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"'Deconstructing the Elements with 3ds Max' has become a standard, must-have tome for 3ds Max users of all levels. Pete Draper's many years of real-world production chops and ongoing industry writing are unmatched. The clear, step-by-step lessons of this book require no plugins and the final results are feature-film quality assets. I give it my highest mark for recommended learning and training resources pertaining to Autodesk 3ds Max."--Gary M. Davis, Autodesk 3ds Max Master 2007, 3D Animation & Compositing Specialist, Autodesk Media and Entertainment
"I am instantly blown away by the level of quality and professional content Pete Draper's new book contains. This book is very thorough in demonstrating professional and production quality tutorials and exercising production quality work, while being very informative and easy to follow. Definitely the secret weapon to keep in your work desk drawer to refer back to on a day-to-day basis! I thoroughly recommend this book both to beginners and advanced users alike, I am confident everyone will get a lot from this book!"--Allan McKay, VFX Supervisor
"This book is the definitive text on 3ds Max effects using Particles and Dynamics....Pete sets the standard."--Mark Gerhard, Imaginit Technologies, USA
Product Description
3ds Max is the leading 3D modeling, animation, and rendering solution for artists, schools, and production environments. The unique tutorial approach of this book permits readers to learn essential techniques that every 3D artist needs to create CG environments by recreating the earth's elements of earth, air, fire and water. No extra plug-ins are required to perform the exercises. Draper studies the real world and then simulates it with 3ds Max -a unique approach that reflects classical art training.
"Deconstructing the Elements" allows artists to recreate natural effects using Autodesk® 3ds Max®. This new edition boasts all new tutorials. All editorial content is updated to be current with the current version of 3ds Max. Inspirational images cover every page as the author shares his professional insight, detailing the how and why of each effect, ensuring the reader a complete understanding of all the processes involved.
The companion web site includes all of the tutorials from the previous two editions, only available to purchasers of this 3rd edition - plus all new tutorials of the current edition. It's like getting 3 books in one!
--"This book is the definitive text on 3ds Max effects using Particles and Dynamics....Pete sets the standard." Mark Gerhard, M&E Applications Engineer, Imaginit Technologies, USA.
--Draper is award-winning Max luminary, was nominated this year for an Autodesk Max Master Award 2007 (at SIGGRAPH).
--Official Autodesk Max Techniques book: co-published with Autodesk Media and Entertainment.
--Packed with 4-color illustrations that direct and inspire the reader - the book has received rave reviews both online and in industry magazines; it's also recommended reading for several CG university courses.
--3 books in one - all previous editions are now available to the purchaser of this edition, with the new companion web site that offers all tutorials from the two previous editions, plus 6 hours of video tutorials.
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63% buy the item featured on this page: Deconstructing the Elements with 3ds Max: Create natural fire, earth, air and water without plug-ins: Create Natural Fire, Earth, Air and Water ... (Autodesk Media and Entertainment Techniques) £22.49 |
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13% buy 3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling £22.69 |
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10% buy Essential CG Lighting Techniques with 3ds Max (Autodesk Media and Entertainment Techniques) £25.49 |
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7% buy Poly-Modeling with 3ds Max: Thinking Outside of the Box £20.49 |
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