I had been looking forward to this game for months and was profoundly disappointed. As per the only (at the time of writing) other review here, there is really nothing unique or new about this game. Personally, I could forgive this and just enjoy running around shooting people, if only that in itself were enjoyable. Unfortunately, as was the case with this game's spiritual predecessor, Black, Bodycount is too hard to enjoy casually, even on the easiest setting.
When are developers going to start making games that the casual gamer can enjoy again?!? Whenever I buy a new game, the first thing I want to do is play it through on easy. Easy should mean just that. I want to swan blithely through every level just having fun. If the game warrants a second trip, I'll skip right to the hardest setting and play it all again. On the easy setting, at no point do I want to be particularly challenged and I sure as hell don't expect to die or get stuck. I got about five levels in to this game before getting thoroughly fed up with the fact that the average bad guy can take five bullets in the face before going down. That is not what I call easy, and it's not what I call fun either. God only knows what this game is like on the hardest setting!
All in all, there is simply nothing worth recommending about this game, other than the fact that (unlike some other FPS games), it does not indulge in countless, boring, twenty minute cutscenes. The hardcore gamer will find it just too familiar and generic, the casual gamer will find it too hard. In short, sadly, Codemasters have failed miserably.