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Composing Interactive Music: Techniques and Ideas Using Max
 
 

Composing Interactive Music: Techniques and Ideas Using Max (Paperback)

by T Winkler (Author) "Interaction is a two-way street ..." (more)
4.3 out of 5 stars See all reviews (3 customer reviews)
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Price For All Three: £72.82

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Product details

  • Paperback: 364 pages
  • Publisher: MIT Press; New edition edition (18 April 2001)
  • Language English
  • ISBN-10: 0262731398
  • ISBN-13: 978-0262731393
  • Product Dimensions: 25.1 x 18.8 x 1.8 cm
  • Average Customer Review: 4.3 out of 5 stars See all reviews (3 customer reviews)
  • Amazon.co.uk Sales Rank: 365,900 in Books (See Bestsellers in Books)

    Popular in these categories:

    #25 in  Books > Computing & Internet > Digital Music > Technical Issues > Composition
    #36 in  Books > Computing & Internet > Digital Music > Applications
  • See Complete Table of Contents

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Product Description

Review
"Beyond a clear and thorough introduction to Max programming, Todd Winkler's Composing Interactive Music presents and explains a comprehensive theoretical framework encompassing the major issues in the field." - Robert Rowe, Music Technology Program, New York University; "For users of the programming environment Max wishing to explore its full potential as an interactive music and multimedia tool, Todd Winkler's Composing Interactive Music is an indispensable guide. More important, Winkler's contribution to the interactive computer field shows both practical and conceptual originality." - Cort Lippe, Director, The Hiller Computer Music Studios, State University of New York at Buffalo"

Product Description
Interactive music refers to a composition or improvization in which software interprets live performances to produce music generated or modified by computers. The author presents both the technical and aesthetic possibilities of this area of computer music. Todd Winkler's own numerous compositions have been the laboratory for the research and development that resulted in this book. The author's examples use a graphical programming language called Max. Each example in the text is accompanied by a picture of how it appears on the computer screen. The same examples are included as software on the accompanying CD-ROM, playable on a Macintosh computer with a MIDI keyboard. Although this book is aimed at those interested in writing music and software using Max, the casual reader can learn the basic concepts of interactive compositions by just reading the text, without running any software. The book concludes with a discussion of late-1990s multimedia work incorporating projected images and video playback with sound for concert performances and art installations.

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Inside This Book (Learn More)
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First Sentence
Interaction is a two-way street. Read the first page
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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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Customer Reviews

3 Reviews
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Average Customer Review
4.3 out of 5 stars (3 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
5 of 5 people found the following review helpful:
3.0 out of 5 stars Very good but only relevent to Max and not Msp, 27 Jul 2005
This book is in great need of expanding upon. It only cover the Max (midi) environment and not Msp (audio processing). A bit of a disapointment but I'm sure this book is good for anyone currently interested in the midi side of things. It will still be useful for providing a good basis for MaxMsp as a whole.
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1 of 4 people found the following review helpful:
5.0 out of 5 stars A perfect companion for Max users on all levels., 5 May 1998
By A Customer
This book gives one a clear and inspiring view into the Max language and the wide scope of work being done with this Macintosh software. My only regret is that I don't own two copies, one for the studio and one to read at home.
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5.0 out of 5 stars Just previewed on Google books, 10 Jan 2008
By Mr. D. P. Weston - See all my reviews
(REAL NAME)   
And it's got some great tutorials to get a newbie started with MAX, the examples only go so far from what i can see (Some pages are missing on the preview, so how much further I'm unsure) But I've seen enough to know it gives the reader valuable ideas, help and a better understanding. I'm going to invest right now
Mainly because it will make a nice reference for me... I have been using MAX/MSP for 3 years now and I am studying music technology for my degree, I have lessons in MAX/MSP every week and this book covers what you need to know, experienced Max users won't find much use to be honest from what i can tell.

As people have said it doesn't go into MSP (Max Signal Processing) But the stuff that is explained is still very valuable, you can't make anything any good without using most these techniques, I mean even if you work in MSP you still need most of the basic functions from Max. Also the ideas can easily be manipulated for creating Algorithms... Also the book helps with remembering the order of the Variables (I hate how max don't let you assign these things independently)

I am giving it 5 stars even though I've not got the book yet, because it is clearly written... But advanced users I would consider buying a good DSP book or something instead.
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