| |||||||||||||||
![]() Trade In this Item for up to £0.25
Trade in Cocoa Programming for Mac OS X for an Amazon.co.uk gift card of up to £0.25, which you can then spend on millions of items across the site. Trade-in values may vary (terms apply). Find more products eligible for trade-in.
|
|
There is a newer edition of this item:
|
Product details
|
The best-selling introduction to Cocoa, once again updated to cover the latest Mac programming technologies, and still enthusiastically recommended by experienced Mac OS X developers.
“Aaron’s book is the gold standard for Mac OS X programming books—beautifully written, and thoughtfully sculpted. The best book on Leopard development.”
—Scott Stevenson, www.theocacao.com
“This is the first book I’d recommend for anyone wanting to learn Cocoa from scratch. Aaron’s one of the few (perhaps only) full-time professional Cocoa instructors, and his teaching experience shows in the book.”
—Tim Burks, software developer and creator of the Nu programming language, www.programming.nu
“If you’re a UNIX or Windows developer who picked up a Mac OS X machine recently in hopes of developing new apps or porting your apps to Mac users, this book should be strongly considered as one of your essential reference and training tomes.”
—Kevin H. Spencer, Apple Certified Technical Coordinator
If you’re developing applications for Mac OS X, Cocoa® Programming for Mac® OS X, Third Edition, is the book you’ve been waiting to get your hands on. If you’re new to the Mac environment, it’s probably the book you’ve been told to read first. Covering the bulk of what you need to know to develop full-featured applications for OS X, written in an engaging tutorial style, and thoroughly class-tested to assure clarity and accuracy, it is an invaluable resource for any Mac programmer.
Specifically, Aaron Hillegass introduces the three most commonly used Mac developer tools: Xcode, Interface Builder, and Instruments. He also covers the Objective-C language and the major design patterns of Cocoa. Aaron illustrates his explanations with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written. After reading this book, you will know enough to understand and utilize Apple’s online documentation for your own unique needs. And you will know enough to write your own stylish code.
Updated for Mac OS X 10.4 and 10.5, this revised edition includes coverage of Xcode 3, Objective-C 2, Core Data, the garbage collector, and CoreAnimation.
The best-selling introduction to Cocoa, once again updated to cover the latest Mac programming technologies, and still enthusiastically recommended by experienced Mac OS X developers.
“Aaron’s book is the gold standard for Mac OS X programming books—beautifully written, and thoughtfully sculpted. The best book on Leopard development.”
—Scott Stevenson, www.theocacao.com
“This is the first book I’d recommend for anyone wanting to learn Cocoa from scratch. Aaron’s one of the few (perhaps only) full-time professional Cocoa instructors, and his teaching experience shows in the book.”
—Tim Burks, software developer and creator of the Nu programming language, www.programming.nu
“If you’re a UNIX or Windows developer who picked up a Mac OS X machine recently in hopes of developing new apps or porting your apps to Mac users, this book should be strongly considered as one of your essential reference and training tomes.”
—Kevin H. Spencer, Apple Certified Technical Coordinator
If you’re developing applications for Mac OS X, Cocoa® Programming for Mac® OS X, Third Edition, is the book you’ve been waiting to get your hands on. If you’re new to the Mac environment, it’s probably the book you’ve been told to read first. Covering the bulk of what you need to know to develop full-featured applications for OS X, written in an engaging tutorial style, and thoroughly class-tested to assure clarity and accuracy, it is an invaluable resource for any Mac programmer.
Specifically, Aaron Hillegass introduces the three most commonly used Mac developer tools: Xcode, Interface Builder, and Instruments. He also covers the Objective-C language and the major design patterns of Cocoa. Aaron illustrates his explanations with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written. After reading this book, you will know enough to understand and utilize Apple’s online documentation for your own unique needs. And you will know enough to write your own stylish code.
Updated for Mac OS X 10.4 and 10.5, this revised edition includes coverage of Xcode 3, Objective-C 2, Core Data, the garbage collector, and CoreAnimation.
Tags Customers Associate with This Product(What's this?)Click on a tag to find related items, discussions, and people.
|
|
Share your thoughts with other customers:
|
||||||||||||||||||||||
|
Most Helpful Customer Reviews
11 of 11 people found the following review helpful:
5.0 out of 5 stars
Not as scary as I thought.,
By
This review is from: Cocoa Programming for Mac OS X (Paperback)
I've had a project on the back burner for some time that required me to get to grips with Cocoa: no ifs, no buts. My timing wasn't ideal as XCode had gone from version 2 to version 3 without the documentation being updated, so I've been gingerly playing with Cocoa for about 5 months, but not really getting very far owing to the hurdles presented by the many interface changes.
Starting this book was nothing less than a revelation. I'm up to p77 of 418 pages and am surprised how quickly I'm getting to grips with tricky objective-c syntax (although it's really not too bad once you stop being scared of square brackets) and working with Interface Builder. The trickiest subject is memory management, and I must say I was rocking backwards and forwards gibbering 'this is hard, I'm not stupid' and clutching tightly to my degree certificate as Aaron recommends, but even this rather murky subject is beginning to sink in. His writing style is very fluent and his many years of experience teaching people this technology is evident from the content. I'd shy away from saying this is a book for beginners, but if you've got a smattering of programming experience (PHP and a spot of Ruby is my background) and want to write good programs for the Rolls Royces of home computing, then this book has got to be at the top of your shopping list (assuming you've already bought a Mac that is! ).
4 of 4 people found the following review helpful:
5.0 out of 5 stars
The perfect starting point for learning Cocoa/Obj-C,
By
This review is from: Cocoa Programming for Mac OS X (Paperback)
As someone who made the switch to Macs/OS X just over 18-months ago, my interest in how the OS worked led me to buying this book. It's probably the best computer book I've bought full-stop.
This is THE BOOK you need to buy for a first-class authoritative introduction to Cocoa, the programming environment for OS X.
3 of 3 people found the following review helpful:
4.0 out of 5 stars
A good intro to OS X/XCODE dev for experienced programmers,
By
This review is from: Cocoa Programming for Mac OS X (Paperback)
I bought this together with Programming in Objective-C 2.0 (Developer's Library). Kochan's book provides an excellent introduction to Objective C for novice programmers, covering the basics in a manner unlikely to confuse. Kochan's book wasn't ideal for me; with 10+ years as a professional C programmer it was far too simplistic, but it would provide an excellent introduction for a novice programmer. Hillegass's book was much better suited to me; I wanted a fast run through the essential points for Mac OS X development assuming a reasonable programming background but no specific knowledge of Objective C, XCode or OS X, and this provided exactly that.
Share your thoughts with other customers: Create your own review
Would you like to see more reviews about this item?
|
Most Recent Customer Reviews |
|