You know those films that are in vogue lately? The one's were all semblance to a story is abandoned in favour of blowing stuff up? Well I present the written equivalent.
I have to say I thoroughly enjoyed reading this book; there's a lot of well-researched technical jargon, and to be fair there is "some" story, the problem is the, possibly interesting, story is consumed by needless, and frequently inconsistent, action.
So, the death of Sobol, a computer genius/gaming software company CEO, sets in motion a phenomenally (and unbelievably) well orchestrated series of events. What the intention of all this is we never really find out other than to cause as much chaos as possible and to shoehorn society into the particular structure that the deceased megalomaniac desires. He does (or rather did) this by setting up an impenetrable, multiply redundant, distributed computer network covering the entire globe which taps into the fact that most of us in the first world are willingly and irreversibly integrated into the network.
Sobol conscripts the disenfranchised of society: criminals, down and outs, obsessive computer gamers and the just plain bored to carry out his many, varied and finely tuned nefarious tasks. The combined forces of the NSA, CIA and any other US-centric TLA you care to imagine struggle unsuccessfully to defeat Sobol resulting in huge numbers of deaths.
The technology is pretty believable, set, as it is, five minutes from now: satnav and remotely controlled killer motor vehicles, GPS tracking, infiltration of mobile phones, in-game communication via avatars in virtual worlds; this is all doable right now and that does partially lift an otherwise unbelievable story.
The story suffers painfully from inconsistency and a lack of editing; there are a couple of characters who sort of thread through the entire story but far too many side characters are created, elaborated on for a few chapters, perform a single task and then disappear, on one occasion we get a page devoted to the life story of a guard who is killed at the top of the very next page. As for inconsistency, the player-characters are repeatedly informed by Sobol's various avatars that it is an algorithm and can only understand Yes or No responses, but then the same program code is analysing and responding to many thousands or tens of thousands of random human decisions acted out over many months (the book is inexplicably split into a number of sections relating to different periods of time) - and is prepared for each and every one of them (AI that's just being plain difficult?). If you're a computer gamer you'll probably enjoy the in-jokes that permeate this tale; it's obviously aimed at that particular target audience, it will however occasionally annoy such an audience by its "helpful" explanations - "JPEGs are a type of compressed image file" - erm, you don't say!
On the whole the book was enjoyable, but enjoyable in the way that diet soft drinks are: if you're that way inclined, drinking them will make you feel good about yourself, and there is that initial sweetness, but in the end it's just gassy stuff that leaves a nasty taste in your mouth. A very generous two stars.