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As well as the tightening up of the game engine, which allows the game to run slightly faster, numerous diverting new features have been added. For instance, you can choose not to know lots of information about a player until you've scouted them, you can compare players, the new transfer system has been implemented and heck, you can even issue an ultimatum to the board.
As with most Championship Manager improvements, none of these change the game dramatically, but they do add to the depth and realism that has won the franchise the widespread support it enjoys today. It's still as utterly engrossing as ever, and liable to keep you addicted to your PC for hours at a time. Those who like the football management games devoid of mountains of stats as ever are advised to steer clear.
But for the hundreds of thousands of fans of the series, this is yet another polished, enjoyable new edition of the game, which, after all these years, is still without a quality competitor. Roll on Championship Manager 4. --Simon Brew
For the detail orientated, the game includes profiles and histories of more than 100,000 players, managers and coaches from 26 leagues, worldwide. CM 01/02 will also feature an improved data editor that will allow users to modify player statistics to keep their team's squads up to date and even add themselves into the their favourite first team.
And if you like the thrill of the chase then statistics of new and unknown players will be "hidden" (to mirror the statistics and data available to real-life managers). Scouting these players will reveal their full statistics. One of the updates that surfaced with the last add-on pack was the added involvement of the press. This version will have more messages from the media and more feedback from the local and national press than ever before.
To help you decide if you really want that centre forward from Real Madrid, in accordance with the new rules to be introduced next season, CM 01/02 will fully implement the new EU-regulated transfer system. All of the competitions, awards and disciplinary rules will also be updated for even more authentic footy management action.
What makes the game so good is that their is no end. The challange is in developing tactics, then after a while realising that the oppositon have cracked your tactic and a new masterplan must be devised. So the game continues...tactic change after tactic change. Taking over a small club with no money and having to do a dave basset and wheel and deal in the transfer market to make anything of your team. Taking over a big club and buying zidane. You can do anything with this game. While the basics remain the same (trying to win as many games as possible and do your best at your current club), the constant need to update your tactic, or bring in new players, means that even when you get into 2035 of the game...its still as addictive and as enjoyable as ever.
Few games manage to still be as addictive after you've owned them foir a few months let alone years. Even if there was no seasonal updates, I would still be playing CM3 every chance i get.
I have no friends now...and i havent eaten for a week...but i've got leicester 3rd in the league...and life doesnt get any better.
26 leagues running simultaneously/over 100,000 players/scouting features/hidden stats/coach + scout reports/reserve matches/u-21 + international management/complain to fa regarding ref decisions & to postpone a match/Respond to the media regarding ambition, player form rumours etc/new transfer system with much more control over players =loans/trials/part exchanges/sign on fee/bonus/appearance money/compensation/payment conditions/stadium + facilities expansion/Data editor/issue ultimatums to the board regarding many issues and see how they respond.
TACTICS WHICH AFFECT PERFORMANCE, team & individual instruction/with and without ball instructions, this is very detailed/effective.
This is perhaps the most comprehensive feature as lets be honest, all other footie games give u players/stadiums but aren't intelligent enough to make a differnce on the field.
To sum up, no other footy game gives u this much control over players, contracts, media, the fa, chairman, scouts, coaches, fans etc. It has the most intelligent game engine of any footy game, as EVERYONE IN THE GAME HAS FEELINGS AND WILL REACT AS IN REAL LIFE, to current/future actions/events.
Untill other developers realise that u need to be able to affect the environment u live in, console footy games simply let u play matches and expand stadiums, with no real thought to the gaming environment.
Even the version of champ manager released 6 yrs ago, is better than the current crop of other management games.
This is simply class !!
(There is also a messageboard on the net, which features comments on all aspects of the game/improvements etc and hourly feedback from the developers, which offers great after sales services etc)
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