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Dark Fall 2: Lights Out (PC)

by The Adventure Company
Windows 2000 / 98 / NT / Me / XP
 Ages 12 and Over
3.6 out of 5 stars  See all reviews (17 customer reviews)
Only 1 left in stock.
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Dark Fall 2: Lights Out (PC) + Return To Mysterious Island (PC)
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Game Information

  • Platform:   Windows 2000 / 98 / NT / Me / XP
  • PEGI Rating: Ages 12 and Over Suitable for 12 years and over. Not for sale to persons under age 12. By placing an order for this product, you declare that you are 12 years of age or over.
  • Media: Video Game

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B0002OAIEW
  • Release Date: 24 Sep 2004
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (17 customer reviews)
  • Amazon Bestsellers Rank: 16,766 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Manufacturer's Description

Dark Fall: Lights Out is the sequel to the popular and critically acclaimed adventure game Dark Fall: The Journal. The story begins with the arrival of Parker, a young cartographer, in the Cornish harbor town of Trewarthen. Jagged rocks have claimed the lives of the town's fishermen for centuries, and Parker is sent to map the area. Upon his arrival, Parker encounters great hostility from the townspeople, especially when inquiring about Fetch Rock Lighthouse. As a deep fog rolls in, the faithful glow from the lighthouse suddenly goes out, leaving fishermen at sea in peril. When Parker sets out to solve the mystery, he uncovers a sinister secret...

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Customer Reviews

Most Helpful Customer Reviews
79 of 79 people found the following review helpful
5.0 out of 5 stars Genuinely Creepy! 18 Oct 2004
By A Customer
This game is a must for fans of the pointy-clicky adventure. For me it had a simliar feel to the original Myst game with its first person view point and strange, evocative settings. Although there are plenty of the standard codes, puzzles and secret compartments, the game's real strength is the ingenious plot , which takes place in the past, present and future. Best played in the dark with the volume turned up, you will be surprised by just how much the spooky sound effects unsettle you.
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79 of 81 people found the following review helpful
By Dark Paths VINE VOICE
Dark Fall 2, the sequel to 2003's "Dark Fall: The Journal".

This older version will not work with Windows Vista, or Windows 7. The new Directors Cut has no such issues, and has new scenes, effects and ghosts. Dark Fall: Lights Out - The Director's Cut Edition (PC DVD)
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13 of 13 people found the following review helpful
5.0 out of 5 stars Excellent Game! 3 Jan 2007
By Crazi
Fun: 5.0 out of 5 stars   
Well I would have to say that I really enjoyed this game and would definitely recommend it to any adventure player. It is well balanced between game play, realistic puzzles and story line. As good as part 1 the Journal if not even better! Journey back and forth in time around the lighthouse and see if you can correct some of the changes that have happened and explore the changes that have happened over time. Rather spooky at times. Keep your pen and paper handy and take notes on everything. Read all the notes you find (even though quite long at times) as there are some very important answers in there. If not critical then they add to the story line. Well worth it! Good Luck...
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10 of 10 people found the following review helpful
Verified Purchase
Fun: 4.0 out of 5 stars   
In this sequel to Dark Fall: the Journal, you are part of the mystery of the strange disappearance of the lighthouse keepers of Fetch Rock. You begin this spooky point and click adventure thinking you are going to investigate the goings on at the lighthouse but quickly realise you have a lot more to do with the story than you could have imagined. There's an interesting twist in that you find ways to time travel through the history of the area of Fetch Rock to piece together what actually happened. This is where the plot falls to pieces however. Though solving many fiendish puzzles to reach the conclusion of the mystery, I found the ending inconclusive and had to make my own mind up about what really occurred. The end scene was abrupt and explained very little.

That said, if you enjoyed the first Dark Fall adventure, you will love this. Same spookiness, same feeling of actually being sucked into the PC screen and being placed in the mystery itself.

Interestingly, this game is based on a real life mystery, the disappearance of the keepers of Flannan Isle Lighthouse. Worth researching at your local library, which is exactly what I did next!
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8 of 8 people found the following review helpful
By L.Moore
Verified Purchase
Fun: 4.0 out of 5 stars   
This one is a real original, which is the main thing it has in common with Dark Fall (I) The Journal. (It's not a sequel and only has one or two references to remind players of the previous game, all of them incidental). It's a little more well-produced, but still more or less a cottage industry game compared with the Lucas Arts of this world. It loaded from one disk onto the hard drive, doesn't have any irritating online activation, runs without the disk in the drive (always welcome) and had no technical glitches when running. The only technical issue is that it re-set the refresh rate of my screen to one which was much too low for the high resolution I normally use - resulting in an alarming, flickering mess after I quit first time. For those who also suffer this problem it's very easily remedied: right-click on the desktop background and choose Properties-settings-advanced-monitor or your system's equivalent, and change the refresh rate to something more respectable. Or access the display properties from Control panel. It's an inconvenience but not a catastrophic one.

The game interface is absolutely straightforward: the game screen is letterbox, with a line of inventory items along the bottom and a simple Save/Load/Quit menu along the top. It's a point and click, wander-about-finding-stuff game with four main areas of exploration. It's not linear, and you can end the game before seeing everything there is to see if you "get there early" and get it right by guessing. Lots of interactions with bits and bobs (stuff on shelves, picture closeups etc.) aren't essential to complete the game but help with the atmosphere and the story. It isn't giving much away to say that the "worlds" are the same place at different times.
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38 of 41 people found the following review helpful
3.0 out of 5 stars Addictive, interesting, flawed. 29 Mar 2005
By Brixham
Verified Purchase
I enjoyed this game. The puzzles are logical; it's big, but easy to get from A to B. Its intriguing plot has you captivated and guessing, so it's addictive. The graphics are nice, if a bit old-hat (nicely drawn stills but little animation.) The big problem with this game? You can finish it without having solved all the riddles and puzzles. Whilst I'm all for non-linear gameplay, this is simply not good enough. The credits suddenly began rolling and I was only 3/4 through the game!! The last puzzle I solved (using simple deduction) must have been akin to "game over" in a shoot-em-up. I checked a walkthru on the net, and my worse fears were confirmed - I'd been dumped out of the game without having to solve the trickier puzzles.
Another problem - you need to be pixel-perfect and sweep every screen and direction with the mouse, or you won't find certain items (often placed in stupid locations - don't they have game testers any more? By the way, the story is also totally incomprehensible.
All in all, then, a good, but flawed game. The real shame here is that this game could have been great.
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Most Recent Customer Reviews
4.0 out of 5 stars Interesting
Reasonable Adventure but can not imagine completing this without using a walkthrough. Game allows you to get into a position where it is impossible to complete it.
Published 11 months ago by Pensioner
1.0 out of 5 stars I see Boakes is writing his own Five Star Reviews again!
What can I say? The standard Boakes game with one of it's many different titles in an attempt to fool people that it's an original game - in other words a piece of unplayable... Read more
Published 18 months ago by Darrow
5.0 out of 5 stars Enjoyable sequel!
Light's Out lives up to it's mother The Journal but doesn't surpass her, in my opinion. The story is sometimes confused but still engaging (I think it's hard for a 1st person game... Read more
Published on 6 April 2012 by K. Russell
3.0 out of 5 stars Dark Fall 2: Lights Out
As yet unplayed, so I cannot give you the type of review you want. Sorry.

It arrived in good time, as expected and good value for money.
Published on 25 Oct 2010 by Robert
4.0 out of 5 stars Another spooky release from The Adventure Company
If you enjoyed playing Darkfall - The Journal, then you will enjoy playing Lights Out. This time you get to explore an old lighthouse in four different time periods, once again... Read more
Published on 5 April 2010 by G. Woodward
1.0 out of 5 stars Poor effort
Quite frankly this game is rubbish. A poor attempt to emulate the Myst genre. The human figures in the game are extremely amateurishly executed and are frankly a joke. Read more
Published on 28 Nov 2009 by Mr. M. Kostyrka
4.0 out of 5 stars Keep a pen and paper to hand!
We have played many point and click type adventures, and this one we found to be quite enjoyable. It is definitely creep and scary in quite a few places. Read more
Published on 18 May 2009 by J Stenton
2.0 out of 5 stars Not For me
I loaded this game and to be honest it made NO impact. It seemed to be mainly set in the dark from what I played. Graphics and sound were fine. Not my type of game.
Published on 10 Feb 2009 by angel gabriel
3.0 out of 5 stars Fun game but...
After having played the brilliantly creepy 'Dark Fall: The Journal' and loving every second of it I had high hopes for this game and to an extent this game does not fail. Read more
Published on 30 Mar 2008 by Ms. Rj Edwards
3.0 out of 5 stars Good but frustrating!
A very addictive game, difficult in parts. Very good graphics and excellent creepy sounds. I personally found the story quite hard to follow in places and quite often found myself... Read more
Published on 12 Jan 2008 by madaboutmysteries
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