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Cocoa Design Patterns (Developer's Library) Paperback – 1 Sep 2009


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Product details

  • Paperback: 456 pages
  • Publisher: Addison Wesley; 1 edition (1 Sept. 2009)
  • Language: English
  • ISBN-10: 0321535022
  • ISBN-13: 978-0321535023
  • Product Dimensions: 17.5 x 2.8 x 22.6 cm
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (8 customer reviews)
  • Amazon Bestsellers Rank: 498,193 in Books (See Top 100 in Books)
  • See Complete Table of Contents

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Review

Praise for CocoaDesign Patterns

 

“This long-needed book is a great resource for Cocoa newcomers and veterans who want to get the why behind the what. The list of patterns gives historical perspective and answers many developer questions and the last three chapters–covering Core Data, AppKit, and Bindings–are a must-read; they reveal insights that might otherwise require hours of discussion with Apple engineers or access to source code.”

Tim Burks, Software Developer and Creator of the Nu Programming Language, www.programming.nu

 

“This book is a comprehensive and authoritative treatment of design patterns and their practical applications in Cocoa projects. I recommend this book to anyone who wants to advance from intermediate to expert proficiency as a Macintosh developer.”

John C. Randolph, Vice President Engineering, Stealth Imaging, Inc.

 

Cocoa Design Patterns is a fantastic book that will show you the ins and outs of software design patterns, how Cocoa makes use of them, and how to apply them to your own applications for better, more robust, and more maintainable software.”

August Trometer, Owner of FoggyNoggin Software

 

Cocoa Design Patterns is superb! It is highly readable, thoroughly enjoyable, and filled to the brim with wisdom that will make you a more efficient and effective programmer. The authors utilize a consistent and self-contained approach to each chapter, making it easy to return to use as a reference. However, the material is so interesting and vital to Cocoa programmers that you’ll want to read it from cover to cover.”

David Mandell, Independent Developer

 

“Erik and Donald’s book really helped me out with the conceptual side of programming. It caused me to realize where I was going wrong in my code and helped me sort out my design issues.”

Eoin Houlihan

 

“This book is recommended for any programmer interested in a deeper understanding of Cocoa. Reading it might have helped me become a better software engineer in any object-oriented language. I’ll keep it handy as a constant reference and look forward to reading it again more carefully.”

Daryl Spitzer

From the Back Cover

“Next time some kid shows up at my door asking for a code review, this is the book that I am going to throw at him.”

 

–Aaron Hillegass, founder of Big Nerd Ranch, Inc., and author of Cocoa Programming for Mac OS X

 

Unlocking the Secrets of Cocoa and Its Object-Oriented Frameworks

 

Mac and iPhone developers are often overwhelmed by the breadth and sophistication of the Cocoa frameworks. Although Cocoa is indeed huge, once you understand the object-oriented patterns it uses, you’ll find it remarkably elegant, consistent, and simple.

 

Cocoa Design Patterns begins with the mother of all patterns: the Model-View-Controller (MVC) pattern, which is central to all Mac and iPhone development. Encouraged, and in some cases enforced by Apple’s tools, it’s important to have a firm grasp of MVC right from the start.

 

The book’s midsection is a catalog of the essential design patterns you’ll encounter in Cocoa, including

  • Fundamental patterns, such as enumerators, accessors, and two-stage creation
  • Patterns that empower, such as singleton, delegates, and the responder chain
  • Patterns that hide complexity, including bundles, class clusters, proxies and forwarding, and controllers

And that’s not all of them! Cocoa Design Patterns painstakingly isolates 28 design patterns, accompanied with real-world examples and sample code you can apply to your applications today. The book wraps up with coverage of Core Data models, AppKit views, and a chapter on Bindings and Controllers.

 

Cocoa Design Patterns clearly defines the problems each pattern solves with a foundation in Objective-C and the Cocoa frameworks and can be used by any Mac or iPhone developer.


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Most Helpful Customer Reviews

6 of 6 people found the following review helpful By Mr. Dj Livesey on 16 Nov. 2009
Format: Paperback Verified Purchase
For me, this book is *essential* to understanding Cocoa. I'm the sort of person who has to get the theory behind something before I really grok it, so this book did for me what a few other Cocoa books couldn't. I get it, and I'm being productive in it. Brilliant.
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3 of 3 people found the following review helpful By Joshua Tucker on 7 Nov. 2010
Format: Paperback
Cocoa Design Patterns is a book that you shouldn't be without. It offers solutions to so many common design problems, but also explains why you should use the offered solution, and why there is a problem in the first place.

Each Design Pattern is split up into different sections that explain why you should do what it is telling you to.

This book is such an excellent resource, that it may actually cost you money not to buy it in the longrun; that's how much better your software will function with the solutions in this book applied.

I enjoyed this book so much that I red it cover-to-cover, but I will also definitely be keeping it as a reference on my book shelf in my office.

Definitely buy this book, it's well worth the money.

Joshua Lee Tucker
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2 of 2 people found the following review helpful By A Customer on 17 Sept. 2013
Format: Paperback
This is a brilliant book, however it is badly in need of an update. Being written in 2009 it uses the old UI system, manual reference counting etc. Other than that it makes many of the design paradigms very clear, though the use of storyboards in more recent versions of xcode has even changed some of these slightly (e.g. the use of delegates is a bit less central). Still essential reading - just wait for an update!
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1 of 1 people found the following review helpful By Francesco on 9 Aug. 2014
Format: Kindle Edition Verified Purchase
This is a good book if you have some familiarity with Cocoa or Cocoa Touch and you are interested in writing good, well-organised, reusable code. The book has a few years now so it is more relevant for desktop programming rather than iPhone programming, but except for a couple of chapters most of it can be very helpful if you are into iOS programming as well
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