Yes, this is the same Codemasters that brought us Colin McRae, but you would be wrong in thinking it's of the same standard, far from it unfortunately.
This is a game that owes more to the old-style arcade fist fights than the more sophisticated likes of Knockout Kings, as is only too apparent when the fighting starts, with the punches being basic and the movements jerky, with camera angles adding extra confusion.
The game has various modes to choose from, including a World mode. Here its up to you to train your fighter, work your way through the ranks with the aim of unifying the belts and enter the gym where you need to develop a strict training regime.
One of the nicer elements is the haymaker punch, which is obtained by producing a sting of scoring punches. If your training pays off, you have 10 seconds to unleash a punch, or your moment of glory is lost, which is rather similar to this game.
If you can put up with the slow jerky movement and the dull gameplay you might find a redeeming feature in the Showcase option where up to eight of you can fight in a knockout tournament. A good idea, and ideal for the simple boxing fan, but with the Knockout Kings series going from strength to strength, you can help thinking that this is one Naz can't walk away with. --Robert Holliday
Rather than players simply button pummelling to land hopeful punches, players must learn strategies and tactics that are true to boxing-ring craft as they control the 16 individual international boxers, including Naz.
In the Showcase game, the player faces each of the boxers in a world tournament league and winning a match against one, "unlocks" another opponent to face.
The action of the Showcase game takes players around the world to 16 international locations ranging from small-town boxing halls, to arenas to full-on massive stadiums in Japan, LA, Las Vegas, France, Germany, Russia and the UK.
Versus offers gameplay modes especially suited to party play option for up to eight players with winner stays on.
For a change of pace, Prince Naseem Boxing's World Game features 90 boxers and offers a strategic approach to boxing management. The World Game is wholly career-based, the long-term objective being to manage a chosen boxer through a successful career.
The separate Practice game is set in Naz's personal training gym and is a game in itself; the gym sessions deliver specialised training where players are taught boxing skills, including defence, movement, punches and dodging and blocking, practising with trainers of different skills and abilities.
The career part of the game is good in some ways. The training aspect and food intake of your fighter between bouts is a step closer to developing a boxing game for the fans. Booking fight, winning money and a world record page is also a plus.
But what this game lacks is moving between weight divisions, unifying world titles; intercontinental titles and a proper career record detailing your boxers fight career. The management part of this game has been very poorly done, because if you change the career mode to 'management' and let the computer control your fights, you may win one in every 50 fights if you're lucky. This is where the realism dies.
The funny thing is that the game lets you unify world titles in a tournament mode but not in the career mode? Also the arcade game play within the tournament is not that bad, nowhere near as good as KK99, 2000 or 2001 but still good. But the arcade game play within the career mode is far to hard; the computer opponents are very hard to beat, plus their faster than you are and seem to over ride all your attempts at hitting them.
You may as well not bother, but I hope that they improve this one... allot.