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Set in Europe's mythological past, Camelot incorporates the Arthurian legends, Norse mythology and Irish Celtic lore. Players choose which realm to serve during character creation: noble Albion, brutal Midgard or mystical Hibernia. Each realm has unique character races and classes, such as elves, trolls and highlanders. Once chosen, the player's character will serve that realm forever. Once the character has gained in power, he or she will be asked to defend the realm from invasion and to go on raiding parties into other realms.
If you're thinking that Camelot is designed to encourage player-vs-player combat, you're right. Realms will battle over territory, key structures (such as towers and castles) and relics. Certain powers and noble titles can only be gained by successfully attacking or defending against rival realms. But Camelot also requires teamwork. All player-vs-player combat is team-based; you can only fight characters in opposing realms. Members of a realm must band together to fend off and attack other realms. In fact, each character class has been designed with player-vs-player combat in mind, and each will offer a different ability or perform a specific task in player-vs-player situations.
Player levels will be based on experience vs. monsters, not vs. other players. And while certain powers and titles can only be gained when players actively go out on raids or protect their realm's relics from enemy invasions, it is entirely possible to have a successful and enjoyable experience in Camelot as a merchant, trader or monster-hunter. At higher levels, players must adventure out into regions between the realms, which could bring them into conflict with enemies. In order to allow new players time to become familiar with the game, each realm will have its own unique protected adventuring areas. These areas will be consistent within each realm and will allow the new player an opportunity to gain experience and power without worrying about an invasion from across the sea.--Abdul Peppito Heek
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Most Helpful Customer Reviews
35 of 39 people found the following review helpful:
5.0 out of 5 stars
Best game ever!,
By A Customer
This review is from: Dark Age of Camelot (with Strategy Guide) (Video Game)
I'm not a gamer myself but after hearing so much about this, and seeing it at a friend's computer, I bought myself a copy. This is the best game ever to me! Very addictive, great graphics, great teamwork, and lots of fun.Basically you pick one out of 3 worlds, and then you choose the race you want your character to be. Then you pick up a "profession". I started playing as an Armsman and on the very first day was already playing with new friends I met online. A few days later I decided to try a Sorcerer: just fabulous! Not only you end up playing with people from all over Europe, but you have a huge world (well, actually 3) to explore. You can play just for the killing part, you can play for the challange, you can play for the online-chat... basically you can play the way it is more fun to you. The only drawback is that you will have to pay 10 Euros/month after the first 30 days, which are free. Anyway, I think the game is worth the money. Regarding the book included in the Amazon.co.uk bundle, it has extensive information on most items, but maps are really bad. You can get much better maps on the internet. I recomend this game to everyone and hope you have as much fun as I am having.
2 of 2 people found the following review helpful:
5.0 out of 5 stars
Yeah, this is a good game,
By A Customer
This review is from: Dark Age of Camelot (with Strategy Guide) (Video Game)
Okay, DAoC, its one of a kind. It can be as easy or as hard as you want to make it, or as in depth or just dropping in as you like, there is so much emphasis in game psychics, group setups and classes balancing, where classes excel in some fields over others, and the amount of skill some of the classes take to play. This game has spawned hundreds of short 'movies' to do with the realm versus realm combat too, which is something i haven't seen for any other game, it has been very well thought out and, in my opinion, the milestone for any other RPG, i have found nothing which plays as well as DAoC, it just feels like home to me :)Mainly, as the first reviewer said, the people who hate this game, just couldn't crack it, the monster killing can easily be passed by, i myself have 2 maximum level chars (level 50) and on reflection i enjoyed meeting the people, and i enjoyt the struggle and challenge to reach 50, and the rewards it brings, such as free levels on other characters, and access to the elitist RvR zones/grps without discrimination because your not 50 :) I could go on about how involved people get with this game, its captivating to see people talk about the perfect group setup for RvR, which classes should be incorperated, and the groups style, be it a caster frenzy or a tank wall (AKA PBAOE Box or MA group :P) or even a group full of stealthers. I could also talk about the way different classes get different amounts of specialization points when they level up, and how it effects the gameplay, theres alsorts, if you don't like some aspect of this game, there must be something wrong with you.
7 of 37 people found the following review helpful:
4.0 out of 5 stars
Dull dull dull...,
By A Customer
This review is from: Dark Age of Camelot (with Strategy Guide) (Video Game)
I was so looking forward to this game, what a shame it turned out like this.There seem to be two types of DAoC players, those who love it, and those who hate it. There are equal numbers of both, and I am grouped with the latter. Much like other online RPGs, this game is purely combat central. It's this fact that takes away most of the fun. What you must do to be good in battle, is "level up", the process of gathering experience points to improve your avatar in this virtual world. However, an awful lot of experience points are needed to get anywhere. This requires you to kill endless waves of similar monsters, over and over and over again. You begin to realise that this is really very dull indeed. It's just so boring. To improve the situation a little, you can go monster hunting in groups of up to 8 other players, sharing the experience points equally between you. However, if one or more of the characters in the group are a number of levels above you, you get nothing. This prevents gaining rediculous amounts of experience, granted, but the fact is that there aren't a huge amount of players at your level at the same time, so grouping is difficult to accomplish. The game's big selling point is "Realm vs. Realm" combat. It is indeed fun to "kill" the avatars of other people, but the trouble is, it slows your computer down a lot, you need a monster machine to play this well. There are a few extras added in like blacksmithing your own armour and weapons, but to get money to fund these trades, you need to kill monsters. Everything in this game revolves around the stupidly repetitive task of killing creatures again and again. If you ask me, it isn't worth it, when you realise that the game you're playing is actually WORK. Quests are on offer from numerous non-player characters, and these quests can generally be interesting, but they are few and far between, and generally the rewards are not worth the effort or time expended on them. If you don't have a lot of time to spend playing games, or you bore easily, I warn you, this game is not for you.
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