." The book is both in theory and in practice and is accompanied by a 4 GB DVD-ROM with movie, jpg and film scan files (.dpx). It is stated that this book is for intermediate to advance (or experienced) students, but I'd venture to say that this book is solely for geared for those seeking to enter into to this highly specialized aspect of film editing or to those who want a more advanced text to draw upon, because it will take some time to absorb the high quality and specialized layout of this thesis. This book is, by no means, a joke. There is an education to be obtained from within these pages.
***
Ch. 1 Introduction. Stereo- / Multi-pass CGI-/ 3D Compositing. Photoshop/ Flowgraphs.
Ch. 2 Pullin Mattes. Luma-Key/ Chroma-Key/ Bump. Extracting/Scaling/Refining & Leveling.
Ch. 3 Refining Mattes. The Monitor/ Garbage and Filtering.
Ch. 4 Despill. The Despill Operation/ Artifacts/ Algorithms. Refining and Unspill Operations.
Ch. 5 The Composite. The Processed Foreground Method. The Add-Mix Composite.
Ch. 6 CGI Compositing. Pre-/Unpremultiply. Multi-pass CGI/ HDR/ 3D/ Matchmoving.
Ch. 7 Blend Operations. Image Blending Operations.
Ch. 8 Color-Corrections. The Color of Nature/ Visible Light/ Behavior of Light/ Light Direction.
Ch. 9 Camera Effects. Matching The Focus/ Depth of Field/ Lens Flare/ Veiling & Grain.
Ch. 10 Animation. Geometric Transformation/ Motion Tracking/ Warps & Morphs.
Ch. 11 Gamma. The Effects of Gamma Changes on Images. The 3 Gammas of a Display system.
Ch. 12 Video. NTSC vs. PAL/ Types of video/ HD video/ Telecine/ Working with video in film.
Ch. 13 Film. The Film Process. Film Scanners/ Film Recorders.
Ch. 14 Log vs. Linear. Dynamic Range/ Film Data/ Digitizing Film/ Bit Depth/ Banding.
Ch. 15 Log Images. Converting/ Matte Paintings/ CGI
**** This is a book is for a specialized field in the film/ television industry. It is impossible not to be so well-versed after going through this book. Again, it is not for novices or the layperson. IF you're in any way desirous of working with or in the special effects department of any film or video project--THIS BOOK IS A MUST OWN! You will get the information to make you, theoretically, prepared for this magical career.
This book deserves no less than 5-stars.
(FYI, I find it helpful with the DVD-ROM provided here and all manuals that have an accompanying disc to make two (2) copies. Put the original with all of your original OS-installation & software discs, put one in a container with your back-up copies of the original and place the second copy in the plastic sleeve in back of the book. I discovered (by accident) that the process of carrying and packing and lifting one of these sets often ends up warping the disc, if not cracking it, thereby rendering the practice exams useless. The copied disc is essentially an insurance policy when you're not at home but want to be able to do the exercise(s) at your destination.)