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The most infectious thing about Hospital Tycoon is its humour as players experience how the game's characters the doctors, nurses and patients interact with each other and react to how well the player is running each hospital. The game's high level of character interaction will create a living hospital that's part soap opera and part comedy.
A move away from micro-management life-simulation games, Hospital Tycoon will create emerging situations that are as entertaining as they are challenging. The manic medical teams have to deal with patients suffering from the most peculiar ailments, such as the man afflicted with 'Monkey Nuts' and the office worker diagnosed with 'Stress Zombosis', and set about curing them with equally odd treatments.
At the Sapphire Beach Medical Institute, the lives and loves of the hospital's doctors and nurses, as well as the sneezes and diseases of its patients, will come alive this June when Hospital Tycoon launches exclusively for PC. Fusing 'Tycoon' style gameplay with character simulation and a light-hearted narrative, Hospital Tycoon is set to give players a soap-opera feel as they progress through episodes of hospital drama's Story Mode.
Each episode in Hospital Tycoon explores a plot involving certain members of the hospital's staff and some very interesting patients, while at the same time challenging players to find cures for bizarre new illnesses. Diseases range from the everyday Explosive Sneezing - where a simple sneeze can launch the unfortunate patient several feet into the air, to the more rare Monkey Nuts - where patients sprout fur, climb furniture and favour bananas over everyday person food.
Hospital Tycoon staff members have rich behaviours that players can nurture and influence throughout the game. Gamers may choose to encourage a friendship or a falling-out of sorts, and can train staff to improve their skill levels. Players will also be challenged to manage and maintain each hospital, creating dedicated areas to support additional medical needs, including surgery, diagnosis, physiotherapy and more.
As more patients are cured, the more players can expand their medical empire and attract new, and even more interesting patients. However, as the hospital becomes busier, players will have to be on the lookout for the spread of infectious conditions or they'll soon have an epidemic running riot throughout the facility.
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Most Helpful Customer Reviews
30 of 30 people found the following review helpful:
1.0 out of 5 stars
Nice graphics, shame about the game,
By
= Fun:1.0 out of 5 stars
This review is from: Hospital Tycoon (PC DVD) (Video Game)
I haven't tried story mode in this as I was a fan of Theme Hospital , like everyone else who bought this so opted for freeplay. You can see why we all thought it was going to be a modernised sequel but it doesn't come close, they have tried to build in more focus on the staff, who spend too much time either arguing or trying to romance each other which seems to me that they've tried to put in some Sims-like control while ignoring the bits they hype up- there's no sense of urgency in the gameplay as there are few patients and only about 5 diseases.
Overall it lacks the challenges of Theme Hospital as well as the focus on the actual hospital processes, the menus are not as well laid out as they appear as it's hard to identify objects in the purchase screens if you haven't been through "story mode", or forced tutorial and the game developers will try to charge you for cheats, which you won't really need as you'll probably be bored with it after half an hour. I'm sorry I bothered with it.
20 of 20 people found the following review helpful:
1.0 out of 5 stars
Crushingly disappointing; do not waste your money on this game,
By skb17 (UK) - See all my reviews
= Fun:1.0 out of 5 stars
This review is from: Hospital Tycoon (PC DVD) (Video Game)
Hospital Tycoon "will create emerging situations that are as entertaining as they are challenging" says the official product description. I agree with that statement. It is both bad at entertaining and being challenging.
Being a big fan of Sim Hospital, this sounded like a sort of sequel to that fantastic game. Crazy medical conditions, a hospital to run, doctors to manage... I was looking forward to it. Nice in theory, but this game doesn't deliver. It tries to be a bit of Sim Hospital and a bit of the Sims, but fails so amazingly at both of these. In terms of the story element to the game, it is plodding and uninteresting. I mean *really* uninteresting. Maybe the story is designed for the under 10s, but adults will find it without any merit. In terms of the simulation element, it's just as bad if not worse. The game is very linear in that you get an ailment, you build a room to fix it. You get another ailment, you build another room. You follow steps from A to B to C but never do you feel like you are needed, you are just following the game's path. The game has none of the usual sim elements so you don't feel as if you are in control at all. You can't tweak prices, raise wages or do research. So whereas with a game like Sim Hospital you'd have to choose whether to push research through, try to raise prices to fund that research, but then possibly drive away customers -- with Hospital Tycoon you have none of this risk so there is no challenge whatsoever. "Training" of your staff is non-existent. You put the person in a room and 10 seconds later they have a 5% increase in their total skill level. Never do you feel that they may quit, or burn out, and like the rest of the game they operate without any real need for input from the player. There's no chance to chuck patients out of the hospital, you can't make the sick ones queue jump. Even if they stick around and die, there seems to be no appraisal, no consequences for your actions. And if half of your patients die like they did in one of my games, yet still patients come in and I make money, then why even bother curing them? There is a Sims element to the game too where you can get characters to talk to each other and interact, but for the most part this serves no purpose as the characters don't need to interact. In a sign that it is behind the times of the games like the Sims, love possibilities seem to only occur between men and women. So I left the story mode, did sandbox mode and put the game on Hard level. What was hard? It was the same as the story mode. Patients come in, you build the necessary machines and then they go. Money goes up, I have to do nothing. You seriously have so little control that this game seems impossible to lose. There are various clumsy and ill-designed interface problems too. Players can walk through walls for example. If a machine is breaking down, you can't just click the machine and then a repair icon. You have to click a button to bring up your Hospital Computer, then click Staff, then double click a Janitor. You will be taken to the Janitor, where you must then exit his profile screen then click him then scroll to the machine then click the machine and select to repair it. Unbelievably convoluted. And finally I have to make comment on the extremely aggravating fake language that they have given their characters, again trying to emulate the Sims and failing badly. The voice of the female character that "talks" to you to teach you the game will have you turning off your speakers within minutes. It is so, so bad. In all, avoid this game. It seriously has no value. It is formulaic, and you are an observer of events rather than having any real bearing on them. It may be okay as a fun, easy game for kids but that's me attempting to find some worth in this worthless game. What a shame, this could have been so good.
17 of 17 people found the following review helpful:
2.0 out of 5 stars
Fun for a while... but the game is unfinished,
By
= Fun:3.0 out of 5 stars
This review is from: Hospital Tycoon (PC DVD) (Video Game)
I was hoping this game would be a good replacment for Theme Hospital, it does capture most of the fun and feel of TH. Hospital Tycoon is fun for a while, but then it gets boring.
You will never have many patients in your hospital, so your hospital will be a ghost hospital. The largest number of patients that have been reported in a hospital is 19. Also you have no control over what will happen in Sandbox, some types of illness might not EVER appear in your sandbox game. Also its too easy to make money, you should really never be low on money as long as someone is coming into your hospital and you dont have more staff than you need. Also the camera is dumb, since you can only veiw the "inside" of the hospital, the camera stops when it bumps into the walls of the map, and you cannot turn the camera around beyond this, meaning the camera cant be swung into certain possitions in rooms built next to the main walls of the map. here is the worst part... the game is incomplete, Codemasters decided to wrap it up and sell an unfinished product anyway and have stated they have no intention of patching or updating this game. They never released a demo or beta, so we could not help them fix the game(wut?!) The advertising of the game was false, Codemasters lied to us and showed us content they had no intention of letting us play. Larger Hospitals, vast numbers of patients, wheelchairs and additional illnesses are among many of the things they showed us and did not give us. These things are actually stored in the game, but they are not "active" a mod is currently being made to "activate" these features and make the game complete.(or as complete as it will get). If you really want to just "try" it, then by all means do so, but until a mod or patch comes out you will not get the full experience of this "game" Such a waste. if only they had adressed some problems, this game would have totaly been the next Theme Hospital, it has so much potential.
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