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by Preston Gralla
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by Ron White
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by Frank J. Derfler Jr.
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by Ben Forta
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by Preston Gralla
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In this book, Daniel Appleman sets out to explain computer programming at a conceptual level, and he succeeds admirably. He ignores the peculiar characteristics of specific programming languages (leaving them for specialised books) and instead uses fantastic colour illustrations and lucid text to explain what goes unsaid among professional programmers. He also uses pseudocode--a sort of standardised, generic programming language--and examples in BASIC to back up his points. Though Appleman approaches programming from a mainly procedural angle (the book would be better with more coverage of object-oriented programming techniques, which are fundamentally different in many cases), the contents of this book will suit any beginning student of programming and computer science, our guy included. --David Wall
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