Buy Used
Used - Good See details
Price: £11.92

or
Sign in to turn on 1-Click ordering.
 
   
Trade in Yours
For a £3.68 Gift Card
Trade in
Have one to sell? Sell yours here
Sorry, this item is not available in
Image not available for
Colour:
Image not available

 
Tell the Publisher!
I’d like to read this book on Kindle

Don't have a Kindle? Get your Kindle here, or download a FREE Kindle Reading App.

Computer Graphics, reissued 2nd Ed. [Hardcover]

James D. Foley , Andries van Dam , Steven K. Feiner , John F. Hughes
4.1 out of 5 stars  See all reviews (13 customer reviews)

Available from these sellers.


Formats

Amazon Price New from Used from
Hardcover --  
Paperback --  
Amazon.co.uk Trade-In Store
Did you know you can trade in your old books for an Amazon.co.uk Gift Card to spend on the things you want? Visit the Books Trade-In Store for more details. Learn more.
There is a newer edition of this item:
Computer Graphics: Principles and Practice: Principles and Practices Computer Graphics: Principles and Practice: Principles and Practices
£64.99
Available for pre-order

Book Description

Sep 1995 0201848406 978-0201848403 2

The most comprehensive, authoritative, and up-to-date book on computer graphics now presents examples in the C programming language. As before, the authors provide a unique combination of current concepts and practical applications. Important algorithms in 2D and 3D graphics are detailed for easy implementation.



Product details

  • Hardcover: 1200 pages
  • Publisher: Addison Wesley; 2 edition (Sep 1995)
  • Language: English
  • ISBN-10: 0201848406
  • ISBN-13: 978-0201848403
  • Product Dimensions: 17.1 x 4.6 x 24.3 cm
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (13 customer reviews)
  • Amazon Bestsellers Rank: 520,022 in Books (See Top 100 in Books)
  • See Complete Table of Contents

More About the Author

Discover books, learn about writers, and more.

Product Description

Amazon Review

Computer Graphics: Principles and Practice is the most exhaustive overview of computer graphics techniques available. This textbook's 21 chapters cover graphics hardware, user interface software, rendering and a host of other subjects. Assuming a solid background in computer science or a related field, Computer Graphics gives example programs in C and provides exercises at the end of each chapter to test your knowledge of the material. The guide has more than 100 beautiful, four-colour photographs that illustrate important topics and algorithms, such as ray tracing and bump maps, and also inspire you to acquire the skills necessary to produce them. Encyclopaedic in its coverage, the book has a good table of contents so that you can immediately turn to information on the z-Buffer algorithm or the chapter on animation. --Jake Bond

From the Back Cover

The best-selling book on computer graphics is now available in this C-language version. All code has been converted into C, and changes through the ninth printing of the second edition have been incorporated. The book's many outstanding features continue to ensure its position as the standard computer graphics text and reference.

By uniquely combining current concepts and practical applications in computer graphics, four well-known authors provide here the most comprehensive, authoritative, and up-to-date coverage of the field. The important algorithms in 2D and 3D graphics are detailed for easy implementation, including a close look at the more subtle special cases. There is also a thorough presentation of the mathematical principles of geometric transformations and viewing.

In this book, the authors explore multiple perspectives on computer graphics: the user's, the application programmer's, the package implementor's, and the hardware designer's. For example, the issues of user-centered design are expertly addressed in three chapters on interaction techniques, dialogue design, and user interface software. Hardware concerns are examined in a chapter, contributed by Steven Molnar and Henry Fuchs, on advanced architectures for real-time, high performance graphics.

The comprehensive topic coverage includes:

  • Programming with SRGP, a simple but powerful raster graphics package that combines features of Apple's QuickDraw and the MIT X Window System graphics library.
  • Hierarchical, geometric modeling using SPHIGS, a simplified dialect of the 3D graphics standard PHIGS.
  • Raster graphics hardware and software, including both basic and advanced algorithms for scan converting and clipping lines, polygons, conics, spline curves, and text.
  • Image synthesis, including visible-surface determination, illumination and shading models, image manipulation, and antialiasing.
  • Techniques for photorealistic rendering, including ray tracing and radiosity methods.
  • Surface modeling with parametric polynomials, including NURBS, and solid-modeling representations such as B-reps, CSG, and octrees.
  • Advanced modeling techniques such as fractals, grammar-based models, particle systems.
  • Concepts of computer animation and descriptions of state-of-the-art animation systems.

Over 100 full-color plates and over 700 figures illustrate the techniques presented in the book.



0201848406B04062001


Sell a Digital Version of This Book in the Kindle Store

If you are a publisher or author and hold the digital rights to a book, you can sell a digital version of it in our Kindle Store. Learn more

What Other Items Do Customers Buy After Viewing This Item?


Customer Reviews

Most Helpful Customer Reviews
10 of 10 people found the following review helpful
5.0 out of 5 stars It's a excellent book period. 8 July 1999
By A Customer
Format:Hardcover
Ok lets see, we have one person complaining that its to hard becuase you must concentrate, another saying its to mathematical. Well I hate to say it, BUT THAT IS THE POINT of this. Computer graphics isn't like 1+1=2. More along the lines of 4(4(3/4 - 1/2)*4)= X. This book presents everything perfectly. A great recommendaiton for anyone 'who wants to learn it' but if your thinking of just a simple, 21 days or don't have time/concentration, don't get this book. I recommend looking into 'other' subjects.
Comment | 
Was this review helpful to you?
8 of 8 people found the following review helpful
5.0 out of 5 stars The Bible 26 Oct 2000
By A Customer
Format:Hardcover
This is a book you can't do without if you're serious. It isn't a 'For Dummies' book, and the content can be almost intractable at points, but this is not an easy subject. Particularly useful if you're trying to design your own algorithms, and an excellent springboard for research.

Specialists in some areas will find the book a good reminder of basic principles, and people intent on reworking the Quake engine in their own image (pardon the pun) will find enough here to keep them busy.

Not for the casual web-designer. Or then again, maybe it is.

Comment | 
Was this review helpful to you?
7 of 7 people found the following review helpful
5.0 out of 5 stars The Computer Graphics Classic 27 Nov 1998
By A Customer
Format:Hardcover
This is one of the Books on Computer graphics, for advanced users and with a high mathematical background otherwise you won't do it, this book is saturated of mathematical explanations and theory about computer graphics, so this contains all the theory stuff, if you are looking for a more practical book look for Michael Abrash Black Book...
Comment | 
Was this review helpful to you?
Would you like to see more reviews about this item?
Were these reviews helpful?   Let us know
Most Recent Customer Reviews
5.0 out of 5 stars Keeps getting better
I have several works on computer graphics - as well as Google! Initially, I would have rated this book as 'OK'. Read more
Published on 14 May 2007 by M. Gooch
5.0 out of 5 stars Excellent Reference Material
This book was a required text in a graphics programming course that I did as a part of a Computer Science degree. Read more
Published on 17 July 2005 by M. Lovick
3.0 out of 5 stars Comprehensive but long-winded and a little benhind the time
I know this is THE book in computer graphics but it really acts more as a comprehensive glossary. There is far more principle than practice and little implementation help. Read more
Published on 15 Dec 1999
1.0 out of 5 stars Big, bloated, and boring
Guess what? I DID understand all of the math/theory in this book and I still thought it wasn't very good. Read more
Published on 10 July 1999
2.0 out of 5 stars This is a poorly organized book that is difficult to read.
The first problem with this book is that it covers too many topics, many of which are trivial and unimportant such as the coverage of 2D graphics. Read more
Published on 15 Feb 1999
3.0 out of 5 stars This is a math book or programming book ??
It's all about theory and math. Yes, it contains everything about computer graphic, it's complete, but I can't produce anything from it. Read more
Published on 23 Dec 1998
4.0 out of 5 stars Comprehensive review of computer graphics theory.
This book is a sweeping summary of computer graphics, both 2D and 3D, and does a pretty complete job of explaining it all. Read more
Published on 9 Dec 1998
5.0 out of 5 stars Still the one and only.
Although some of the information on hardware in this book is slowly becoming outdated, nearly all of the algorithms and math are still relevent for today's systems. Read more
Published on 8 Dec 1998
5.0 out of 5 stars GREAT FOR EXPERIENCED CODERS, CONFUSING FOR BEGINNERS
If you really know that you *are* a great coder, grasp this book and you will soon be able to code a clone of 3D-Studio MAX that is better than the original. Read more
Published on 30 Nov 1998
5.0 out of 5 stars Complete and easy to understand
A very good book. It may be somewhat dated in coverage of devices, but this sort of material does not represent the meat of the text. Read more
Published on 17 Oct 1998
Search Customer Reviews
Only search this product's reviews

Customer Discussions

This product's forum
Discussion Replies Latest Post
No discussions yet

Ask questions, Share opinions, Gain insight
Start a new discussion
Topic:
First post:
Prompts for sign-in
 

Search Customer Discussions
Search all Amazon discussions
   
Related forums


Listmania!


Look for similar items by category


Feedback