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Product details
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![]() Formula 1 returns to the PS3, Xbox 360 and PC |
The stunning graphics use Codemasters' Ego engine from Colin McRae: DiRT 2 |
All the official F1 tracks are replicated in exacting detail |
These screens show the 2009 cars but the final game will be based on the 2010 season |
With everything from the affect of rain on the track to media interest in your performance simulated, everything that happens in a real Formula 1 season happens in this game. But don't worry if you're not an expert racer as the game has a specially designed range of driving aids and arcade options to ensure every kind of gamer can join in the fun.
However you play the game though, whether it's in a seven season career marathon or a quick run around the Monaco circuit, this puts Forumla 1 back at the pinnacle of video game racing.
Key FeaturesF1 2010 is the first multi-format, high definition Formula One videogame from Codemasters. Complete with all the official drivers, teams and circuits from the 2010 FIA Formula One World Championship, F1 2010 will immerse players in the glamour and exhilaration of the world’s most exciting motorsport, on and off the circuit.
F1 2010 will deliver an unrivalled Formula One experience that put players into the heart of the world’s most exciting sport, powered by cutting edge graphics, advanced physics systems and integrated network play.
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Most Helpful Customer Reviews
77 of 85 people found the following review helpful:
5.0 out of 5 stars
Formula Won!,
By
= Fun:5.0 out of 5 stars
This review is from: Formula 1 2010 (PS3) (Video Game)
There is a certain element of excitement one feels, as a fan of formula 1, when the formation lap is over, and those cars are all sat neatly in there positions, as the red lights start to light up, the deafening, yet beautiful sound of those engines revving up in anticipation of those lights finally going out, watching in awe as these magnificent machines squeeze their way through turn one, on the odd occasion marvelling at how the drivers manged to get through that first corner without so much as a nudge.
Transferring that feeling to a game is not the easiest task, and the guys at codemasters have certainly given it a pretty great first crack of the whip. Throughout production, they have stressed that this game was not designed to be a hardcore Sim, with years of practice needed just to start enjoying the experience, nor was it designed to be an arcade game that a bunch of kids would play just to see how many crashes they can cause in one lap. I now can fully appreciate what they were trying to achieve, and for the most part, they have succeeded. I got the game yesterday, and managed to to find time last night to do a few time trials and then start my career. The game starts with a press interview which is designed so you can choose your career details, such as your name and difficulty in a slightly more inventive way. Now I started with Virgin Racing as my team, as depending on what difficulty you choose during your setup will determine how many teams are willing to sign you up. The harder the fewer basically. After having a brief chat with the strange looking lady acting as my career agent, I hit the track at Bahrain. For those who are worried about this game becoming monotonous as is the general feeling amongst non F1 fans about the sport itself, fear not. Even though I only managed a pathetic 22ND place finish in my first grand prix, it was more exiting a race than I care to remember playing. My Virgin car was clearly slower than everyone except my team mate, and after finding my rhythm towards the end of the race, running in 23rd, I managed to get close enough to the lotus of Kovalainen to out break him into turn 3 of the last lap. And that feeling alone, made me feel like I had won the race. That was of course until my engineer sourly pointed out that I had in fact finished 22ND. The point that I'm trying to make, is that in this game, every position counts, you no longer have the urge to restart a race just because you know you can't win it, and that to me is one way it catches the essence of formula 1. Beating your teammate is key, as he is the only one in the same car as you, beat a lotus, and you'll feel like Sir Richard Branson will be inviting you to his island as a thank you. The most important aspect for most of course is the handling. This game would have scored a massive fail had the handling not been up to scratch, and thankfully, it is brilliant. It really does feel like you are taming a monster every time you throw it into a corner, and the knowledge that breakin too late will send you into the sandpit (or in the case of Monaco, a wall) or getting on the throttle too early will send you into a spin. The game keeps you on your toes every step of the way because any dip in concentration will result in a rather annoying off circuit journey. And where 100ths of seconds count in formula 1, this is a trip not worth taking. Thankfully for those of you who don't want this to be a nerve shredding, vain popping, hair losing experience, the multiple driving assists and the Rewinds available if you so choose put paid to any fears of throwing your controller (or wheel) out the window. Something deserving of a mention is the Dynamic Weather system employed in this game, it is just superb. Where in most other games, the sight of rain hitting the track was enough to make want to switch off and read a book... you find yourself hoping to experience rain at some point in the game. You really do appreciate the skill and nerves of F1 drivers when you are slip streaming the car in front at 200mph and you literally cannot see a thing. There are a few minus points that I must share that slightly reduce the overall experience, the omission of various elements so prominent in the real world of F1, such as the safety car, podium, formation lap, lap of honour, all of which, I believe are to be included in future installments of the game. Other problems or bugs if you will are as follows. The lollipop man in the pits can be slightly over cautious when allowing you to leave and can sometimes let many a car whiz past before releasing you (this problem is more obvious in the shorter races where the pit windows are smaller). During practice and qualifying, the live timing screen doesn't seem to show your third sector time, and the engineer always seems to think that the car in front of you is going to pit, even though he has done already, so you never quite trust him, thus making it difficult to adapt you race strategy to what is going on. There are so many positives to take from this first installment of F1 by Codemasters that those negatives are no more than just a nuisance, a nuisance, much like a wasp at a picnic, that most people will deal with, but some may find a little too frustrating. I would score this a 9/10 on first look, it is without doubt, the most fun i've had on a racing game, and it is something that even those who are not into F1 could really enjoy.
12 of 13 people found the following review helpful:
4.0 out of 5 stars
Very good and addictive but flawed,
By
= Fun:5.0 out of 5 stars
This review is from: Formula 1 2010 (PS3) (Video Game)
I won't repeat the plethora of comments already posted and post-patch - this game is improved but still feels a bit like it was rushed out and has not been completed finished. Hopefully F1 2011 will be better...
Issues I've found: 1. Exiting the pits is far better but some cars still do not appear to pit. 2. Not enough accidents in the race effecting other cars, particularly when in wet conditions. 3. When chasing certain cars, you can keep putting in fastest laps, but when you get about 5 seconds behind, you have no chance of catching them. 4. Varying levels of performance at certain tracks - no matter how hard you try, you can be miles off your team mate at some tracks. 5. Not being offered a contract with your team at the end of the season, even if you've won the title. Like that would happen! 6. No celebration etc when you win a race - or if you've won the Championship. This is quite poor. You get no sense of achievement. 7. AI cars tyre's do not seem to degrade like yours do. They seem to be constantly fast, when you're struggling. 8. You can't see a 'season overview' - where you won, your fastest laps etc. Would be good if you could compare each seasons statistics and achievements etc. Overall, I still cannot stop playing this game! There are still some problems and annoying issues, but this game is still highly addictive and I would recommend to anyone. Hopefully Codemasters will bring out an even better game for next year.
4 of 4 people found the following review helpful:
5.0 out of 5 stars
Essential for any sim-racing fan,
By
= Fun:5.0 out of 5 stars
This review is from: Formula 1 2010 (PS3) (Video Game)
F1 2010 is a worthy successor to the last Playstation F1 game, F1:CE, and Codemasters have done an excellent job in breathing new life into a fairly tired old concept. The game is genuinely challenging for those who seek a full-on simulation of F1 racing, but it is also accessible to the novice or intermediate player, since a range of options allow you to tailor the game to your preferred level of difficulty. F1 2010 offers a new perspective on the career mode, whilst staying true to the fundamentals required of any new F1 game... a full complement of new cars, new drivers and new circuits, and an exhilarating sense of speed behind the wheel...
While the game currently has several weird and annoying bugs, there are patches on the way that seek to remedy them, but even without the patches, I can't say my enjoyment of the game has been spoiled much by the bugs, and there are some workarounds available which you can find by simply scouring relevant internet forums. For a game of this size and complexity, there was always going to be some aspects that are less than perfect, but they must be weighed against the good things in the game... and on that front, F1 2010 really does not disappoint. Graphically, it is the best console F1 game by far, and in terms of sheer playing pleasure, it doesn't get much better for a driving game. *** For people who own both Xbox 360 and PS3 consoles *** I bought this game on the PS3, but I have also played it on my Xbox 360, and graphically there is a real difference in the two versions. The Xbox 360 version looks alot sharper and smoother, and it almost had me taking my PS3 version back and swapping it for the Xbox version. However, in order to play the game online on the Xbox 360 version, you need to be an Xbox Live Gold subscriber (about £35-40 a year), whereas Playstation Network is free (at the time of writing!). Also, given that the game requires some patching (updating via the internet), I'm inclined to stick with the PS3 version for the time being, despite the fact that the game is much better looking on the Xbox 360.. although I don't know whether you need Xbox Live Gold membership to download patches! Anyway, whether on the Xbox 360 or the PS3, this game kicks some serious ass, and it promises to be even better once it has been patched in the coming weeks. For those people with both Xbox 360 and PS3 consoles, just be aware that the Xbox 360 version looks alot better (and the PC version better still, so I believe), but the PS3 version is easily worthy of the cover price, and remains an essential purchase for any self-respecting fan of motor-racing games! The only thing missing is commentary by James Allen.... j/k ;) 2115|R312FS4AB6B2R7;2115|R2K60FUGYCB3K7;2115|R1XSEH7YAI3OPD;
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