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23 of 23 people found the following review helpful:
4.0 out of 5 stars
Get Real!, 22 Aug 2001
This review is from: DarkBASIC (The Ultimate 3D Game Creator) (CD-ROM)
Those negative reviews here seem to be from people misunderstanding what DarkBASIC is, and what it isn't. DarkBASIC will not allow you to create games which will be of commercial saleable quality, i.e. you will not see Quake 4 or H&D2 programmed in DarkBASIC. Similarly DarkBASIC, while much easier than programming C++, will not do all the work for you - you still have to program and you still have to have an idea worth programming. But DarkBASIC is a lot of fun - you CAN create worthwhile games which play well and look great, games of near-commerical quality. ...In addition there is a thriving on-line community where you can pick up useful tips and share code. But you do need a decent system to run your games on - I wouldn't consider running a decent DB game with multiple 3D objects on screen on less than a P500. Don't listen to the doubters but do understand you're not buying something which will make you the next Eidos. Then just have fun!
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18 of 18 people found the following review helpful:
4.0 out of 5 stars
Some people don't "get it", 15 Jun 2001
This review is from: DarkBASIC (The Ultimate 3D Game Creator) (CD-ROM)
Something that a lot of people don't understand about DarkBasic is that it's a programming language. Read that again. In some of these reviews, people have said that they have found other "languages" faster and better. Unfortunately, most of these aren't programming languages, so all your programs look exactly like everyone elses. DarkBasic allows you to make an *individual* game, which is the only thing that will stand a chance of getting published in the market today. Additionally, although this is a perfect language for beginners, only advanced programmers will be able to make a good game. Luckily, because of the ease of use, a beginner can easily turn into an advanced programmer by using DarkBasic for a while! As with all programming languages, an tight and fast core loop is extremely important and there are many optimisations you can carry out in your code to make your game run lighting fast. It is not as fast as C++. But a beginner (or many advanced programmers) are going to find it very hard to make a game in C++, not least because of the unfriendliness of the DX API. The only reason I have not given this program 5 stars is because of the slow 2D support (but it is a 3D language, not 2D), and because there are 1 or 2 language quirks. These are minor things, but it is useful to know about them before making your perfect game! DB recently won the isodor software award for best development tool. I think that it really deserved this.
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26 of 27 people found the following review helpful:
4.0 out of 5 stars
It does just what it says on the box, 4 Aug 2001
This review is from: DarkBASIC (The Ultimate 3D Game Creator) (CD-ROM)
I purchased this program because my nephew, 12 years old, wanted to write a 3D RPG game. I am a professional programmer and here are my opinions:- The negative vibes first:- The editor stinks (but there is a half decent Freeware replacement out there called DarkEdit). You have to use the naff editor for context-sensitive help. Bummer! The printed manual is not much more than the on-line help available in the demo version. I expected more! Now the good bit:- Wow! If you want to get a 3D graphics program up and running in no time at all, this is for you. It is VERY EASY to learn the basics. There is an excellent series of tutorials with the commercial version. My nephew is doing 3D stuff that already! There are free 3D terrain editor out there that make life easier. You can load and use loads of 3D models from the web without having to be an expert. Makes 2D and 3D graphics really are easy. Forget the moans about slow. It depends on your machine. On my PC (1Ghz PIII, 390Mb, 32Mb Gfx) DarkBasic executables fly. On my laptop they are slower, but still acceptable. On an old PC (233Mhz, 64Mb total, 8Mb shared Gfx) the executables run too slow for comfort, but so do most MS Office applications. If the authors bring out a compiler in the near future then this will go from an AWESOME product to one of the best of its genere for any platform (AMOS, eat your heart out) to date. The rating would have been five star, but the supplied editor really is that bad!
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