In this second book of the trilogy, several months have passed since the events in Swordmage. Geran believes that life may be returning to normal, until one day when he comes across a traders ship being plundered by pirates, on the coast not far from Hulburg. He rescues the sole survivor, and they return to Hulburg. In the meantime, unrest in Hulburg continues with newcomers to Hulburg causing trouble, linked to the merchant trade guilds.
What Geran doesn't know, yet, is that his oldest enemy is lurking in the shadows at Hulburg, waiting for the opportunity to destroy not only him, but his whole family. And what does all of this have to do with Sergen, now disgraced and exiled from Hulburg, and his banished father Kamoth, exiled some fourteen years earlier for his plots against the Harmach?
Action-packed and full to the brim with good guys and bad guys, this is another winner. This book races along from start to finish, and it's all good. Highly recommended; looking forward to the third part of the trilogy.
on 13 March 2009
For Dungeons and Dragons fans, this book should float their boat...pardon the pun, lol ;)
A good sword & sorcery novel, this is much better than most of the other Forgotten Realms novels, IMHO.
The protagonist isn't angst ridden, but you can empathize with and respect, and the combat scenes are lively and believable.
I do like the Drizzt books (especially "Homeland") but Baker's novels in this series are more "crisp" and less introspective.
If you notice the book's cover closely, you'll also get a note on one of it's very interesting aspects...*hint hint*! Fantasy can be a lot more than just "Lord of the Rings".
I've also read the first in this trilogy: "Swordmage", and enjoyed both a lot. Good swashbuckling stuff with the mysterious machinations of a peculiar lich, dirty deeds abound from merchant scoundrels and so on.
The fact that the main character mixes swordskills and magic, knowledge of being a trader, plus a brutal temper and concern for his family and home town, makes for a good mix.
My only minor concern is why an ally in the 1st book was a "warlock" and now he's a "sorceror", hm. I suspect it's maybe because the author is staying true to the rules of 4th ed D&D, which is what the setting is obviously based on, and sorcerors weren't out as a class until recently (Player's handbook II)
If you enjoyed Pirate's of the Caribbean or other D&D books you'll probably love this :)