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Creation: Life and how you make it: Life and How to Make It [Paperback]

Steve Grand
3.9 out of 5 stars  See all reviews (10 customer reviews)

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Book Description

4 Oct 2001
Mankind now has within its grasp the power to synthesize true artificial life, playing out Dr Frankenstein's dream in both cyberspace and the real world. In this book, Steve Grand, a leading exponent of artificial life, provides the first authoritative and comprehensive tour of the frontiers of this burgeoning new creation. He surveys what has been achieved so far and looks at future possibilities for generating autonomous, intelligent, even conscious living things. The fundamental questions he tackles range widely: what is life? What should the minds, brains and bodies of these new life forms be like? What philosophical guidelines and computational frameworks are necessary? At the heart of this brilliantly accessible and thought-provoking book is the author's unique imaginative vision - a vision based on his experience of making some of the most advanced artificial life currently available.


Product details

  • Paperback: 240 pages
  • Publisher: Phoenix; New Ed edition (4 Oct 2001)
  • Language: English
  • ISBN-10: 0753812770
  • ISBN-13: 978-0753812778
  • Product Dimensions: 2.1 x 12.9 x 19.8 cm
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (10 customer reviews)
  • Amazon Bestsellers Rank: 418,127 in Books (See Top 100 in Books)

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Amazon Review

Steve Grand OBE is not a man bereft of ambition. His goal in this smart, wide-ranging and intellectually effervescent book is to describe, from the perspective of the computer boffin and Artificial Life expert, what constitutes the conscious essence of existence, what is intelligence, even "how we can make a soul". As Grand himself is responsible for one of the closest available approximations to Artificial Life, the cyberspatial entities called Norns who star in Creatures (the wildly popular computer game he programmed), it is hard to imagine someone better equipped to lead the layman through this challenging philosophical landscape.

The subjects covered are sometimes bewilderingly diverse. From cloud formation to neurochemistry to Heisenberg's Uncertainty Principle, Grand devours, digests and regurgitates facts and concepts that help build towards his central premise, that Artificial Intelligence is not just a computer geek's wet-dream-it is with us already, and about to change the way we live. If the material seems occasionally a bit thrown together, and the ideas and notions almost too profuse, the author's animated, chatty, button-holing style ensures the reader never entirely loses the plot. Creation is arguably one of the most important science books of the year; it is certainly one of the most stimulating. --Sean Thomas --This text refers to an out of print or unavailable edition of this title.

Book Description

The first major popular book on artificial life by one of its leading practitioners.

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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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Customer Reviews

Most Helpful Customer Reviews
6 of 6 people found the following review helpful
5.0 out of 5 stars A DIY kit for life - indispensible 26 Feb 2001
Format:Hardcover
Creation - Life and how to make it by Steve Grand

If God wrote a book about the way he put the universe together, why the laws of physics were the way they were, how he came to design humans and all the other life forms on Earth, and why they are interdependent with each other and with the planet it would be a lot like 'Creation - Life and how to make it' by Steve Grand. Steve is a self confessed digital god. And he can prove it: there are over a million lifeforms created by him running around in computers all over the world. They live in their own world of Albia within the computer game 'Creatures'. These are not your run-of-the-mill scripted non-player-characters common in computer games - these little creatures aren't programmed to behave - their behavior emerges from the way they are. They are artificial life or ALife.

This is a lightly written mind-bendingly deep book. As light and refreshing as sparkling wine but with a kick like a mule. When you realize you have been smooth talked into abandoning the last fifty years of AI research and development along with the majority of current thinking on ALife you know the Grand philosophy has gotten into your blood.

'Creation' isn't just about the inhabitants of a game, it's about what makes something exist at all and what it is to be alive and even more important to humans, what is intelligence? what is a conscious mind and can machines have them too? Steve's challenge to himself was to make life within a computer, not just low life but intelligent life. In this book he describes how to do it from first principles. It's not a book about exactly how to write the code instead it's about how to think about simulations and about living organisms so that there's some point to writing the code. Explaining how to think about the world, starting with understanding subatomic particles, atoms, then molecules, then autocatalytic networks, self-reproducing systems, adaptive systems, intelligence and mind is something Steve is very good at. Must come from all the thinking he does. He says that sitting in a darkened silent room and just thinking is one of his favorite occupations. It's left him with an almost Buddhist sense of detachment from reality as most people conceive of the world. For example his idea of a law of nature is: "Things that persist, persist. Things that don't, don't." Note the resemblence to Newton's: "A body in motion tends to stay in motion. A body at rest tends to stay at rest." After a few of Steve's thought experiments you find yourself coming round to his point of view.

He's pushing for a paradigm shift in our view of reality and like the others before him: Copernicus, Gallileo, Newton, and Einstein, to name a few of these scientific revolutionaries, he's finding it hard work standing the world on its head. But as with his predecessors once the ground has moved under your feet the new place you're standing seems completely right and obvious. It's a new way of seeing that is vital to continued progress. If there has to be a god I wouldn't mind letting Steve have a go at the job - as long as he isn't answerable to another marketing department controlling what his creatures look like. Those cutesy Norns ugh!

Sue Wilcox bio: Sue Wilcox writes about ALife virtual worlds and other other technologies that define the edges around and between lifeforms. She chaired the Biota ALife conference in San Jose in 1999. She has spoken about the future of Alife inside and outside the computer at international conferences for several years.

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6 of 7 people found the following review helpful
5.0 out of 5 stars Quintessential popular science 5 Jun 2003
By Tom Douglas TOP 500 REVIEWER VINE™ VOICE
Format:Paperback|Amazon Verified Purchase
In recent years the volume of popular science books has expanded exponentially. Unfortunately, publishers have lowered their quality thresholds in order to get more books out of the door.

All of which increases the satisfaction when you find one of the gems.

Creation is a book in 2 parts - firstly Steve Grand demolishes your view of the universe, and then he explains how he created 'life' in the computer program Creatures.

Without the early groundwork, the second part would be interesting but in a 'so what?' kind of way. But viewed as a whole, the Creatures program emerges as a very clever approach to artificial life.

In passing the book also looks at other approaches to artificial life, but not in great detail, and as such this book is quite narrow in scope, but not annoyingly so.

Creation makes you look at the world slightly differently and opens up a whole load of new possibilities, which is exactly what popular science books should do.

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1 of 1 people found the following review helpful
5.0 out of 5 stars A Breathtakingly Thought-Provoking Work. 26 Feb 2001
By A Customer
Format:Hardcover
The subject matter of this book is the creation of artificial life, a science at the dawn of a new era. In it the author gives a fascinating insight into the design of Creatures, his million selling computer program hailed by many to be a milestone in the development of artificial life.

However, to me some of the most interesting issues raised within it were concerned with the very meaning of life itself. Bringing together evolutionary science, quantum physics, genetics, biology, and computer science Grand examines the Mind, Intelligence, our Conscious and the meaning of Free Will. This brings us to a new point of understanding, not only for the world around us, but also for the virtual worlds we can create.

Written with humor and style, this is truly a thought-provoking book. One, which I'm sure, will make its mark as a work of great importance and be an inspiration to a new breed of thinkers to come.

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Most Recent Customer Reviews
1.0 out of 5 stars Utterly unremarkable
It saddens me to see so many glowing reviews of this book.

My background: 26 year old Computer Science BA/PhD from the University of Oxford, UK. Read more
Published 10 months ago by KomodoDave
3.0 out of 5 stars Interesting but repetitive
The basic premise is that at an atomic level matter is always changing and so the secret sauce of living systems is therefore the recipe, blueprint, whatever you want to call it,... Read more
Published on 31 Aug 2009 by M. Henderson
5.0 out of 5 stars Essential Game AI
Even though I never got around to playing the game I always had an interest in it and what it could do. Read more
Published on 25 July 2003 by Neil
4.0 out of 5 stars the essence, the life force, what the french call a certain
"...to 'begin' or not to copulate..."

"What is a soul?"

If these types of thought run through your mind then your frequency is

probably in sync and ready... Read more

Published on 4 Jan 2002
4.0 out of 5 stars a lesson in life
i just finished this book and while the concepts are complex to understand i believe a few re-reads will help it sink in (the author has had his whole life to come to terms with... Read more
Published on 4 July 2001
3.0 out of 5 stars Long winded - only the final chapters are really interesting
The first 200 pages of this book can be skimmed over at high speed. They are really neither very original, nor very interesting. Read more
Published on 12 Jun 2001 by "seekerofbrilliance"
4.0 out of 5 stars Very readable, entertaining, thought-provoking
I really enjoyed this book. The first part explains and justifies, to my mind completely convincingly, that artificial minds should be possible in a computer and sets out a... Read more
Published on 10 April 2001 by R. Whitehead
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