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Command & Conquer: Tiberian Sun (PC CD)
 
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Command & Conquer: Tiberian Sun (PC CD)

by Mastertronic Ltd
Windows NT / 98 / 2000 / Me / XP
4.3 out of 5 stars  See all reviews (10 customer reviews)
In stock.
Dispatched from and sold by SC-WHOLESALE.
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Game Information

  • Platform:   Windows NT / 98 / 2000 / Me / XP
  • BBFC Rating: Universal, suitable for all
  • Media: Video Game
  • Item Quantity: 1

Frequently Bought Together

Customers buy this item with Command & Conquer: Red Alert 2 (PC CD) Ł4.60

Command & Conquer: Tiberian Sun (PC CD) + Command & Conquer: Red Alert 2 (PC CD)
Price For Both: Ł7.29

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  • This item: Command & Conquer: Tiberian Sun (PC CD)

    In stock.
    Dispatched from and sold by SC-WHOLESALE.
    Ł2.03 delivery.

  • Command & Conquer: Red Alert 2 (PC CD)

    In stock.
    Dispatched from and sold by Amazon.co.uk.
    This item Delivered FREE in the UK with Super Saver Delivery. See details and conditions



Product Features

  • Choose from the world's most unique and viciously opposed forces
  • All-new multiplayer features
  • Devastating new weapons, units, and structures
  • Battlefields twice the size of Red Alert
  • Kinetic and living battlefields with destructible terrain and intense environmental effects

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B0001W8WNO
  • Release Date: 9 Jan 2009
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (10 customer reviews)
  • Amazon Bestsellers Rank: 1,991 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Manufacturer's Description

Tiberian Sun is the stunning sequel to Command & Conquer. Fight on dynamic 3D battlefields where nature itself provides tactical opportunities: ion storms, destructible terrain, forest fires, treacherous ice fields, and many more surprises that can help or hinder your strategies. Choose from two very different ways to play: command the Global Defense Initiative, or join the secretive Brotherhood of Nod. Then prepare your troops for combat in tiberium-infested temperate zones, arctic tundra and full cityscapes. Invent new strategies and tactics. Employ a deadly mix of advanced technologies, high-energy weapons, guerrilla warfare, and high-tech sabotage. A kinetic and living battlefield created with new technology delivers things like flying shrapnel, shock waves, and crashing debris for an in-game experience like never before.

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Customer Reviews

Most Helpful Customer Reviews
15 of 17 people found the following review helpful
Tiberian Sun is one of the first of the Command & Conquer series but is no less challenging than subsequent C&C games. Since it is a relatively old PC game it does not demand a great deal from your PC and is an excellent introductory game to those not familiar with PC games.

It is set on Earth and is played in the third person i.e. you command your forces from an elevated perspective.There are 16 missions to complete and each mission gets gradually more complex as the game progresses. If you fail to complete level 3 you cannot progress to level 4 and so on. A good tip here is to try each level on 'easy' before aiming for 'hard' as this will give you an excellent idea of what to expect in the more difficult levels.

Most missions require you to build a base, amass an attack force then unleash its diabolical firepower on some very aggressive enemies. The soundtrack is eerie and atmospheric and helps sets the tone for each level. Many of the levels are genuinely challenging and you'll pull your hair out trying to figure out a strategy to get you through. Another good tip here is to save your game regularly so that you won't need to go back to the very beginning of a mission if you try a strategy that fails.

Forces at your disposal range from armed human personnel to fighter bombers and if you're going to complete all 16 levels you'll need to use the lot! Games don't get much better than this.

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2 of 2 people found the following review helpful
By Isis TOP 1000 REVIEWER
Amazon Verified Purchase
Fun:   
Like its predecessor, this second instalment in the Command & Conquer series received high critical acclaim. In between the original game and Tiberian Sun, the Westwood Studios team had created the spin-off original Red Alert, and had been bought out by EA Games, still a global gaming industry giant. Sun and following instalments have attracted certain criticism from gamers following the change in management, but do the sequels live up to the originals or have they gone down in quality?

Sun draws in an interesting mix of acting talent, and its obvious that, compared to the original C&C wher ethe budget was tight, a big effort was made to create a visual story to accompany the action. This was a mixed success in my judgement. There was undoubtedly a touch of over acting here and there from the bit parts, and a few times from Michael Biehn, but Joe Kucan is Kane, and Frank Zagarino and Monika Schnarre were deliciously evil as Slavik and Oxanna. Tiberium played a much bigger role in proceedings, and the inclusion of the third faction of the mutant Forgotten provided a clear demonstration of its effects as well as adding to the complexity of the story. That said, there were certain plot points which frustratingly were never fully explained. What is this divination process, for example? Why is Nod interested in it and what do they hope or believe it will achieve? I got the sense that the divination process involved injecting or exposing people to tiberium - but this makes the Forgotten terminally sick, and surely Nod doesn't have or indeed want sick, weakened soldiers?

The graphics are pretty good, if dated, but don't feel too blocky or grainy at all. The interface sticks to the tried and true sidebar with select and click commands via mouse. The best improvement on the original is that you can stack up unit build commands up to five in a row, so whilst you're waiting for five titans to build you can grab your orca bombers and focus on taking down specific Nod defences, and when you come back the titans will have been built for you without any further input. It still felt like tiberium collection was fairly slow. On some missions I had four or five harvesters gathering tiberium at once and occasionally I'd still have to wait for funds to come in, which slowed the mission down.

The campaign is truly epic in scale with its 18 missions for GDI and 17 missions for Nod - provided that the player takes every opportunity of completing the optional missions that is. In certain places, as in the original game, divergent missions are offered in which only one or the other can be selected for completion, meaning that the game offers notable replayability. Another great improvement is the revamping of all the units and buildings afforded to each faction. There's barely a sign of conventional warfare here, as GDI and Nod each wield their own futuristic, though reassuringly familiar, units and technologies. Tanks in the GDI faction have been replaced with massive armoured robot walkers, and though the Nod tick tank is a bit more well-known to the eyes, it can transform at a click to an entrenched turret. Long drawn out missions which require you to spend time building up your forces and slugging it out with the opponent are balanced by small team infiltration type missions where successfully navigating your way across a map crawling with enemies before the time limit runs out provides a fast paced change of action. Each and every mission is different, presenting tricky new challenges, and whilst the first couple of missions are reasonably easy, the trickiness soon ramps up.

So how does Sun sit within the series? The wacky storylines and colourful, imaginative technologies from Red Alert 2 and 3 place them at the top of the pile in terms of sheer fun - but the originals of both C&C and Red Alert are, if more sparse, truly classics. Sun offers more entertainment value than C&C, but certain points of the plot could be a little clearer, and in certain places the media is a mixed bag of good and bad points. Overall I'd say Tiberian Sun delivers through the sheer length of its campaign and the redevelopment of a more focused futuristic ambience and storyline, combined with completely reworked tech and an enhanced interface experience.
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13 of 16 people found the following review helpful
By AC
Command and Conquer Tiberian Sun is still one of the best RTS Games I have ever played. Yes, it was hyped up more than deserved in magazine reviews and it was delayed for 2 years from it's first initial release date but most games are, at least good games are that have no bugs, glitches or limited gameplay.

You get to play great games - every mission is a challenge and great fun with a story line. The storyline with all C&C Games make it what it what it is. This game has brilliant graphics too.

I just wish Westwood Studios had made more games as good as this after Tiberiun Sun because Command and Conquer Generals and C&C Renegade were a bit of a let down for me but the Red Alert 2 is great, as is Yuri's revenge.

In Tiberiun Sun you still have to decide which side you play evil v good - NOD v GDI and you still harvest Tiberium for credits and get to train advanced new military units and soldiers.

Some of the machines, buildings and advanced tanks were never to be seen in the final game but this was down to the hype that was in the game reviews before the game had been released.

I waited for this game several years and was not let down. Game expectations were high for me but I doubted some even though hype was enourmous.

Electronic Arts Developer: Westwood
Studios First Announced: 1995 Released: August 1999

If you enjoy playing RTS Games in the New World Order then this won't disappoint you.

Welcome to the New World Order.

No other strategy games compare to this one, there are many I have played years later and none have matched this yet. I doubt any ever will. Yes I am a big C&C fan with good reason.

New units and options bring new strategies to gameplay, after you have completed all missions you will be wanting more. This is one addictive game and great fun. C&C series did firestart RTS games off to a good start.

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Most Recent Customer Reviews
Happy husband
My husband loves this game and it kept him occupied for a month while I was away from home. It is exciting, frustrating, but still easy to play. Read more
Published 6 months ago by Val S
Great game not so good music taste
It's probably the best game of the lot for me, i like its dark moody feel, the graphics are about right and the difficulty setting is a monster which makes it enjoyable. Read more
Published 19 months ago by Jason Prudhoe
Superior Graphics, 'Cool Explosions & Bright Pretty Colours' Are No...
Maybe I'm not the best person to review this game, or indeed, any game of any kind. After all, my collection is incredibly limited, and I only tend to play a game once every six... Read more
Published on 16 Nov 2009 by James Uscroft
Sold Out For a Reason
Do not wast your money on this version of the game, the sold out software dramatically slows down the loading times, and even after several installations, it freezes on the main... Read more
Published on 16 Feb 2007 by D. Addison
very good
Good game.. I was a bit dissapointed when I bought this as I was expecting a lot more (the hype surrounding this when it was released a few years ago was a lot). Read more
Published on 29 Oct 2005 by hasnain_a
Brilliant Game
This game far out does any of the other C&C games and is really one of the best games of it's type. Will you take up NOD or GDI in the fight for Tiberium. Read more
Published on 29 July 2004 by "asheedy"
This is great
I first played this around one of my friends houses I knew from the begining when we clicked on it, i knew it was a great game we played it for hours on end the graphics are great... Read more
Published on 9 April 2004 by "iclewill"
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