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Codex [Paperback]

Lev Grossman
2.1 out of 5 stars  See all reviews (44 customer reviews)
RRP: £6.99
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Product details

  • Paperback: 384 pages
  • Publisher: Arrow; 1st, First Edition, First Printing edition (1 Sep 2005)
  • Language English
  • ISBN-10: 0099491222
  • ISBN-13: 978-0099491224
  • Product Dimensions: 11.3 x 2.8 x 17.7 cm
  • Average Customer Review: 2.1 out of 5 stars  See all reviews (44 customer reviews)
  • Amazon Bestsellers Rank: 275,188 in Books (See Top 100 in Books)

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Lev Grossman
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Product Description

Amazon.co.uk Review

The cerebral thriller Codex drops up-and-coming investment banker wunderkind Edward Wozny into the musty realm of medieval literature, where he finds an unexpected break from the rat race--a powerful client's commission to uncrate and organise a library. The diversion quickly becomes an obsession after he enlists the help of the quirkily attractive scholar Margaret Napier. Together they discover his employer, the mysterious Duchess of Bowmry, is in a race with her husband to locate an apocryphal codex that could destroy the Bowmry name. Meanwhile, Edward becomes engrossed in an addictive computer game that bears an uncanny similarity to the object of his search and accelerates his transformation from Wall Street wizard into shiftless dreamer.

For the most part, Edward moves through his adventure merely following Margaret's dedicated lead. As each new twist unfolds, he slips further into the comforting daydream of a life that isn't his but is as thrilling as the race for the codex. Codex wrestles with notions of dreams and reality that commingle as Edward finds himself adrift in a sea of passionate scholars and Old World plots. Lev Grossman's novel is an excellent entry point into the emerging genre of literary history thrillers with an added twist for the technophile. --Jeremy Pugh, Amazon.com --This text refers to an out of print or unavailable edition of this title.

Book Description

A stunning, page-turning first novel.

A literary thriller that is half Rule of Four, half The Matrix


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Customer Reviews

Most Helpful Customer Reviews
15 of 15 people found the following review helpful
A huge disappointment 16 Jan 2006
Format:Paperback
After reading the blurb of Codex, I was really looking forward to getting into the story: ancient historical documents linked with a modern day computer game - how? and why?

Eager to get going I ploughed through the beginnings of the story, disappointed with the flat and uninteresting characters, but still waiting for the real interesting stuff to kick in. Unfortunately, absolutlety nothing kicked in. There wasn't even a gentle prod.

While the history was quite interesting, the story I was hoping for failed to materialise and the characters just didn't have any spark.

If you're looking for a good page turner with some interesting histroical reference, then look somewhere else.

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8 of 8 people found the following review helpful
By quippe TOP 1000 REVIEWER VINE™ VOICE
Format:Paperback
There's a really good ideas behind this book - what happens if you're looking for a mysterious manuscript that someone wants very, very badly and you discover that the subject matter of that manuscript appears in a popular virtual reality computer game that is sweeping through geeks everywhere? It's an intriguing premise that digs into two buzz areas of popular culture - complex searches and computer game culture. The problem is that Lev Grossman's execution is appalling.

From the start, the "hot shot young banker" is unconvincing. We're supposed to believe that he's an intelligent, ruthless investment banker on the up and up. Unfortunately, Edward Wozny has the backbone of a jellyfish. It's this dichotomy between what Grossman wants us to see and what he puts on the page that really ruins the experience for me. This is because what should be a driven, intelligent young man is led through the salient plot points by contrivance. We don't see him decide anything (even though snap decisions should be central to his character) - instead he is governed by his failure to act and this passivity robs the book of any pace or ugency (which we should have in droves because of the fact that he's supposedly only got two weeks to find this text). Indeed, Grossman loses confidence in even his fortnight time frame and finds another reason to extend it.

Poor characterisation also ruins any tension or mystery on the part of the Duke and Duchess. We gradually learn that they're at war with each other but we're never told why and indeed, their first appearance in the text doesn't suggest anything other than two people who are bored with each other. The Duchess's motivation for seeking the Codex is limp and Grossman cannot decide whether he wants her to be manipulative and cunning or just a confusing ditz. Given that it's the Duchess's motivation for wanting the book that should be a big reveal in the story, the ham-fisted way in which it's handled is a disappoinent.

Also disappointing is the characterisation of Margaret, both as Edward's partner in trying to find the text and as his love interest. Again, she's unconvincing and her initial role is to serve as Little Miss Exposition, giving you details about why this book could be important and what it's supposedly about. I was particular irritated by this because Grossman actually sets out an interesting premise for the book, and I initially thought that he was going to take a path similar to The Rule Of Four (another medieval manuscript story by Ian Caldwell and Dustin Thomason) but when she cracks the mystery, it's depressingly simplistic and a huge let-down. Grossman has a really good premise, but can't work out the delivery. In addition, the final twist in the text involves Margaret, but I can guarantee that you will see it coming from almost the very start because she's so bland and boring, that it's the only possible way he could liven her up.

Where Grossman does get it right is in the computer game segments. He really gets across the sense of time-loss that you feel when you get fully immersed into a game - there's a scene where Edward joins a group of computer nerds for a joined up battle that's particularly well done and convincing. Again though, what lets him down is that his parallel between the game and the book is half-baked. He has a character with real potential in the Artiste (although the tendency of writers to make characters suffer from Aspergers is itself becoming a cliche) but throws him away due to unconvincing motivation, which is particularly annoying at the end of the book where you expect some kind of explanation or hint behind his actions but never get it.

Grossman's pacing in the story leaves a lot to be desired. The search for the book is crucial to the plot, but when you get to page 190 and you're not told why this book is so special, you start to lose interest. The last fifteen pages feel like a tag on - Grossman is obviously trying to tie up loose ends but it's too late by then and really serves only to highlight the problems with his characters.

There are some real bloopers within the text that made me laugh. For example, Edward seems delighted that he's going to be flown to London by the Duchess in business class. Given the amount of money that the woman's supposedly got and given that Edward is supposed to be an investment banker, this should have been a "yeah, big deal" moment. Flying first class would have been a better bet. There's also a curious lack of hassle on the part of Edward's employer to his failure to respond on the arrangements of his transfer from New York to London - having relocated overseas myself, I can guarantee that you get chased on that sort of thing because they want you there on day one, ready to make money for them.

Ultimately, I can't help but feel that this purely was an opportunistic publication on the part of Random House. Mysteries with a medieval background and people in power are very much en vogue due to Dan Brown and there's a glut of similar stories in bookshops. However, I think that they jumped the gun on this one. The germ of an entertaining read is in there, but it would have benefitted from a major re-write to allow Grossman to iron out the contrivances in the text.
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6 of 6 people found the following review helpful
Dire! 5 Jun 2006
By beaver
Format:Paperback
We don't seem to be able to enter a bookshop (online or otherwise) these days without being presented with another carbon copy of the Da Vinci Code. Nothing against Dan Brown - his concept was original when it fist stepped into the public arena, but it's wearing a little thin now. Not quite as thin as the plot (I shudder to call it that) of this book. It tried to be mysterious and complex but lacked the depth that would have achieved that, and gave us instead lifeless characters and a sense of incompleteness. Good as a first draft, but it felt as though it had been rushed to press.
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Most Recent Customer Reviews
Ignore the one-star reviews.
I picked up on Grossman because of The Magicians, and I suspect a great number of people who did the same are glancing over the wealth of bad reviews here and feeling worried. Read more
Published 4 months ago by G. Gibson
Good value for £1!
I bought this book at a car boot sale for £1 and it was worth the money. It kept me reading for 3/4 of the way through, although I skipped a lot of the stuff about the game. Read more
Published 9 months ago by Mrs. S. Partridge
Codex
A surprise. The book is a delight and will keep you guessing to the end. Excellent service from the provider, in perfect condition.
Published 9 months ago by Mr. G. M. Ashley
goes nowhere
i have just finished reading this book. my dad gave it to me to read and had no preconceptions but as a dan brown fan i was hoping it would be similar. Read more
Published 10 months ago by N. Richards
Frustrated
I am looking for a new series to read after Mike Carey. The Jonathan Swift novels are too shallow for me. A Discovery of Withes came close. Read more
Published 12 months ago by Mr. P. S. Brown
Much better than most people seem to think
I find the flak this book has attracted very difficult to understand. It's a perfectly pleasant, slick, smart and fairly clever thirller. Read more
Published 18 months ago by D. M. Purkiss
O woe
I ploughed through the first few chapters, ignoring the strange versions of British names and speech patterns in the hope that the story would pick up. Read more
Published 18 months ago by Diane Clifford
Not what I expected
This is the first book I've read by this author, it sounded so interesting and I love thrillers, so I thought I'd give it a whirl. Read more
Published 20 months ago by Mrs. A. M. Chadwick
Don't bother!
I read this book expecting something interesting, historical and exciting. I am afraid to say it is none of these things. Read more
Published 23 months ago by Edingirl
A "DOUBLE-HELIX" THAT FAILS TO CONVINCE
I found this an irritating book, which failed to live up to its promise. It operates on two levels; the real-life search for the Codex of the title, and the parallel universe of a... Read more
Published on 3 Jun 2010 by Barry McCanna
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