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Developing Flex 4 Components: Using ActionScript & MXML to Extend Flex and AIR Applications
 
 

Developing Flex 4 Components: Using ActionScript & MXML to Extend Flex and AIR Applications [Kindle Edition]

Mike Jones

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Product Description

Product Description

The Complete Insider’s Guide to Building State-of-the-Art Components with Adobe’s Flex 4 Platform

 

Using Adobe’s Flex 4 framework, developers can build rich, immersive solutions more easily and quickly than ever. Much of Flex 4’s remarkable power is based on its component-based approach. Adobe provides many components “out of the box,” but you can accomplish even more by building your own. In Developing Flex 4 Components, world-renowned Flex and Flash developer Mike Jones thoroughly demystifies all facets of Flex component development, showing how to quickly create and deliver high-value components to the widest possible audience.

 

Jones introduces the Flex 4 component architecture, reviews its built-in components, and shows how they can be extended or incorporated into new components. Next, he walks through developing components from scratch, covering issues ranging from events to skinning. Finally, he turns to distribution, introducing best practices for everything from integration to documentation.

Jones draws on nearly 15 years’ experience developing with Flex and Flash. You’ll find extensive sample code, plus dozens of practical tips that are available nowhere else. After reading this book, you'll be able to

 

·        Set up your Flex and Flash Builder development environment

·        Understand key differences between Flex 3 and Flex 4 component frameworks

·        Learn how Flex components are typically structured, developed, and rendered

·        Leverage ActionScript and MXML to quickly create components

·        Implement view states, transitions, effects, and events

·        Manipulate and store complex data collections

·        Use Flex 4’s FXG and MXMLG to support skinning and styling

·        Create components with Flash Professional CS5’s drawing tools

·        Integrate components with Flash Builder

·        Package components for easy distribution with or without source code

·        Streamline implementation with manifests, design view extensions, and metadata

 

If you’re an experienced Flash, Flex, or AIR developer, this book will help you create any component you can imagine–and deliver solutions others can only dream about.

From the Back Cover

The Complete Insider’s Guide to Building State-of-the-Art Components with Adobe’s Flex 4 Platform

 

“So many Flex books gloss over the details of component development, or focus just on MXML. Mike Jones has bucked tradition and written a book that can actually help beginning as well as experienced Flex developers. Mike covers topics that are not found in other books. This book is not on my shelf, it’s on my desk next to my keyboard.”

--Adrian Pomilio, UX Developer, Railinc Corp., Cary NC

 

“Finally, a book that covers Flex components from the ground up. I’ve been working with Flex for several years, but I have to admit that I’ve never quite grasped component development fully, let alone their styling, packaging, and distribution. Thanks for this book, Mike; it was long overdue!”

--Stefan Richter, Editor, FlashComGuru.com; Founder, muchosmedia ltd

 

Using Adobe’s Flex 4 framework, developers can build rich, immersive solutions more easily and quickly than ever. Much of Flex 4’s remarkable power is based on its component-based approach. Adobe provides many components “out of the box,” but you can accomplish even more by building your own. In Developing Flex 4 Components, world-renowned Flex and Flash developer Mike Jones thoroughly demystifies all facets of Flex component development, showing how to quickly create and deliver high-value components to the widest possible audience.

 

Jones introduces the Flex 4 component architecture, reviews its built-in components, and shows how they can be extended or incorporated into new components. Next, he walks through developing components from scratch, covering issues ranging from events to skinning. Finally, he turns to distribution, introducing best practices for everything from integration to documentation.

 

Jones draws on nearly 15 years’ experience developing with Flex and Flash. You’ll find extensive sample code, plus dozens of practical tips that are available nowhere else. After reading this book, you’ll be able to

 

•  Set up your Flex and Flash Builder development environment

•  Understand key differences between Flex 3 and Flex 4 component frameworks

•  Learn how Flex components are typically structured, developed, and rendered

•  Leverage ActionScript and MXML to quickly create components

•  Implement view states, transitions, effects, and events

•  Manipulate and store complex data collections

•  Use Flex 4’s FXG and MXMLG to support skinning and styling

•  Create components with Flash Professional CS5’s drawing tools

•  Integrate components with Flash Builder

•  Package components for easy distribution with or without source code

•  Streamline implementation with manifests, design view extensions, and metadata

 

If you’re an experienced Flash, Flex, or AIR developer, this book will help you create any component you can imagine--and deliver solutions others can only dream about.

 


Product details

  • Format: Kindle Edition
  • File Size: 8188 KB
  • Print Length: 336 pages
  • Publisher: Addison-Wesley Professional; 1 edition (10 Jan 2011)
  • Sold by: Amazon Media EU S.à r.l.
  • Language English
  • ASIN: B004JN0DDS
  • Text-to-Speech: Enabled
  • Amazon Bestsellers Rank: #233,790 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
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Mike Jones
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2 of 2 people found the following review helpful
A to Z: Custom Components for the Flex Framework 29 April 2011
By george mckinney - Published on Amazon.com
Format:Paperback
This book is great for developers who are creating components.

Starts off with a review of components that come with the Flex framework and alternates with code samples between pure Actionscript and MXML. Reviews the component lifecycle with events. And towards the end gets you into ASDocs, Library SWCs, and FXG and MXMLG.

This book is mostly about using Spark but enough attention to MX is given so that, if you have to, you can leverage that legacy framework.

So, what he's talking about is taking the component's design from Flash Professional or CS4+ tools such as Photoshop, Illustrator and Fireworks and convert them into assets that can be loaded into your Flash Builder. Then, shows you how to subclass skinnable component for Spark to put it into a component ready to be used. Setting up the design is easier than you may think but inside the book he points out key methods in the various classes that need to be overridden to actually get the component ready for usage.

Why do you want to do this? Well, for enterprise developers, making a component that can be passed around to other devs makes it easy for them to use without burdening them with a lot of project configuration settings that are likely to set them back. You could also sell your component, too. He covers how to make a quality, professional grade component like we see when we use those that come with Flash Builder. Also, the collection of subjects are rather atomic so you can skip around to whatever you may need and not have to worry about mastering everything all at once.

Finally, the writing style is quite personable, injected with humorous anecdotes and tidbits on the development of the Flash Platform.
1 of 1 people found the following review helpful
Much needed material and well written. 14 Feb 2011
By Mark B. - Published on Amazon.com
Format:Paperback|Amazon Verified Purchase
I am just now finishing this book and was exactly for what I was searching. Component development is such a huge part of professional application development regardless of the platform and typically is not the focus of the books/tutorials I have seen. There is an assumption by most that you already completely understand them which is a big assumption in my opinion.

Although I have used components long before reading this book I didn't quite understand many of the concepts completely especially in more complex AS components. This book is a MUST read for any Flex developer and I feel I am at an advantage now that it's a part of my library. I keep this one close to my computer at all times.
1 of 1 people found the following review helpful
Great resource for component development 11 Feb 2011
By T. Etzel - Published on Amazon.com
Format:Paperback|Amazon Verified Purchase
The component architecture changed quite a bit from Flex 3 to Flex 4. This is a great book that helps you understand the new Flex 4 component life cycle. It can also be used as a reference during development. I would highly recommend it.

Popular Highlights

 (What's this?)
&quote;
createChildren() method is invoked directly after the constructor, &quote;
Highlighted by 5 Kindle users
&quote;
All layout control was decoupled from the components and moved to a higher level set of classes that implemented layout in a consistent manner across the entire application, be it for a view or a single component control. &quote;
Highlighted by 5 Kindle users
&quote;
it is invoked only if the width and height of your component are not provided with an actual value. &quote;
Highlighted by 4 Kindle users

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