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Colin McRae Value Series

by Codemasters
PlayStation
4.4 out of 5 stars  See all reviews (13 customer reviews)
Only 2 left in stock.
Dispatched from and sold by Click4entertainment Limited.
  • Rally over 8 countries with 52 unique international stages
  • 12 laser modelled world rally cars
  • Challenging events: Championship, Rally, Time Trial and Rally School option
  • Drive major rally cars - 4WD, 2WD, which even get muddy!
  • 5 camera views including Headcam
  • Ice, snow, mud, gravel and tarmac surfaces
  • Real-time crash damage and set-up/repair options
  • 2 player split screen options

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Game Information

  • Platform:   PlayStation
  • Media: Video Game
 See more system requirements

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B000058BCI
  • Product Dimensions: 0.1 x 0.1 x 0.1 cm ; 5 g
  • Release Date: 26 Jan 2001
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (13 customer reviews)
  • Amazon Bestsellers Rank: 36,722 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Product Description

Playstation game.

Manufacturer's Description

The graphics in Colin McRae Rally is excellent and incredibly varied. Colin McRae Rally takes you through 8 different countries in the world, each with 6 or 7 special stages and every one of the 54 special stages has its own character. From New Zealand's outback, through the mountain snow and tarmac stages of Monte Carlo, the beaches, paddy fields and rainforests of Indonesia, to the unpredictable UK stages, it is a graphical treat from start to finish. It is also very fast - you get a good sensation of speed in this game, as the scenery whizzes past you at a mind-boggling rate. In addition, the cars look very realistic; the car interior shakes about in response to what the car is doing, to simulate the driver head movement, but it never gets in the way of the action.

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Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews
3 of 3 people found the following review helpful
5.0 out of 5 stars Codemasters doing what they do best 2 Mar 2002
By A Customer
Format:Video Game
At this price, Colin McRae Rally can not be beaten. It has amazingly realistic handling, loads of tracks & plenty of extra cars such as the audi quattro to unlock. There is even a mode to be trained by colin mcrae, which really does teach you how to drive a real rally car and improves your all round driving. The graphics look great, for a PSone game and even in two player mode there is a good draw distance. When this game was released it was the best rally game ever made, and now the only game to beat it is its sequel. I would recommend that you buy this game first though, as it has the excellent training mode & is a bit easier for new players.
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1 of 1 people found the following review helpful
5.0 out of 5 stars A good place to start... 17 Sep 2005
Format:Video Game
I used to hate racing games, with a vengeance. I'd tried all sorts of awful or hard to control racers, on pc's and a few early consoles, and gave up on them. Then Colin arrived at the same time as Gran Turismo; I loved rallying, and GT was hyped up to the clouds. So it was a dilemma. In the end my love of rallying won and I bought Colin. (I got GT a week later and hated the controls, and sold it on. Had I got it first I'd never have bought Colin, or any other racer since! As it is I've had every racer Codemasters have made - even the hideous Tommi Makinen one!)
I adored it from the first screen to the finishing credits.
The graphics were fab (Why do pc ones always look so flat, compared to a machine with less total processing power than most pc graphics cards - than some mobile phones for that matter?!) - from the rain and mud in the UK and New Zealand, the gravel and dust in Greece, snow in Sweden, etc.
The controls were a peach; responsive and clean.
The best thing though was the feel of the game. Now, this was without the force feedback most people expect now. But the slide of the car, and the perfect sound of the hiss of gravel in Greece, or the crunch of snow in Sweden, really made you feel you were there. (Sadly this was missing in the second edition - the roads looked like painted tarmac, regardless of the supposed surface.)
Do yourself a favour - relive history.
(Incidentally, I later bought the Japanese version of GT, and it was so much better than when the Americans got hold of it and souped up all the cars for the US/UK versions!)
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2 of 2 people found the following review helpful
5.0 out of 5 stars Close to perfect 19 Mar 2001
Format:Video Game
This game is my favourite rally game ever. Where do I start? The graphics are superb still despite this game being about 2 years old. Gameplay is also fun and challenging with many different types of tracks and options available for those looking for long term appeal.
Though quite difficult to master in the later stages, newcomers will find definate enjoyment here, with the driving school option to allow players to master their skills on the track.
Now at this incredibly low price, I don't see any reason why everyone shouldn't own a copy of this classic title.
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5.0 out of 5 stars The best place to start... 16 Sep 2005
Format:Video Game
I used to hate racing games, with a vengeance. I'd tried all sorts of awful or hard to control racers, on pc's and a few early consoles, and gave up on them. Then Colin arrived at the same time as Gran Turismo; I loved rallying, and GT was hyped up to the clouds. So it was a dilemma. In the end my love of rallying won and I bought Colin. (I got GT a week later and hated the controls, and sold it on. Had I got it first I'd never have bought Colin, or any other racer since! As it is I've had every racer Codemasters have made - even the hideous Tommi Makinen one!)
I adored it from the first screen to the finishing credits.
The graphics were fab (Why do pc ones always look so flat, compared to a machine with less total processing power than most pc graphics cards - than some mobile phones for that matter?!) - from the rain and mud in the UK and New Zealand, the gravel and dust in Greece, snow in Sweden, etc.
The controls were a peach; responsive and clean.
The best thing though was the feel of the game. Now, this was without the force feedback most people expect now. But the slide of the car, and the perfect sound of the hiss of gravel in Greece, or the crunch of snow in Sweden, really made you feel you were there. (Sadly this was missing in the second edition - the roads looked like painted tarmac, regardless of the supposed surface.)
Do yourself a favour - relive history.
(Incidentally, I later bought the Japanese version of GT, and it was so much better than when the Americans got hold of it and souped up all the cars for the US/UK versions!)
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5.0 out of 5 stars bit battered but works fine 26 Jun 2014
Format:Video Game|Verified Purchase
i remember this game from my childhood. great to have it again! its a bit battered but works fine.
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5.0 out of 5 stars 1998: Codemasters Cooked Up A Classic 2 Aug 2013
Format:Video Game
Fun: 5.0 out of 5 stars   
If you look at the back of the game case for Colin McRae Rally for the PSone you'll find that at the top, in big white bold letters on a blue background, it says "THE GREATEST RALLY GAME OF ALL TIME." That comment was made by a PlayStation magazine back in 1998; and truthfully, 15 years on from its original release, CMR still has a steady claim to that statement. It remains a cult video game classic, and even recently got an updated release on the iOS phone.

CMR has your standard Single Rally and Time Trial modes, plus the World Championship where -as Captain Obvious would say- you have to have the most number of points by the end of the season to win the championship. More on that one in a moment. But first we're gonna check out a place that's typically loathed by many gaming fans, but in this case is actually interesting; and that would be the training mode.

Labelled as "Rally School" you're given a small list of assignments to do -with pre-test instructions spoken to you by the late Colin McRae himself- which progressively get harder. Assignments include driving around cones, and completing small segments of a rally stage as quickly and as smoothly as possible. Marks are awarded for numerous areas of driving, such as speed, usage of brakes, and cornering smoothness, and you're looking for a score of around 55/70 to pass each test. Rally School, as well as being a good mode for getting to grips with the feel of the game, is strangely compelling. The more you play through it, the more you feel the need to play it for just a little bit longer, especially if you keep failing to get past a certain test such as the Expert night time rally stage. Overall it adds longevity to CMR and earns it extra marks in the process.
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