Crash of the Titans sees Crash return to his platforming roots: no kart racing or party-games are to be found, (thank goodness) Instead, the main selling point here is the ability to take control of (or "jack") some of the larger enemies in the game, and use them to rain destruction on the baddies. Now let me tell you something: I don't care who you are or what you do, but mind-controlling a giant monster and smashing things into tiny bits is fun. It's a universal truth. However, there are still some pretty large issues that keep this game from being the definitive Bandicoot return.
First of all, let's talk graphics. Sporting a brand new art design that's probably aimed at younger kids who've never heard of Crash before, Crash of the Titans is not a bad looking game in the least. The backgrounds have a clean, cartoony look to them.
In terms of presentation, the kooky humor of Crash and his gang is still there. The smaller minions actually say some pretty funny, if not dated, things.
For the most part, the game is as linear as past Crash games. In fact, it's probably more so - since the game is all about jacking mutants, combat is emphasized over everything else. So a typical level will be like this: run forward and punch normal guys, find a monster, jack said monster, use the monster to kill other monsters in a large circular arena, and then continue in a straight line. There really is no variation throughout the entire game, and that's where Crash starts to suffer. Repetition in a brawler isn't so bad if the actual gameplay is rock solid. Too bad that's not the case.
There aren't any real puzzles that go beyond the standard "shoot the target to open a door" sequences, and most of the unlockables or special items can be found just floating in plain sight: there's not much exploration at all.
Crash of the Titans is a good idea presented badly. This is a great shame too, because that good idea involves smashing small things with large monsters. Nonetheless, kids and die-hard Crash fans will still dig the game, and the co-op is perfect for two squabbling siblings who fight over the controller. It doesn't have the lasting power to make a spot in your collection, but it will make for a good rental. Let's hope that the monster-jacking idea is used better in a sequel someday.