Descent: Journeys in the ... has been added to your Basket
Quantity:1

Other Sellers on Amazon
Add to Basket
£64.99
+ FREE UK delivery
Sold by: a1 Toys
Have one to sell? Sell on Amazon

Image Unavailable

Image not available for
Colour:
  • Descent: Journeys in the Dark Second Edition Board Game
  • Sorry, this item is not available in
  • Image not available
      

Descent: Journeys in the Dark Second Edition Board Game


Price: £64.99 & FREE Delivery in the UK. Details
Only 8 left in stock (more on the way).
Dispatched from and sold by Amazon. Gift-wrap available.
4 new from £64.99
  • • An immersive story driven dungeon crawling game
    • Descent: Journeys in the Dark (Second Edition) uses a unique dice-based system
    • 2-5 players
    • Ages 14 +
    • Playing Time: 120 mins
See more product details

Up to 50% off toys and games Up to 50% off toys and games


Frequently Bought Together

Descent: Journeys in the Dark Second Edition Board Game + Descent Second Edition Expansion: Dice Pack + Descent Second Edition: Lair of the Wyrm
Price For All Three: £99.32

Buy the selected items together

Product Information

Technical Details
Item Weight907 g
Product Dimensions10.2 x 28.6 x 28.6 cm
Item model numberDJ01
Main Language(s)English, English original, English manual, English published
Number of Game Players2-5
Number of Puzzle Pieces1
Assembly RequiredNo
Batteries Required?No
Batteries Included?No
  
Additional Information
ASIN1616611898
Best Sellers Rank 13,548 in Toys & Games (See top 100)
Shipping Weight2.5 Kg
Delivery Destinations:Visit the Delivery Destinations Help page to see where this item can be delivered.
Date First Available22 Jan. 2012
  
Feedback
 

Product Safety

This product is subject to specific safety warnings
  • Warning: Not suitable for children under 36 months

Product Description

Product Description

Descent: Journeys in the Dark (Second Edition) is a board game in which one player takes on the role of the treacherous overlord, and up to four other players take on the roles of courageous heroes. During each game, the heroes embark on quests and venture into dangerous caves, ancient ruins, dark dungeons, and cursed forests to battle monsters, earn riches, and attempt to stop the overlord from carrying out his vile plot. With danger lurking in every shadow, combat is a necessity. For such times, Descent: Journeys in the Dark (Second Edition) uses a unique dice-based system. Players build their dice pools according to their character's abilities and weapons, and each die in the pool contributes to an attack in different ways. Surges, special symbols that appear on most dice, also let you trigger special effects to make the most of your attacks. And with the horrors awaiting you beneath the surface, you'll need every advantage you can take...Featuring double-sided modular board pieces, countless hero and skill combinations, and an immersive story-driven campaign.

Compared to the first edition of Descent: Journeys in the Dark, this game features:
• Simpler rules for determining line of sight
• Faster setup of each encounter
• Defense dice to mitigate the tendency to ""math out"" attacks
• Shorter quests with plenty of natural stopping points
• Cards that list necessary statistics, conditions, and effects
• A new mechanism for controlling the overlord powers
• Enhanced hero selection and creation process
• Experience system to allow for hero growth and development
• Out-of-the-box campaign system

Box Contains

• A rulebook and quest guide
• Eight hero figures and 31 monster figures
• Nine custom dice
• Nearly 250 cards
• 48 Map tiles
• Over 150 tokens

Customer Questions & Answers

Customer Reviews

4.8 out of 5 stars
Share your thoughts with other customers

Most Helpful Customer Reviews

9 of 9 people found the following review helpful By Emperor Smith on 7 Nov. 2012
Verified Purchase
Descent 1st Edition could arguably be one of the best Board Games of all time.
Descent 2nd Edition improves upon this legacy - incorporating many mechanics from the Descent 1st Edition expansions; and streamlining (read: simplified) the rules.

The focus now is more on a prolonged campaign; rather than singular sessions. The set up time is very quick, and the individual quests take around 1 to 2 hours to complete.

Each quest has different objectives for both the Heroes and The Overlord to complete and there is a lot of variety in the objectives.
You will not see all of the quests in a single playthrough of the campaign - meaning there is a huge replay value. Add to this the different choices regarding which heroes to take (all with their own abilities), Which Class to take for that Hero, and which Monsters the Overlord decides to play - and the variety is nearly limitless.

This is a fantastic board game. Highly recommended
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
5 of 5 people found the following review helpful By J. Woollard on 27 Oct. 2014
When I was 12 my mum bought me a copy of Hero Quest, and we spent one night playing through it as a family. It sticks out as one of the most fun evenings that I can remember at that age, but its the only time I can actually remember playing the game in full.

I have a vague recollection of getting it out again to try and teach my friend, who became instantly disenchanted with it because I was insistent that when I played a certain card that I'd dealt for myself, it meant that his character instantly died.

Anyway, here I am in my 30s and looking for that 'dungeon adventure' type experience once more. A quick peek at eBay tells me that my near mint copy of Hero Quest - played properly only once, and played like a spanner perhaps once or twice more - was worth the better side of £100.... Excellent, I'm so glad I've still got it.

A brief phone call to my mother leaves me lost for words, as she ever so calmly advises me that most of my old toys went to charity. I don't talk to my mother any more.

So, where now? I'm not forking out silly money for a board game, but there's a certain itch that is becoming more and more prevalent and uncomfortable.

I REALLY REALLY WANT TO KILL A DRAGON!!!

Fast forward some extensive internet searching and I get the distinct impression that Descent SE is the way forward.

Too bleedin right it is - Dragons aplenty, magic coming out of your ears, and more goblins than you can shake a stick at.

If I were to give it one criticism, maybe its a bit too imbalanced in favour of the heroes. That said, the Overlord is a great role to play for the evening..... Lots of MWAHAHAHAs and such.
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
3 of 3 people found the following review helpful By Baris Kocabasoglu on 3 Nov. 2014
Verified Purchase
This game is just awesome! It appeals to the casual gamer or the hard core gaming veterans alike. The reason is:

1) First of all it is relatively simple. Rules are clear, backed up by clever examples and figures. And you don't spend hours and your eye sight trying to figure out how far your archer can shoot or if the spell hits the goblin that is behind the corner etc. As a result you don' battle the board itself but the Overlord before you (or the heroes if you are the Overlord).

2) I am an old D&D player and Dungeon Master (DM) and I have played many games in my time.. This game brings you the hack&slash fun that you get from a D&D campaign but yet without the hassle and preparation demanded from the DM. It's easy and fast to set-up and the "campaign" is cleverly divided into sub quests that are usually over in 1-2 hours. Once its over you can "save" your current character, with all his/her loot, experience, skills etc and resume form where you had left of in the following week.. So just like a D&D campaign Descent 2.0 has the heroes grow over time, get better loot armor etc and get awesome skills that promise fire and destruction upon the hordes of the Overlord!

3) The Overlord, -the player that is running the show- is actually a player himself/herself! So unlike a D&D game the Overlord does not try to "facilitate" the game but actively seeks to destroy heroes with his monsters and his card deck of devious plots, fiendish traps, poisoned chests etc.. as a result, while this game is a cooperative adventure for heroes, it is exactly the opposite for the Overlord. The Overlord, just like the heroes gets experience and even more rewards for beating the heroes and grows in power and ability.
Read more ›
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
3 of 3 people found the following review helpful By Amazon Customer on 14 July 2014
Verified Purchase
Fantastic game with lots of playability. Whether you fancy a simple dungeon crawl or an immersion campaign experience Descent ticks all the boxes. It even let's you keep a track of your hero's gold/experience throughout the campaign which helps to build a more persobalised/powerful character. The game is simple but allows players to act more intuitively to different situations in comparison to games such as D&D the board game.

Get straight into the action and have some fun. Possibly the best Fantasy Flight game there is.
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
5 of 6 people found the following review helpful By Pascale Meire on 24 Nov. 2013
As opposed to some of the criticism this game has had I felt it was a fun game to be the GM (or Overlord as it is referred to in this game) as long as you play with the mindset of aiding the player characters as opposed to playing against them. I find this game to be a real social experience and lots of fun because of it.
As per usual with FFG games it chockfull with components amongst them to be some of the most beautiful & detailed mini's I have ever seen outside the wargaming scene. Also worthy of special mention are the tiles which all connect nicely without problems but most imortantly are friggin' gorgeously drawn. Some of the more intricate ones really evoke a sense of adventure and awe which is so needed in a high fantasy setting.
I feel that for the money you're spending you more than get your money's worth contentwise.
The game itself is solidly designed and I love that there's a campaign option coupled with a simple but cool levelling-up system. Definitely my fav board game and in essence an RPG-lite for people who lack the time to invest in a full-on RPG and therefore of course sacrificing a great deal of customisability but it's definitely worth it in my eyes.
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again

Most Recent Customer Reviews