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Developing Products in Half the Time: New Rules, New Tools
 
 
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Developing Products in Half the Time: New Rules, New Tools [Hardcover]

Preston G. Smith , Donald G. Reinertsen
5.0 out of 5 stars  See all reviews (3 customer reviews)
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Developing Products in Half the Time: New Rules, New Tools + Managing the Design Factory: A Product Developers Tool Kit + The Principles of Product Development Flow: Second Generation Lean Product Development
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Product details

  • Hardcover: 320 pages
  • Publisher: John Wiley & Sons; 2nd Edition edition (10 Oct 1997)
  • Language English
  • ISBN-10: 0471292524
  • ISBN-13: 978-0471292524
  • Product Dimensions: 16.1 x 2.8 x 23.2 cm
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Bestsellers Rank: 308,062 in Books (See Top 100 in Books)
  • See Complete Table of Contents

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Advance praise for Developing Products in Half the Time Second Edition New Rules, New Tools Preston G. Smith ∗ Donald G. Reinertsen "This is an exceptional book! Get a new highlighter before you start. There are so many ′ah ha′s′ in each chapter you will never make it through with an old one." Don LaCombe, Ford Motor Company, Product Development Process Leadership "An excellent book with a strong treatment of the cycle–time consequences of overloading your development capacity. It provides powerful and practical concepts for dealing with this issue." Andrew Aquart, Director Product Development, Cordis, a Johnson & Johnson Company "This is practical, useful stuff for people competing in highly competitive fast moving business." Dr. Paul Borrill, Chief Scientist, Sun Microsystems "3M has absorbed many of the tools from the original edition, and this new one will be even more useful. The topic of incremental innovation is crucial to us, and I really appreciate its balanced treatment." Ronald H. Kubinski, Manager New Product Commercialization Services, 3M Company "As the authors correctly point out, the Fuzzy Front End is the least expensive place to reduce cycle time. This book is one of the only sources of concepts, methods, and metrics for compressing this critical portion of the development process." David M. Lewis, Product Manager, Eastman Kodak Co. "Using these tools we′ve more than cut our time to market in half. The new edition of this classic crystallizes the synergy of the fast–to–market techniques, and the icons in the margins highlight the opportunities and pitfalls." Mike Brennan , Vice President of Product Development, Black & Decker

From the Inside Flap

Developing Products in Half the Time Second Edition New Rules, New Tools Preston G. Smith ∗ Donald G. Reinertsen In this era of global competition and accelerating product life cycles, the need to get new products to market faster is more compelling than ever. What was once considered fast development is now commonplace. In 1991, the original edition of this book became an instant hit as the leading guide to reducing product development cycle time. The expanded set of tools in this new edition meets the needs of today′s more demanding times. The book′s premise remains solid: time is worth money, and if you quantify this value you can buy time wisely, often to enormous advantage. Rather than pursuing development speed at any price, the authors emphasize subjecting time–to–market decisions to the same hard–nosed business logic used for other management decisions. Developing Products is unique in providing tools for trading off schedule against other business objectives. It integrates powerful methods to manage risk and use resources effectively with proven techniques to accelerate product development. Smith and Reinertsen discuss hundreds of practical tools for reducing cycle time, describing each one′s application and limitations. Countless examples including Black & Decker, Hewlett–Packard, Honda, Motorola, and others illustrate how real companies use the tools. With six more years of implementation experience and responses from readers of the original 60,000 copies, the authors have sharpened the original tools and added new ones. New topics include:
∗ Advanced tools for calculating the cost of delay
∗ A process for shortening the Fuzzy Front End
∗ Alternatives to co–locating a team
∗ How to effectively involve customers in developing product specifications
∗ The role of advanced technology tools in r apid development
∗ Metrics for projects and processes
∗ New methods for managing risk
∗ How to continuously learn from your development projects
The strategies in Developing Products in Half the Time apply to all companies and industries including software and electronics, medical devices, machinery and vehicles, and consumer goods. The authors show how leading companies no longer depend on only a few isolated tools but now integrate a broad array of methods to gain synergy and greater competitive advantage. This is the guide you will need in the trenches if time to market is important to you–or if you are wondering if it should be. It will be equally valuable to new readers and to those who must move beyond the original edition.

Inside This Book (Learn More)
First Sentence
When the first edition of this book appeared in 1991, many companies were aspiring to cut their product development times in half, but only a few were doing it. Read the first page
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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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Most Helpful Customer Reviews
14 of 15 people found the following review helpful
By A Customer
Format:Hardcover
This is a treatise on management techniques, not process improvement. The first two chapters detail the decision of which projects to speed up, implying that a manager can only speed up a project by overstaffing it and clearing its path of the usual bureaucracy. Therefore, there is no permanent process gain to be had. But it is a great guide for decision makers looking to cut some time off any (or every) project. The fundamental tenets are these:

1) Make the decision to develop a new product idea quickly.

2) Staff all functions to the project immediately and keep them on throughout (no ramp-up, no handoffs)

3) Specify it simply and quickly and do not change the spec (3 days, 3 pages).

4) Spend a little time on the product architecture, designing for modularity and quick development.

5) User overlapping development techniques (work on multiple modules simultaneously)

6) Make a successful transition to manufacturing to complete the project.

You can halve the development time of most projects just by changing the way you manage your projects, without doing a lot of overtime or increasing the cost of development. Many of the answers are in this book. Again, this is a must read book for all development managers.

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1 of 1 people found the following review helpful
Format:Hardcover
As an FD in an SME manufacturing electronic instruments, I have become increasingly aware of the importance of getting business results from the New Product Dev (NPI) function. I had roughly worked out that every month of delay for launching a product was highly expensive and also that there were a whole range of reasons why projects get delayed. Reinertsen's book made me realise the stakes are even higher than I first thought.

This book gives both the theoretical/ economic basis for focusing on rapid product development and also a whole range of practical guidance as to how to achieve this.

The underlying premise of the book is that the cost of slow/ delayed NPI (or the benefits of fast NPI) are usually poorly understood and massively underestimated. Investing significant time and resource to pull forward launch dates is often cost effective when the costs of delay are truly allowed for.

I'd strongly recommend this book for anyone responsible for new product projects and/ or anyone needing a fresh look at the economics of NPI and a fresh "results orientated" look at the whole area. Incidentally the author is a world expert in the field and has advised many of the large US companies, but the fundamentals apply to any business developing products large or small.

Owen Bishop (Geotechnical Instrument UK Ltd)
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By Bazonka
Format:Hardcover
Some books have one good idea and use a whole book to explain it. This goes the other way, and every page is stuffed with good ideas that usually seem obvious and easy as soon as you read them. That is not to say this is a trivial book, there is a lot of stuff densely packed, so it is not one to skim through. It follows the route of a product development and shows how to shave time all the way through, from the decision to start in the first place. Not just shaving time either, but decimating it. It does tell you how to do what it says it will, and that is pretty amazing.

If there is any fault it assumes you are the boss and can force decisions and dictate the route of any changes, and of course politics can sometimes thwart you there. Even so the target of halving the time looks modest.
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