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Deus Ex: Invisible War (PC)
 
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Deus Ex: Invisible War (PC)

by Eidos
Windows NT / 98 / 2000 / XP  Ages 16 and Over
3.2 out of 5 stars  See all reviews (79 customer reviews)
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Game Information

  • Platform:   Windows NT / 98 / 2000 / XP
  • BBFC Rating: Suitable for 15 years and over Suitable for 15 years and over. Not for sale to persons under age 15. By placing an order for this product, you declare that you are 15 years of age or over.
  • Media: Video Game
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Frequently Bought Together

Customers buy this item with Deus Ex (PC CD) £1.93

Deus Ex: Invisible War (PC) + Deus Ex (PC CD)
Price For Both: £19.26

These items are dispatched from and sold by different sellers. Show details

  • This item: Deus Ex: Invisible War (PC)

    In stock.
    Dispatched from and sold by Amazon.co.uk.
    This item Delivered FREE in the UK with Super Saver Delivery. See details and conditions

  • Deus Ex (PC CD)

    In stock.
    Dispatched from and sold by erg sales.
    £2.03 delivery.


Customers Who Bought This Item Also Bought


Product Features

  • Dynamic and innovative 1st person-action/adventure brings a level of reality unprecedented in a video game
  • Biotech modifications allow players to see through walls, leap 40 feet into the air, or regenerate critical body damage
  • Globe-hop to real world locations such as Seattle, Antarctica, and Cairo
  • Cunning stealth gameplay, with darkness and sound affecting enemy awareness
  • For 1 player

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B00008NA6Z
  • Release Date: 5 Mar 2004
  • Average Customer Review: 3.2 out of 5 stars  See all reviews (79 customer reviews)
  • Amazon Bestsellers Rank: 2,873 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Amazon.co.uk Review

While Deus Ex: Invisible War features better graphics, it doesn't take advantage of all of recent technical improvements and the artificial intelligence of the computer-controlled characters is noticeably suspect. The much-vaunted physics engine has a tendency to make everything feel almost weightless as you throw dead bodies around as if they were made of straw. The original Deus Ex is one of the most fondly remembered action role-playing games on the PC. The game was impressively opened-ended allowing you to march in guns blazing, take a more stealthy approach or concentrate on increasing your computer-hacking skills to use the technology around you. Even the storyline was highly adaptable to your playing style, with its X-Files-style plot set in a future dystopia.

It's also a shame that the skill-building system that counted for much of the original's RPG elements has been dumbed down to the point where you simply end up buying upgrades to your weapons and cyborg body. Although Invisible War has many failings, none of them manage to impinge on the game enough to prevent it from entertaining. Games as ambitious and as serious as this are rare and to be encouraged, so anyone looking for something with more depth than the average first person shooter will certainly find it here. --David Jenkins

Product Description

Deus Ex 2 takes place approximately 20 years after the events depicted in Deus Ex. The winner-take-all geopolitics of mid-21st century Earth have given way to a struggle over more basic concerns: food, water, re-establishing civil law and cleaning up biological and nano-tech fallout. Several religious and political factions see in the chaos an opportunity to shape the world as they want. The player must reveal the secrets of each faction and the identities of the true players in this struggle for world power. In the end, the player discovers that he or she may be the key to all of the factions' plans.

In addition to a host of new friends and foes, players can expect encounters with a variety of characters from the original Deus Ex game. And, once again, players visit a variety of real world locations made more exotic by the passage of time.

In Deus Ex 2 players create a compelling alter ego through the selection of futuristic nano-tech augmentations, powerful weapons and hundreds of useful objects, character choices, weapons and object use work in combination with a richly interactive world to give players freedom to solve game problems the way they want to. Gamers can fight, sneak, talk or hack their way past any problem encountered and every situation can be dealt with in a variety of ways. Deus Ex 2 also features a more powerful physics system, startlingly believable AI, dramatically enhanced character modelling and animation, a groundbreaking sound propagation system and state-of-the art lighting and graphics. The game systems contribute materially to gameplay, minute-to-minute, mission-to-mission, and beginning to end.


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Customer Reviews

Most Helpful Customer Reviews
33 of 34 people found the following review helpful
Incredible Waste 27 Jun 2004
By Sam D
I'm almost too disappointed to muster the words to be able to write a review of Invisible War. Let's get this out of the way: Deus Ex was (is) the best PC game I have ever played. And I have played plenty of stunners, including my second-favourite, Half-Life and others like Max Payne, Knights of the Old Republic, System Shock 2 and other such highly-rated classics. Deus Ex was so ahead of its time, it was mind-boggling and I was positive that if Deus Ex 2 was only but a tiny improvement over the original, three years on, it would once again steal my heart. I so badly wanted to love Deus Ex 2 and after playing it, you can bet I tried my arse off to enjoy it.

Truth is, it's crushingly disappointing. People will say that, if you look hard enough, appreciate what Ion Storm were trying to do, and don't look at it as a Deus Ex sequel but as a unique game in its own right, then it's not too bad at all. I can't abide by that. A great game doesn't require you to force yourself to like it: it forces you. All I can imagine is that Ion Storm were forcibly rushed by publishers Eidos to push out a lacklustre sequel, and hope it would do well based on the strength of its franchise name with gamers. And as for not viewing it as a Deus Ex sequel, it *is* a Deus Ex sequel and that cannot be ignored, no matter how favourable it would be for the sequel to do so. Where Deus Ex was all about ambition, giving you more than you possibly thought any modern-day game would be able to offer, this is Deus Ex-lite; Deus Ex stripped of all the fine details and depth-of-play that made it so engrossing, with bad AI and an all-round terribly-coded engine to boot.

Frankly, it's like Deus Ex was a fluke. Everything that made the original loveable and that gave it character has gone. Weapons feel weak, voice-acting and sound effects are mostly sub-standard. The AI is laughably abysmal and whilst the graphics are excellent in places when turned fully up, a PC that will run the game at such a level is yet to be invented. Details have gone. See that ATM or that chocalate bar dispenser? If you have the hacking biomod, you HAVE to hack it. This agent's training has turned him irreversibly into a hardened criminal, it would seem.

Who you decide to work for is always entirely up to you, though a short-term loyalty to someone is always necessary. Where there are two ways to complete an objective, a faction must be allied to and the mission carried out how they would see fit. But the problem with working for a selection of factions and never being allied with one specifically is that the player cannot form any meaningful connections. Alex D is very much the (invisible) war pawn - handy in a fight but no-one really gives a damn what happens to him once he's played his part and thus the player can only reciprocate this apathy towards his current employers.

Of course, where Deus Ex always stood tall was its brilliant story and Invisible War can be almost as proud of itself. Conspiracy theories, subterfuge and assassinations of key figures are all the order of the day. But it's not enough. If you've never played the original, I can easily see some people getting some enjoyment out of this title (if perhaps not finding it to be something worth raving about) and as such, I'd amend the score to a 3/5 for such people but if you've played Deus Ex and are yet to try the sequel, avoid this game and you'll avoid seriously winding yourself up in frustration.

If there's a Deus Ex 3, I sincerely hope that it begins with Alex D. getting in a time-machine, travelling back in time to the point where JC is escaping Area 51 and upon arriving there, committing suicide. The game could then carry on from JC's perspective and we could all pretend that this whole kick-in-the-groin for the franchise never existed.

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4 of 4 people found the following review helpful
By Dr. P. J. A. Wicks VINE™ VOICE
Unlike the first Deus Ex, the biggest flaw with the sequel is that it just does not feel realistic. "Sprawling cities" encompass the equivalent of about 1000 square feet across six rooms. A "bustling night club" contains three people dancing. Compared to the environmental of say, Doom 3, Deus Ex 2 dates very quickly.

That said, there are some intriguing touches. Mysteries such as your enigmatic copter pilot, the network of NG resonance consoles throughout the world, and the amusing "coffee wars" are quite fun. Sadly, the plot feels too stilted and clever for its own good in trying to appear open ended. Unlike the first game, where one was rewarded for taking a stealthy approach versus an all-guns-blazing approach, in the sequel it appears to make little difference. Roll on Deus Ex 3 and cheer us all up.

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29 of 33 people found the following review helpful
Great graphics but... 26 Dec 2003
By A Customer
I got a copy of this game on import from America where it is already out. The graphics are certainly the best in any FPS ever seen, shadows, dynamics and rag-doll physics are all wonderful. Like before, you can play the game through in a manner of your own choosing.

For players of the previous game, you will probably be able to guess who many of the 'secret characters' are before it is actually revealed to you, as well as your own true identity. Like before, there are multiple endings to game, (four in total), but like before you don't have to truly decide the end until the last levels. This lessens the replay value to a degree, since it is a lot easier to just load up the later savegames to get the ending. The postives are numerous and the depth of each level is extremely great. There is nothing more exciting than stealthly taking out a group of troopers without them knowing. Unfortunately, there are a number of flaws.

First of all, it's just too damn short. Ok, so it's longer than your standard crappy shooter but that's not good enough. There is about 8 hours of game time,(and that's WITH trying to search every area and complete every sub-mission, something I think almost managed to completely do) The reason for this was that Ion Storm had felt not enough people had completed the first game because it was too long, but I feel that it is still a cop-out. The number of maps also feels particularly low, in the first game, you went all over New York, VandenBurg, Area 51, Paris, each having a huge number of sub-maps. Here you go to Seattle, Cairo, Trier and the Antartic, yet it just feels so much smaller. When you hear that Half-Life 2 will have twelve chapters, each about 3 to 4 hours gametime, you feel short changed.

Other problems exists too, the story manages, unbelievably, to be incredibly shallow. It just goes predictably from A to B, nothing more. In the first, you started of just dealing with a small group of terrorists, only to discover half-way through the game the people you worked for were the bad guys. One of my favourite things about the original was that, you could hack into computer terminals and read anything from daily news to conversations to secret passcodes for certain areas. This gave you a sense of the larger world and gave more background to the plot. In DX2 that doesn't happen and the game is worse off for it and the plot feels flat. In fact there is nothing in DX2 to compare to the feeling in the first game, when escaping MJ-12 capture you discover the facility you were being held in was just below and part of the same facility you used to work in. Also, there are far fewer interactive characters to speak to, there is no equivalent of Walton Simmons, Anna Navarre, Gunther Hermann (though there is a good joke involving him on the last level), Alex Jacobson or Sam Carter.

For a game that promises so much freedom, it is very restrictive in its length, and plotline. Nothing ever surprised me in this game unlike the first, whose wonderfully variable locations and the ever changing plot and numerous characters, all of whom had incredibly distinctive personalities. Warren Spector and Ion Storm get the MDB (Must Do Better) sticker.

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Most Recent Customer Reviews
Not quite as good as the other two prequels
A fantastic game that had a lot to live up to following Deus Ex.

Although not quite as good as either of the other two Deus Ex games, its still fantastic. Read more
Published 7 months ago by Emjay
Oh my God!
I read the other negative reviews and I did not want to believe it. I mean...Eidos could not really create such an awful game. Well, they did it. Read more
Published 14 months ago by Glyph07
not up to it
dissapointing sequel, all that made the original great is missing, but
viewed as a stand alone game it is better, but nothing special,deus ex
was 1 of the best ever... Read more
Published 16 months ago by griffin
wont run on windows vista
i loved this game on the old original xbox so thought about playing it again on pc,,but it wont run on vista,,it crashes on the menu most of the time and if i do manage to start... Read more
Published on 10 July 2009 by J. Missin
Disappointment all the way
This is a very poor sequel to the original BUT it is a reasonable fps in its own right. However, there are better games out there. Read more
Published on 14 Jan 2009 by The Bookworm
good game
What's with the low score? If you like the 1st one u will like this one. It's exactly the same type of game, apart from better graphics. Read more
Published on 27 Sep 2007 by Mr. S. A. Hill
Brilliant!
I loved this game! Sure it's not as good as the first one, and it has it's flaws but what doesn't? The game starts off really slow, but don't let this put you off, as it really... Read more
Published on 15 Sep 2007 by Geraldine Barnard
Could have been so much better
Deus Ex is an all time legend. If u play it these days the graphics are fairly poor and the storyline is too short, but the content and gameplay is great. Read more
Published on 4 Sep 2007 by Mr. A. M. Dickson
Utter Guff
Sell out to the console-masses its totally inferior and horribly arcadey compared to the original... Read more
Published on 31 Aug 2007 by Western Infidel
Doesn't live up to its daddy, but still alright nevertheless
Deus Ex: IW isn't what it's prequel, Deus Ex, was. Let's get that out the way. No, we can't just compare it to the previous game, because, quite frankly, Deus Ex blows most games... Read more
Published on 14 Jun 2006 by Tom Brierley
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