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Dark Souls Prepare to Die Edition

by Namco Bandai
 Ages 16 and Over
4.6 out of 5 stars  See all reviews (107 customer reviews)

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Platform: Xbox 360
In stock.
Sold by Future Gaming UK and Fulfilled by Amazon. Gift-wrap available.
Want it tomorrow, 2 Sept.? Choose Express delivery at checkout. Details

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Dark Souls Prepare to Die Edition (Xbox 360) + Dark Souls II (Xbox 360)
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Game Information

  • Platform:   Xbox 360
  • Media: Video Game
  • Item Quantity: 1

Product details

Platform: Xbox 360
  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B009GG3074
  • Release Date: 26 Oct 2012
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (107 customer reviews)
  • Amazon Bestsellers Rank: 1,185 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Platform: Xbox 360

DARK SOULS PREPARE TO DIE EDT

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Customer Reviews

Most Helpful Customer Reviews
9 of 9 people found the following review helpful
5.0 out of 5 stars The darkness rubs off... 24 May 2013
By Gina
Platform for Display:Xbox 360|Verified Purchase
Fun: 4.0 out of 5 stars   
I've only played a few hours of this game and all the review reading, video watching and deliberating hasn't proven me wrong. Dark Souls, I believe, is a brilliant game. However don't expect any coddling or anything like that, the brutality of this game will be like a punch in the face for you. As soon I entered the game I could feel a chill running down my spine and my tension levels shooting upwards, that's the sort of game it is. Danger lurking around the corner, surprise attacks killing you with a few hits; you constantly have to be on your guard. Although this can be sometimes bothersome, you eventually get used to the world of Dark Souls and it sort of becomes second nature to you.
Killing is satisfying, especially when it's one of those damn things that you never could defeat your first time. (Ahem - bosses) I find the concepts behind the combat in Dark Souls fascinating and realistic - with health being easily knocked down and stamina being depleted. Although these things seem to be annoying, I think it adds to your experience because... well reality doesn't allow you to run miles without taking a break. The graphics are nice, and I have yet to encounter any problems with them,all the environments are dark and caked with horror.
And finally the plot. Although Dark Souls lacks in the 'plot' area, I don't even mind. And this is very, very surprising to me because normally I am a sucker for a good plot. However Dark Souls is just so darn good, I don't even care. I'm even deliberating getting Xbox Live because playing by myself is making me spiral deeper and deeper into insanity- just that tiny touch of human contact will make me feel so much better. (You can call me a wuss - I don't mind >.
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14 of 15 people found the following review helpful
5.0 out of 5 stars Death is a fixture and its here to stay 18 Sep 2013
Platform for Display:Xbox 360|Verified Purchase
Fun: 5.0 out of 5 stars   
I just want to say before I start properly that I LOVE this game, it has drained hours out of my life and there have been times of frustration but nothing can compare to the elation of defeating a boss that has robbed you of multiple souls and humanity.
The prepare to die version shows people how DLC should be made, it fits seamlessly into the dark souls game as if it had been there all along. As other reviews state, this game is hard, but not I don't think too hard. It is a game that doesn't hold your hand and doesn't tell you what you need to do. It is up-to you to use your brain and there arent many games out there that do this nowadays.
I have not played a game since Monkey Island that has had me talking about it as much with my friends in the pub, sharing tips of how to get passed a point that has had me stuck. Granted its not exactly the same ( no using a fish to bait a bird in order to obtain a collectible) however the premise is the same. You need to explore and you need to use your brain in order to progress. If you are the sort of person that needs an arrow pointing you to the next checkpoint, and a glowing arrow over the person you need to speak to then look at one of the other many games that are out there because this isn't for you. However if you are willing to invest time, to ignore your children and your partner, and to fall into a bi-polar spin of depression, frustration and manic elation running around the room and cheering when you have managed to defeat that boss, then this wonderfully made game is just for you.
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37 of 42 people found the following review helpful
5.0 out of 5 stars Punishingly Good 3 Dec 2012
Platform for Display:Xbox 360
Fun: 4.0 out of 5 stars   
I'm only just over 30 hours into this 100+ hour game and I think I've barely scratched the surface of what it has to offer. If you're tired of typical JRPGs, with their increasingly linear and often obtuse storylines, repetitive battles and ceaseless grinding, then this is for you, provided that you like a challenge.

This game has many defining qualities that give it greatness - the story is very slim, and you are left to figure it out for yourself. This also applies to many of the game mechanics, such as the fact that you are "hollow" when you start the game and you need to acquire "humanity" to reverse your hollowing. In the beginning this means nothing, and is not explained anywhere (not even the manual) and so you are challenged to get your head around it. Despite initial frustration, you get into it, and the fact that you've had to work it out for yourself means that it stays in your head.

One neat feature I didn't realise the game had when I bought it was multiplayer. Now I'm a multiplayer skeptic - more often than not, it's only added into ostensibly single-player games to increase sales, but in this game it's done extremely well. You can write a "summon sign" on the ground which appears in other people's games, and they can summon you for a short period until the area boss has been defeated, working as a team. After that, you're back to your own game where you left off. Other players can also leave messages on the ground to serve as hints for progressing. This is no mere glib addition of multiplayer - it has an important purpose.

Another much talked-about attribute of the game that makes it great is the punishing difficulty within.
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Most Recent Customer Reviews
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1.0 out of 5 stars Tonight we die in hell !
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Platform: Xbox 360