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Computer Lib/Dream Machines (Tempus)
  

Computer Lib/Dream Machines (Tempus) (Paperback)

by Ted Nelson (Author)
5.0 out of 5 stars  See all reviews (1 customer review)

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Product details

  • Paperback: 336 pages
  • Publisher: Microsoft Press,U.S.; Rev. Ed edition (1 May 1988)
  • Language English
  • ISBN-10: 0914845497
  • ISBN-13: 978-0914845492
  • Product Dimensions: 24.6 x 23.1 x 1.8 cm
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon.co.uk Sales Rank: 1,159,814 in Books (See Bestsellers in Books)

Product Description

Synopsis

Discusses the impact of computers the ways they can and should be used, programming, programming languages, video games, privacy, and computer manufacturers.

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5.0 out of 5 stars (1 customer review)
 
 
 
 
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5.0 out of 5 stars Everything is deeply intertwingled, 15 Oct 2002
By David Edmondson (Kingston, Surrey United Kingdom) - See all my reviews
Philosopher, sociologist, systems design and visionary, Ted Nelson wrote this two-book book in 1974, revised it in 1975 and gave it a major overhaul and update in 1987. Side one is Computer Lib which covers the history of computers, their development and how they work in a comicbook/magazine style. Side two is Dream Machines in which he examines upcoming technologies such as AI, high resolution 3D graphics and the idea of a globally networked hypertext system, not the web but his own Xanadu project. In both parts the later revisions are in italics to help you see how things have moved along.

Both sides are packed full of Nelson's enthusiasm for the possibilities of computing and give a good grounding into many of the technologies that today tend to be taken for granted.

Ted, if you are listening, it really is time for another edition.

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