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Creating Your World: The Official Guide to Advanced Content Creation for Second Life
 
 
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Creating Your World: The Official Guide to Advanced Content Creation for Second Life [Paperback]

Aimee Weber , Kimberly Rufer-Bach , Richard Platel
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Product Description

Product Description

Enrich your virtual existence by mastering the techniques and tactics the experts use to create jaw–dropping SL content—everything from buildings and vehicles to clothing, landscapes, and animations. This official, exclusive guide from a team of Second Life content–creation experts was written with the full support of Linden Lab and features in–depth instructions for creating beautiful content and putting it to work in–world. It’s both a practical, step–by–step guide and a creative session with some of the most artistic and talented minds in the Second Life community. CD included.

From the Back Cover

Your second life is what you make it

Enrich your virtual existence by mastering the techniques and tactics the experts use to create jaw–dropping SL content—everything from buildings and vehicles to clothing, landscapes, and animations. This official, exclusive guide from a team of Second Life content–creation experts was written with the full support of Linden Lab and features in–depth instructions for creating beautiful content and putting it to work in–world.

Start a new fashion trend with custom clothing featuring realistic buttons, pockets, patterns, and even wrinkles. Tour SL in the car of your dreams or in your own private jet. Create cool animations and scripts to communicate with other SL residents, and more. Both a practical, step–by–step guide and a creative session with some of the most artistic and talented minds in the Second Life community, this book will quickly build your skills and inspire you to join Second Life′s elite ranks of content creators.

  • Basic concepts: Understand movement, inventory, and client/server issues
  • Advanced building: Morph prims and design anything with these advanced techniques

  • SL scripting programs and third–party editors: Use a variety of tools to write, test, and debug scripts for vehicles, games, motion, and more

  • Become a virtual pioneer: Start terraforming with SL land tools

  • Dazzle visitors: Make an impact with textures, lighting, landscaping, and more

  • Go Hollywood: Storyboard, shoot film, add sound effects, and produce machinima

  • Real communication: Manage data, chat, and send e–mail—in–world and out

On the CD
The book′s CD features tutorial files, textures, clothing and character templates, machinima, cool tools, and a host of other resources provided by Linden Lab to help Second Life content creators.

About the Author

Aimee Weber is the founder and CEO of Aimee Weber Studio (www.AimeeWeber.com), one of the largest and most celebrated content creation companies in Second Life.

Kimberly Rufer–Bach, a.k.a. Kim Anubis, is owner, designer, and producer of The Magicians (www.themagicians.us), one of the oldest and most innovative content development companies in Second Life.

Richard Platel, a.k.a. Wednesday Grimm, is a professional software developer. He has been a Second Life resident and LSL scripter since the public beta in 2004.

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