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The Court of the Air [Hardcover]

Stephen Hunt
3.6 out of 5 stars  See all reviews (59 customer reviews)

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Product details

  • Hardcover: 592 pages
  • Publisher: Voyager; hardcover edition (2 April 2007)
  • Language English
  • ISBN-10: 0007232179
  • ISBN-13: 978-0007232178
  • Product Dimensions: 23.4 x 14.7 x 4.8 cm
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (59 customer reviews)
  • Amazon Bestsellers Rank: 420,202 in Books (See Top 100 in Books)

More About the Author

Stephen Hunt
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Product Description

Product Description

A hugely engaging adventure set in a Victorian-style world -- a fantastical version of Dickens -- that will appeal to fans of Susanna Clarke and Philip Pullman. Two orphans are more than they seem. And one megalomaniac will stop at nothing to find them...When Molly Templar witnesses a brutal murder at the brothel she has just been apprenticed to, her first instinct is to return to the poorhouse where she grew up. But there she finds her fellow orphans butchered, and it slowly dawns on her that she was in fact the real target of the attack. For Molly carries a secret deep in her blood, a secret that marks her out for destruction by enemies of the state. Soon Molly will find herself battling a grave threat to civilization which draws on an ancient power thought to have been quelled millennia ago. Oliver Brooks has led a sheltered life in the home of his merchant uncle. But when he is framed for his only relative's murder he is forced to flee for his life. He is accompanied by Harry Stave, an agent of the Court of the Air -- a shadowy organization independent of the government that acts as the final judiciary of the land, ensuring that order prevails. Chased across the country, Oliver finds himself in the company of thieves, outlaws and spies, and gradually learns more about the secret that has blighted his life, but which may also offer him the power to avert the coming catastrophe. Their enemies are ruthless and myriad, but Molly and Oliver are joined by indomitable friends in this endlessly inventive tale full of drama, intrigue and adventure.

Interview with Stephen Hunt

The difficulty for many writers is finding the time to balance writing and working life, how did you go about retaining some kind of self-discipline?

I think the trick to approaching this as an author is to take the same approach as we're all meant to use for exercise ... a little a day, every day, goes a long way. Writing is also a great way to get rid of your dead time. Rather than sitting on the train staring out of the window and getting annoyed by the person next door's iPod on full blast (like they can afford a state-of-the-art mpeg player but can't splash out the extra tenner on a decent set of ear phones), tune in to that fantasy world swimming around your head instead. The plus point to this approach is that you'll never get annoyed waiting half an hour for your train again! It's a blooming bonus.

You have some extraordinarily vivid and imaginative descriptions, particularly those of your steam-powered robots, the Steammen and an incredibly brilliant vacuum-powered transporting device known simply as 'the atmospheric'. Is your room littered with sketches for the technology of The Court of The Air or did it come vividly to you as you imagined the world of Middlesteel, the Undercity and Shadowclock?

To be honest, a lot of this just comes down to being well-read and plundering history as much as possible. The early Victorians did actually have a working atmospheric-like system for mass transport running as a small-scale model, but the economics of financing it killed the system's roll-out. Could have happened, though. That being said, I have always suffered from an overactive imagination (aka just making stuff up); it's good to find an outlet for it that allows me to do okay out of it, rather than just annoying co-workers on my various day jobs with my flights of fancy.

Your Steammen, unlike many conventional science fiction robots, are more spiritual and humane than many of their human counterparts did you feel that this was something worth stressing in the light of recent technological progress?

I think technological progress will take us there anyway. Maybe not this century, but if we could peek forward a little to say a thousand years times, I think we would be truly blown away by what's lurking around the corner for humanity. But back to the mundanities of the 21st century and the here and now, it was just a great way to have some fun with the clunking stereotypes of the robot in the Court of the Air.

Droids that are more humane and spiritual than humanity? Looking at what we're doing to the world, it sometimes doesn't feel like that would be too much of a leap.

How important is it to be writing good science fiction in Britain? Do you think that there's enough support out there for rising talents in the genre?

I don't think there's any problem with the volume of native talent in the UK. What there is lacking is a paying market for short genre fiction with any sort of readership picking up those magazines, which has traditionally been the way genre authors used to develop their work into novel-length quality. On the flip side, the web has taken up the reins of this role, albeit with some terrible quality judgements on what does or doesn't get published. The internet isn't usually a paying market, though. You're working solely for the love of the written word, and it often feels as ephemeral as the photons the net runs along.

Do you have any recommendations for budding writers?

Stick with it. Write and get better. Read constantly across every genre that's out there, even the ones that wouldn't normally appeal to you. You need to develop a very fine sense of your own worth while balancing this with an almost schizoid opposite-but-equal force of self-criticism. And forget about joining any writer's circles for any other reason than a drink down the pub with like minds. Writing is a solitary occupation – you need to climb that mountain with empty hands; anything other than locking yourself away with pen and paper is writing-avoidance ... and these, my children, are the devil's distractions (along with decent Saturday afternoon movies and a subscription to the SCIFI Channel).

You've mentioned before in interviews that you're not so keen on writing a trilogy based around the same characters, do your think a readership can be put off by seeing 'Book One' written on the spine of an sf or fantasy novel?

It certainly puts me off, now. When I was a student and had all the time in the world maybe that would have been a positive, though. I would have been looking at the book jacket in Waterstone’s and thinking, brill, after I've done this one, there's another twenty to go. Well, it beat sitting in lectures, didn't it?

In a world of excessive Star Wars, Da Vinci Code and J K Rowling clones, should more writers be steering clear of this subject matter in favour of something more original? What are some prospective stories that you might like to read should they ever get written?

The idea of writing to target a readership demographic is one I find very alien, maybe because I've always had a day job to fall back on, so any writing in my spare time had to be what I enjoyed creating rather than just whatever is selling right now. Better to create your own market, rather than following on the coat-tails of others. After all, there was no Da Vinci Code sub-genre before Dan Brown, and JK Rowling was following firmly in the footsteps of a hundred boy/girl wizard tales (even if, hats off to her, she did rather whiz up the sales numbers around this category).

You need to take your own risks and follow your own path. Any other road leads to unhappiness. If it came down to a choice between working on a building site or writing the first 'Eastenders the novel', I think I would say, dude, where's my hardhat?

Are you getting much time to do any reading yourself at the moment, if so, what are you reading?

I read less than I like, now, but I always have a few books on the go by my bedside. I'm currently cutting through Terry Pratchett's Thud!, the historical adventure Ratcatcher (another HarperCollins author, if I'm not mistaken), Alastair Reynolds’ Pushing Ice, an illustrated history of the Napoleonic navy, not to mention a whole pile of the latest magazines, of which I am also a terrible addict ... Wired, SFX, the Spectator, The Economist, .Net, New Scientist et al. And don't even get me started on the comic books and graphic novels drifting through the house at any one point in time!

Which titles would be among the books you've read that provide the most nostalgia for you?

I was lucky in that my father is a science fiction fan who began collecting pulps during his own World War Two childhood, the good stuff that the GIs and victory boats brought over as ballast. I was raised on the classics, man, HG Wells, EE "Doc" Smith, Fritz Leiber, A.E. van Vogt, Clifford D Simak, Michael Moorcock, Jack Williamson, Robert Heinlein, Clarke ... if it was SFF and published prior to the 1970s, I probably had access to it.

Can you tell us a bit more about your next project?

I'm following my own advice, and have just handed in my second novel, which is still awaiting a firm title, but fans of the first work will be pleased to know it's set in the Jackelian world with a few familiar faces from The Court of the Air, and it isn't a trilogy (or even a duology).

The second tome is more of a high-adventure affair with echoes of King Solomon's Mines and Indiana Jones, involving a u-boat voyage to find a lost city that is rumoured to contain the secret for humanity’s salvation, but in actuality holds a little more than that.

--This text refers to the Paperback edition.

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Customer Reviews

59 Reviews
5 star:
 (23)
4 star:
 (11)
3 star:
 (10)
2 star:
 (6)
1 star:
 (9)
 
 
 
 
 
Average Customer Review
3.6 out of 5 stars (59 customer reviews)
 
 
 
 
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6 of 6 people found the following review helpful:
4.0 out of 5 stars Gripping, Ripping Yarn, 11 Aug 2010
By 
This review is from: The Court of the Air (Paperback)
Trust your whims. I picked this up on a whim and was mightily pleased.

Set on a near earth in a steam-driven, difference engine-run victorian-ish empire, Court of the Air follows the trials, tribulations and finally exultations of two orphans, Molly and Oliver. They experience great heroism and great evil,see the exploits of man, crab-man, mole-man and steam-man, travel from one end of the empire to the other and finally realise their true potential.

Okay, so far, so familiar, and perhaps that is part of it's appeal. The wheel has not been reinvented, but the finish is nice and there's something very chunky about it. For a steampunk fantasy, this has it all, shatring a kinship with the work of Mieville and Reeve but not being as dark as former or teen orientated as the latter. There is brutality; there is levity; there is some pretty amusing wit and oodles of retro tech and high magic.

The pace is cracking for a book this size and though some of the characters transitions feel a little too abrupt there is some good development going on here and the last battle is a doozy, even if the ending is taken out of the hands of mortals - but the clue was in the name of the machine, wasn't it?

Yes, it does borrow heavily from Wells, Verne, Tolkien and Burroughs, but it's good fun and lovingly crafted. China Mieville may have beaten him to the punch, but it is a rare occurence that sees me refusing to do anything else (eat, sleep, other functions) until I have completed a book. Good fun, what what?
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5 of 5 people found the following review helpful:
5.0 out of 5 stars Fabulous intrigue, fantastic invention, 6 Feb 2011
This review is from: The Court of the Air (Paperback)
The Court of the Air shines at description and clearly loves its characters, Molly and Oliver, the hero(ine) of the adventure. And an adventure it be, emotionally persuasive with a clever nod towards the trappings of steampunk by grounding the action in a Victorian level post-collapse civilisation.

While hurtling the crew of heroes around what must rank as the most original science fiction world since Dune, its author manages to tease out a lot more from the plot than mere page-flipping high adventure. The Court of the Air starts as a mass-market adventure, but by the time you are halfway through, you realise he is subverting every convention there is an admirable theatre of satire.

There is a church that doesn't believe in god, a parliament that settles disputes with stave fights, sly nods towards Dickens and a dozen other authors' works that will pass over the heads of most of the fans who read this novel, which, much like an Asterix book, means you can read and re-read this work and chuckle at something new every time.

The Court of the Air reads like the hybrid child of Frank Herbert, Joe Abercrombie and David Eddings. Those with wit will release that while it might be marketed as a fantasy novel, it is more a novel about fantasy and how we read it. For the rest, it will just be pure intrigue paced at an Indiana Jones sprint.
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5 of 5 people found the following review helpful:
5.0 out of 5 stars You think you know fantasy? This is fantasy!, 21 Jan 2011
This review is from: The Court of the Air (Paperback)
My brother, who is a big fan, introduced me to the world of the Jackelian universe. I now understand why people adore it. The Court of the Air is the first of this series of books written by Stephen Hunt, and while a little rough around the edges compared to his last few novels, this one has a raw mad energy that just sucked me along into its incredible, fantastical world.

Compared to the later stories, The Court of the Air is more of a traditional quest story but set in a non-traditional fantasy world. Molly and Oliver must try and work out why they are being lined up to be murdered by various assorted evil forces, and go on the run to save themselves. They flee through a Victorian level society in a far future Earth with depleted resources and various mutant and alien species cohabiting the planet with mankind and it's evolutionary offshoots.

It is brilliant in so many ways, utterly mind-blowing, but anchored within the strictures of page-turning adventure, both of the genre and completely subverting it.

I love the original art of this series' covers, and I see there is a revised style - more airbrushed and mass market - coming along for the new books. If it has to be, it has to be. But can I ask for the collectors like myself who still go for print over e-book... could you re-issue these old books with the new style art too? Or maybe do collector's editions with the old style cover art?

Either works to keep my bookshelf looking good!
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