I must admit that I am a Vampire: The Masquerade fan, at least I was for a long time before White Wolf started printing all of the Clan Novels that seemed to take the entire setting in a different direction that I preferred. You see, I am the kind of vampire fan that prefers personal horror over nifty powers any day of the week (scary powers... ok, yeah, I love those too). At any rate, back in the day I purchased Vampire: The Dark Ages, the historical counterpoint to their modern game. Now, at long last, not only is the modern game returning to it's horrific roots, but they have restructured the rules to finally oust the whining, power gamers that turned Vampire into a joke, so many nights ago. This game does the same thing, only for the medieval period. While advancing the timeline (to 1230) and stirring up a War of Princes, the game actually sets a real (dark) religious tone with the newly redone look at Roads or the Via of the Dark Medieval. I love this new game. The book does crack when you open it, though I'm not sure if that means the pages will fall out, mine have not. If you like vampires, but don't want to fuss with the modern nights, take a good look at the new Dark Ages: Vampire game. Oh yeah, Dark Ages: Mage comes out soon, as well as Dark Ages: Inquisitor, and a number of other related works that are sure to make this game just as good if not better than The Masquerade.