This is a confusing story with spectacular artwork, or else a spectacular story with confusing artwork, which runs through issues #1-6 of the New 52's Dial H comic, which are collected along with issue #0 as Dial H Volume 1: Into You TP (New 52!)
. It reminded me in many ways of some of Grant Morrison's Doom Patrol stories - which is a good thing, by the way - but with less-stylised artwork. I suppose I should say that the story itself is not confusing as such, but there are unanswered questions, such as why, how, who, where, what, and the like. The baddies do stuff for selfish reasons, the good guys to stuff for revenge on the baddies and for self-preservation and out of sheer curiosity, and forces of nature, easily mistaken for baddies, do stuff because it is in their nature to do such stuff, which makes them appear to be baddies because we are seeing things from our perspective and not theirs. It is all quite clear in the cold light of dawn, which is when I am writing this, having read the collected edition, courtesy of my local library, last night.
The artwork may appear confusing at times, because it is difficult to render three-or more dimensional images and ideas on a two-dimensional page, but the artist does a spectacular job of it.
The issue #0 at the end of the collection actually answers many of the how, what, why and where questions, though adds quite a few more.
This is definitely what, in the old days, we would have called a Vertigo title - or DC UK as it became known. Its roots are in those old comics such as Doom Patrol and Shade, though it is flowering in the 21st century.