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DarkBASIC Pro Game Programming, Second Edition
 
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DarkBASIC Pro Game Programming, Second Edition [Paperback]

Jonathan Harbour
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Product details

  • Paperback: 616 pages
  • Publisher: Delmar; 2nd Revised edition edition (7 Sep 2006)
  • Language English
  • ISBN-10: 1598632876
  • ISBN-13: 978-1598632873
  • Product Dimensions: 23.3 x 18.8 x 3.8 cm
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Bestsellers Rank: 414,798 in Books (See Top 100 in Books)
  • See Complete Table of Contents

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Jonathan S. Harbour
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Product Description

Product Description

Learn to write 2D and 3D games without any programming experience by harnessing the advanced 2D/3D graphics features of DarkBasic Professional. This easy-to-use language handles the entire game engine for you, so you are free to focus on designing and playing your own games. Written for beginners with no programming experience, DarkBASIC Pro Game Programming, Second Edition is a welcome change of pace from traditional game programming books. You won't need to spend time figuring out how the game engine works, but only what the game is supposed to do. You will be able to create self-contained executable games with the graphics and sound files stored inside the exe file. No DarkBasic runtime library is needed: compiled programs are self-contained and require only that DirectX is installed. Finally, a book for complete beginners who want to learn to write games!

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Customer Reviews

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Most Helpful Customer Reviews
3 of 3 people found the following review helpful
Format:Paperback
I bought this book last year and I would say this is very easy to understand and probably the best book on DarkBasic programming I have seen and read.Its a gentle learning curve and one you wont get frustrated over.There are lots of activities in each chapter to see if you've understood what you've just read,and then each chapter builds upon the last.The answers to all the activities in the book are given at the end of the book,so if you get stuck you can look up them up.
A book well worth buying if you want to learn DarkBasic programming.
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Amazon.com:  11 reviews
9 of 10 people found the following review helpful
DarkBASIC Pro Game Programming, 2nd Ed. 14 May 2007
By Aryu Limitless - Published on Amazon.com
Format:Paperback
An invaluable resource for the aspiring game programmer, as a beginner's reference. This great book explains, simply, the needed utility programs to draw and animate your graphics, PLUS many well-written examples to help you in to right direction.

I found myself refering back to some of the Sprite-related chapters and some of the simple 3D examples for building some games.

I really think this book is a great asset for those of you who want to start programming games for the PC, but do not have any experience in programming. Even for me, I have a rather extensive programming background, but DarkBASIC Professional is not your father's BASIC from decades ago. This is one awesomely-powerful 2D and 3D game development environment is explained rather quickly, but succintly and never leaves you feeling lost or out-of-the-loop.

I've read other books that are supposed to teach you the programming language with examples, but they were filled with unfamiliar computer jargon and the examples were shoehorned into the book in what seemed an afterthought. Here in "DarkBASIC Pro Game Programming, 2nd Ed.", the examples were actually a refreshing resource that I still peruse.

I rated this book highly. There were some small ambiguities, but after reading the passage or paragraph over, I actually understood the methodology of the examples and their commands use. Extensively researched, "DBPro Game Programming, 2nd Ed." has taken graphic game development in a new direction: a genuinely creative one.
3 of 3 people found the following review helpful
Great 2D book 5 Dec 2007
By L. Dellinger - Published on Amazon.com
Format:Paperback
This was a great book for starting game programming with Dark Basic Pro. I use this book all of the time when I am writing games. My only complaint is the 3D stuff. it seems a little rushed and I didn't see anything about 3d collision detection. I am not confident you could create a 3D game using this book exclusively. I would love to see a second volume to this book that was just 3D programming. However Hands On DarkBasic Pro - Volume 2 does just that so if your library included these two books I think you'd be set.
1 of 2 people found the following review helpful
Great book for intermediate coder, Good book for beginner. 1 Mar 2009
By B. Payne - Published on Amazon.com
Format:Paperback
If you are already an intermediate coder it is a great book, but if you just started from the very beginning the book could use some more detail. The examples are great. If it went into more detail on the code in the examples, and line for line went through what that code does, then it would be an awesome book.
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