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Designing for Interaction: Creating Innovative Applications and Devices (2nd Edition) (Voices That Matter) [Kindle Edition]

Dan Saffer
5.0 out of 5 stars  See all reviews (2 customer reviews)

Kindle Price: £23.03 includes VAT* & free wireless delivery via Amazon Whispernet
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Book Description

Building products and services that people interact with is the big challenge of the 21st century. Dan Saffer has done an amazing job synthesizing the chaos into an understandable, ordered reference that is a bookshelf must-have for anyone thinking of creating new designs.”
— Jared Spool, CEO of User Interface Engineering

Interaction design is all around us. If you’ve ever wondered why your mobile phone looks pretty but doesn’t work well, you’ve confronted bad interaction design. But if you’ve ever marveled at the joy of using an iPhone, shared your photos on Flickr, used an ATM machine, recorded a television show on TiVo, or ordered a movie off Netflix, you’ve encountered good interaction design: products that work as well as they look.

Interaction design is the new field that defines how our interactive products behave. Between the technology that powers our devices and the visual and industrial design that creates the products’ aesthetics lies the practice that figures out how to make our products useful, usable, and desirable.

This thought-provoking new edition of Designing for Interaction offers the perspective of one of the most respected experts in the field, Dan Saffer. This book will help you

  • learn to create a design strategy that differentiates your product from the competition
  • use design research to uncover people’s behaviors, motivations, and goals in order to design for them
  • employ brainstorming best practices to create innovativenew products and solutions
  • understand the process and methods used to define product behavior
It also offers interviews and case studies from industry leaders on prototyping, designing in an Agile environment, service design, ubicomp, robots, and more.

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Product Description

From the Back Cover

Building products and services that people interact with is the big challenge of the 21st century. Dan Saffer has done an amazing job synthesizing the chaos into an understandable, ordered reference that is a bookshelf must-have for anyone thinking of creating new designs.”
― Jared Spool, CEO of User Interface Engineering

Interaction design is all around us. If you’ve ever wondered why your mobile phone looks pretty but doesn’t work well, you’ve confronted bad interaction design. But if you’ve ever marveled at the joy of using an iPhone, shared your photos on Flickr, used an ATM machine, recorded a television show on TiVo, or ordered a movie off Netflix, you’ve encountered good interaction design: products that work as well as they look.

Interaction design is the new field that defines how our interactive products behave. Between the technology that powers our devices and the visual and industrial design that creates the products’ aesthetics lies the practice that figures out how to make our products useful, usable, and desirable.

This thought-provoking new edition of Designing for Interaction offers the perspective of one of the most respected experts in the field, Dan Saffer. This book will help you

  • learn to create a design strategy that differentiates your product from the competition
  • use design research to uncover people’s behaviors, motivations, and goals in order to design for them
  • employ brainstorming best practices to create innovativenew products and solutions
  • understand the process and methods used to define product behavior
It also offers interviews and case studies from industry leaders on prototyping, designing in an Agile environment, service design, ubicomp, robots, and more.

About the Author

Dan Saffer (San Francisco) is a founder and principal of Kicker Studio, a San

Francisco-based design consultancy for consumer electronics, appliances,

devices, and interactive environments, specializing in touchscreens and

interactive gestures. In his "spare" time, he curates a site called No Ideas But In

Things that collects physical interfaces for design inspiration. He also oversees

a wiki for the collection of new interaction paradigms called Interactive

Gestures.


Product details

  • Format: Kindle Edition
  • File Size: 4646 KB
  • Print Length: 240 pages
  • Simultaneous Device Usage: Up to 5 simultaneous devices, per publisher limits
  • Publisher: New Riders; 2 edition (25 Sept. 2009)
  • Sold by: Amazon Media EU S.à r.l.
  • Language: English
  • ASIN: B002LGGJII
  • Text-to-Speech: Enabled
  • X-Ray:
  • Word Wise: Not Enabled
  • Enhanced Typesetting: Not Enabled
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Bestsellers Rank: #609,336 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
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Customer Reviews

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Most Helpful Customer Reviews
1 of 1 people found the following review helpful
5.0 out of 5 stars A classic 9 Aug. 2010
Format:Paperback
If you're interested in Interaction Design (or any connected field like IA or UX) this is a must-read.
If you are an experienced designer probably you already know what's in it, but otherwise is a good and practical lecture.
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5.0 out of 5 stars Excellent 17 Feb. 2015
Format:Paperback|Verified Purchase
Excellent
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Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 3.4 out of 5 stars  5 reviews
1 of 1 people found the following review helpful
4.0 out of 5 stars To the point. 16 Jan. 2010
By Ian J. Bellomy - Published on Amazon.com
Format:Paperback
Saffer provides a plain overview of the complexities of interaction design. The book is well suited for students or designers coming form other fields, describing basic concepts and methodologies that can help them grasp the outlines of the discipline.

Note: I removed my previous review. In hindsight, I held expectations about the content that were not warranted.
2 of 3 people found the following review helpful
3.0 out of 5 stars Good read 27 Dec. 2012
By jpvisual - Published on Amazon.com
Format:Paperback
Good read.

I wish there were more case studies and "real world" application. I would recommend this book to anyone that wants a quick introduction to interactions design.
5.0 out of 5 stars Good. 1 Mar. 2015
By Daniel C Sevier - Published on Amazon.com
Format:Paperback|Verified Purchase
Good book.
0 of 2 people found the following review helpful
4.0 out of 5 stars Great Book. Easy Read. 5 Feb. 2013
By Elizabeth - Published on Amazon.com
Format:Paperback
This book brings up a lot of great topics. I thought it was very well understood and an easy read.
0 of 4 people found the following review helpful
1.0 out of 5 stars Low technical content, poorly edited 26 Feb. 2014
By lloyd konneker - Published on Amazon.com
Format:Paperback
An overview or introduction, with little for anyone except raw beginners.

A fluffy, gee-whiz book, poorly edited. For example, do we need to know that a particular photo of a supermarket is in Kenya? 'One wonders' ?

Few if any examples of a particular interaction examined in detail.
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