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Bodycount

by Codemasters Limited
 Ages 16 and Over
2.8 out of 5 stars  See all reviews (9 customer reviews)

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Platform: PLAYSTATION 3



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Game Information

  • Platform:   PlayStation 3
  • PEGI Rating: Ages 16 and Over
  • Media: Video Game
  • Item Quantity: 1

Frequently Bought Together

Bodycount (PS3) + Rage: Anarchy Edition (PS3) + Brink (PS3)
Price For All Three: £22.63

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Product Features

Platform: PLAYSTATION 3
  • Fall in love with firepower in intense arcade firefights
  • Deploy a powerful arsenal of weapons
  • Rack up your Bodycount in campaign and online co-op and competitive multiplayer modes
  • Execute skill kills, build combat combat chains and collect intel to earn combat upgrades
  • Shred through cover and enemies to carve a unique path of destruction
  • Hunt the mysterious ‘Target’ who manipulate world events under the cover of civil warzones
  • Take on class-based enemies who work together to hunt you down
  • Use grenades, mines and airstrikes as you leave no man standing
  • Storm ‘Target’ bases and prove yourself in exhilarating boss battles
  • Every kill counts – replay each level to improve your score

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B004MMFUBG
  • Item Weight: 109 g
  • Release Date: 2 Sep 2011
  • Average Customer Review: 2.8 out of 5 stars  See all reviews (9 customer reviews)
  • Amazon Bestsellers Rank: 1,652 in PC & Video Games (See Top 100 in PC & Video Games)

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Product Description

Platform: PLAYSTATION 3

Manufacturer's Description

Go Ballistic with Bodycount!

Bodycount rips apart the first person shooter as genre-defining gunplay comes alive in a balletic orgy of bullets and destruction.

Experience the intense thrill of close-quarters combat in a shreddable world as Bodycount blasts outrageous fire-fights and ferocious action from both barrels.  Become a powerful combat asset green-lighted to eliminate enemies known only as ‘Targets’ on behalf of the ‘Network’, ensnared in a clandestine global power struggle that rages away from the headlines and under the cover of conventional war zones. 
This exhilarating shooter drops players into chaotic areas of operations equipped with a mouth-watering selection of contemporary weapons to tear through environments and enemies, chaining kills, earning power ups and building up a bullet meter to unleash devastating air strikes on enemies.    
Complimented by co-operative online play and multiplayer modes, Bodycount will set new standards for spectacular, visceral gun play and put the fun back into the FPS.

Product Description

In Bodycount players become ensnared in a clandestine global power struggle as a powerful combat asset with a green-light to eliminate enemies known only as 'Targets' on behalf of the 'Network'. Equipped with a mouth-watering selection of contemporary weapons, players and opponents tear through destructible cover to execute explosive kills in a shreddable world where operatives are encouraged to leave no witnesses. Complimented by online multiplayer and co-operative game modes, Bodycount will blast outrageous action and spectacular fire-fights from both barrels.

Bodycount is being developed using the EGO Game Technology platform, evolved from the award winning EGO Engine. Enabling Codemasters development talent to share tools and technology across its Studios and Central Technology teams, the EGO Game Technology Platform empowers Codemasters game designers to realise their creative visions across multiple platforms featuring cutting edge graphics, powerful AI and advanced physics systems and integrated network play.

Bodycount rips apart the first person shooter as genre-defining gunplay comes alive in a balletic orgy of bullets and destruction.

Experience the intense thrill of close-quarters combat in a shreddable world as Bodycount blasts outrageous fire-fights and ferocious action from both barrels. Become a powerful combat asset green-lighted to eliminate enemies known only as 'Targets' on behalf of the 'Network', ensnared in a clandestine global power struggle that rages away from the headlines and under the cover of conventional war zones.

This exhilarating shooter drops players into chaotic areas of operations equipped with a mouth-watering selection of contemporary weapons to tear through environments and enemies, chaining kills, earning power ups and building up a bullet meter to unleash devastating air strikes on enemies.

Complimented b


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Customer Reviews

Most Helpful Customer Reviews
9 of 11 people found the following review helpful
Body boring 9 Sep 2011
Platform for Display:PLAYSTATION 3
Fun:   
2011 year of the threequel. MW3, Killzone 3 etc. It seems all the big gun franchises are releasing their third chapters upon the world. It's a tough market for new stories, especially in an already saturated market. So what do Codies do? Release a generic shooter.
Don't get me wrong the game looks nice enough. The visuals are up to the standard of any decent FPS, with some nice touches here and there though reminds me a little of Brink somehow. has potential but becomes really special.
Gameplay too is fine too, lot's of people to kill, destructible environment etc..
But that literally is about it. Whereas games like Bulletstorm added new elements (I still want my own remote controlled Dino) showed some variety and originality Bodycount is about one level of shooting followed by a completely different level of shooting. If this was ten years ago it may have been forgivable even if t was an early title for the PS3 it may have at done until better games came along. But simply running around with guns isn't enough to make a good shooter these days. And destructible environments. The first Red Faction game did that way back when Xbox was an April Fools joke. Codies should stick to what they do best as I've already pre-ordered Dirt 4
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Count Me Out 13 Feb 2012
By Sam
Platform for Display:PLAYSTATION 3
Fun:   
Of all the modern game genres out there it is the First Person Shooter that is by far the most tired. Massively popular due to the likes of `Call of Duty' and `Halo', every Tom, Dick and Developer thinks they can have a crack at the holy FPS grail - invent the next great FPS and make a billion. `Bodycount' is not the next big thing and is in fact a prime example of what the last poor thing was. Developers Codemasters have a decent track record in the genre having created `Black'; personally I found that a rather bland game back in the day and `Bodycount' compounds this to the nth degree.

As an experience, `Bodycount' is an almost entirely lifeless. You play some bemused solider running around a series of maps being told to do stuff by a disembodied female voice. On the plus side the game's graphics are decent and I like the bright colour palette. However, a FPS lives and dies on the quality of the combat on offer and here `Bodycount' truly suffers. The shooting feels flimsy and weak, the enemy AI bob and weave nicely behind cover, but are a series of generic enemies, especially towards the end when you are fighting the mysterious army. A shotgun blast should feel meaty, but in `Bodycount' it almost feels like a puff of air.

With an extremely bland story, lifeless characters, plus enclosed levels and poor gunplay, `Bodycount' falls short of average and drops to below par. With so many better FPSs out there this game can only be recommended to those gamers who have pretty much played everything and just want something new.
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8 of 11 people found the following review helpful
Platform for Display:PLAYSTATION 3
Fun:   
I had been looking forward to this game for months and was profoundly disappointed. As per the only (at the time of writing) other review here, there is really nothing unique or new about this game. Personally, I could forgive this and just enjoy running around shooting people, if only that in itself were enjoyable. Unfortunately, as was the case with this game's spiritual predecessor, Black, Bodycount is too hard to enjoy casually, even on the easiest setting.

When are developers going to start making games that the casual gamer can enjoy again?!? Whenever I buy a new game, the first thing I want to do is play it through on easy. Easy should mean just that. I want to swan blithely through every level just having fun. If the game warrants a second trip, I'll skip right to the hardest setting and play it all again. On the easy setting, at no point do I want to be particularly challenged and I sure as hell don't expect to die or get stuck. I got about five levels in to this game before getting thoroughly fed up with the fact that the average bad guy can take five bullets in the face before going down. That is not what I call easy, and it's not what I call fun either. God only knows what this game is like on the hardest setting!

All in all, there is simply nothing worth recommending about this game, other than the fact that (unlike some other FPS games), it does not indulge in countless, boring, twenty minute cutscenes. The hardcore gamer will find it just too familiar and generic, the casual gamer will find it too hard. In short, sadly, Codemasters have failed miserably.
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