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Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Rules [Paperback]

Jeff Johnson
4.0 out of 5 stars  See all reviews (4 customer reviews)
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Book Description

12 Jun 2010 012375030X 978-0123750303
User interface (UI) design rules and guidelines, developed by early HCI gurus and recognized throughout the field, were based on cognitive psychology (study of mental processes such as problem solving, memory, and language), and early practitioners were well informed of its tenants. But today, practitioners with backgrounds in cognitive psychology are a minority, as user interface designers and developers enter the field from a wide array of disciplines. HCI practitioners today have enough experience in UI design that they have been exposed to UI design rules, but it is essential that they understand the psychological basis behind the rules in order to effectively apply them.

Jeff Johnson, the author of Morgan Kaufmann's successful GUI Bloopers presents the first practical guide to help designers and developers understand the psychology behind these tried and tested user interface design rules.

Johnson applies his engaging, often humorous style--already well known to designers and developers--to describe, in practical terms, the psychological basis for each rule, the value of understanding the reasons for each rule, how they interact in actual systems, and the tradeoffs designers have to make when confronted with conflicting rules or with tight budgets and deadlines.

Johnson is not attempting to redefine rules--he is simply taking the existing rules and presenting them in a practical way for current practitioners who either do not have a background in psychology or took the classes so long ago, the fundamentals have faded--tantamount to if you learn a language but don't practice it, the nuances fade.

The book will explain what interactive system designers and usability testers need to know about human perception and cognition. It will give designers just enough of a background in psychology that user-interface design guidelines make intuitive sense rather than being just a list of rules to learn and follow.

* The first practical, all-in-one source for practitioners on user interface design rules and why, when and how to apply them.
* Provides just enough background into the reasoning behind interface design rules that practitioners can make informed decisions in every project.
* Gives practitioners the insight they need to make educated design decisions when confronted with tradeoffs, including competing design rules, time constrictions, or limited resources.

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Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Rules + Don't Make Me Think!: A Common Sense Approach to Web Usability + 100 Things Every Designer Needs to Know About People: What Makes Them Tick? (Voices That Matter)
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Product details

  • Paperback: 256 pages
  • Publisher: Morgan Kaufmann (12 Jun 2010)
  • Language: English
  • ISBN-10: 012375030X
  • ISBN-13: 978-0123750303
  • Product Dimensions: 19.1 x 1 x 23.5 cm
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon Bestsellers Rank: 171,665 in Books (See Top 100 in Books)

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Review

"Take fundamental principles of psychology. Illustrate. Combine with Fundamental Principles of Design. Stir gently until fully blended. Read daily until finished. Caution: The mixture is addictive"--Don Norman, Nielsen Norman group, Author of Design of Future Things. "This book is a primer to understand the why of the larger human action principles at work-a sort of cognitive science for designers in a hurry. Above all, this is a book of profound insight into the human mind for practical people who want to get something done."-- Stuart Card, Senior Research Fellow and the manager of the User Interface Research group at the Palo Alto Research Centerfrom the foreword "If you want to know why design rules work, Jeff Johnson provides fresh insight into the psychological rationale for user-interface design rules that pervade discussions in the world of software product and service development."--Aaron Marcus, President, Aaron Marcus and Associates, Inc. "As anyone who has taken a course in human-computer interaction (HCI) will attest, cognitive science textbooks tend towards the drier end of the literary spectrum. The achievement of this book in making the material easily accessible is therefore nothing short of magnificent. It discusses the relevant scientific findings without any lack of scholarship, but always with an eye to how those findings can be put to practical use."--BCS, British Computer Society Online, November 2010 "Rather than simply presenting another list of rules, it discusses the cognitive psychology research findings which underpin the principles identified previously by the author and others. In other words, this is a book about people, and what we know about them as users of interactive systems."--BCS, The British Computer Society Online "Anyone who designs or implements software user interfaces will benefit greatly from this book. Whether you create desktop software, websites, or mobile apps, this book will improve the quality of your work. Johnson makes the psychology and physiology understandable and seamlessly combines it with software engineering. Designing with the Mind in Mind is informative, fascinating, easy to read, and, most importantly, highly practical."-- ACM SIGSOFT Software Engineering

About the Author

Jeff Johnson is president and principal consultant at UI Wizards, Inc., a product usability consulting firm (www.uiwizards.com). He has worked in the field of Human-Computer Interaction since 1978--as software designer and implementer, usability tester, manager, researcher at several computer and telecommunications companies, and consultant. In the course of his career, he has written many articles, cowritten several books, and given numerous presentations on a variety of topics in Human-Computer Interaction.


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Customer Reviews

4.0 out of 5 stars
4.0 out of 5 stars
Most Helpful Customer Reviews
1 of 1 people found the following review helpful
Format:Paperback|Amazon Verified Purchase
I've been interested in what Jeff Johnson has to say since reading GUI Bloopers years ago. This is a very different book, much more theoretical and scientific in approach.

Unfortunately Jeff seems to suffer from his books being a bit mis-described and mis-sold, the rather over-excitable description above suggests the book is for everyone from the cognitive psychologist to the milkman's gran ... it isn't, in the intro Jeff is quite clear it's for a subset of the development community, those of us involved in various aspects of designing and assembling user interfaces, but not the HCI professional, who should be beyond this stuff.

In terms of level, I think the content was taking me a little beyond what I covered (and mostly forgot since) on an HCI module in an engineering degree. So if you have a degree focussed on usability, or a masters in software, this is probably beneath you now.

That isn't to say it is inaccessible to others, I think you'll understand and benefit from it even if you don't code for a living, you just need to be interested in human behaviour and why we respond in certain ways to certain stimuli. The book steps through the various aspects of cognitive psychology that are relevant to humans interacting with devices, breaks them down into laymans terms and shows how they apply to a user interface. He uses a combination of real world, software and web examples to illustrate the principles. It actually ends up quite an exciting and engaging read. I got through it in a week, which is unusual for me.

I think Jeff has made a real effort to use a good spread of examples across different sectors, different types of interface and environment. Unlike many other books it doesn't suffer from being too web-specific, or too US-specific, although I will say it didn't render too well on a Kindle (tables truncated, colours, etc!). Sometimes you might disagree with the examples, or feel they are a bit quirky, but I still felt I understood the message, and pondering on the appropriateness of, say, chasing a rabbit for dinner as a metaphor for resizing a window is probably a good exercise in processing the subject matter.

The book refers you elsewhere for full usability guidelines, design guides etc. This is about why those lists are what they are, and thus will help you choose and apply (or reject) the rules for your domain. It also doesn't deal with "selling" usability to a client within a team, I find the biggest problem is everyone (I mean everyone) thinks they can design an interface and trying to steer managers and analysts away from crashingly naive errors is hard work (programmers, at least, tend to know they have a peculiar outlook). I guess that would be a different book, but I did feel I wanted a little more.

My feeling is 4.5 stars, so I'll be generous and round it up.
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4.0 out of 5 stars Very good all-round introduction to UI design 5 Sep 2012
Format:Paperback|Amazon Verified Purchase
I'm a pro web developer (technical), having worked on sites for quite a well known games company. I used this to help me understand more about why the excellent design team at that company made certain decisions about page design. I wouldn't say this book is exhaustive, hence 4 stars - but in a way you never can be, it's such a fast developing area. The design team I worked with was way beyond this book. But it did at least give me some ground rules and decisions in web design that they didn't even realize they made any more.
I certainly pitch this at beginner to intermediate. The glossy pages and typeset are nice to read, and it's not an overlarge tome like some computer books. Follow it and you will improve the design of your sites, and along the way know why you're making those changes.
Of note, it cites the studies where the bits of information it talks about came from. Whilst it is good to know that this book is thoroughly based in fact, I didn't personally see a need to know up front about them, in an index would've been fine. This makes me wonder if the psychology/HCI Comp Sci. crowd might get more out of it because they get citations really easily!
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0 of 1 people found the following review helpful
3.0 out of 5 stars was expecting more 25 Dec 2012
By dgraf
Format:Paperback|Amazon Verified Purchase
i was expecting more from the book, it summariese design rules, heuristics etc. which also can be found in another HCI literature. Could be useful for designers who are not familiar with HCI basics.
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