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Carcassonne Expansion 6: Count, King & Robber


Price: £18.99 FREE UK delivery.
Only 5 left in stock.
Dispatched from and sold by Firestorm Cards.
2 new from £18.99
  • This is the 6th expasion
  • This is an expansion and requires Carcassonne base game to play
  • Adds more strategy and tactic to the base game
  • Ages 12 +
  • 2-6 players
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Frequently Bought Together

Carcassonne Expansion 6: Count, King & Robber + Carcassonne Expansion 5: Abbey and Mayor + Carcassonne Expansion 8: Bridges, Castles & Bazaars
Price For All Three: £49.71

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Product Information

Technical Details
Item Weight327 g
Product Dimensions7.1 x 14 x 19 cm
Manufacturer recommended age:8 years and up
Item model number78006ZMG
Main Language(s)English
Number of Game Players2-6
Batteries Included?No
  
Additional Information
ASINB00FA292MK
Best Sellers Rank 33,621 in Toys & Games (See top 100)
Shipping Weight454 g
Delivery Destinations:Visit the Delivery Destinations Help page to see where this item can be delivered.
Date First Available30 Aug 2013
  
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Product Safety

This product is subject to specific safety warnings
  • Warning: Not suitable for children under 36 months

Product Description

Product Description

This sixth expansion for Carcassonne presents players with 4 mini-expansions. The Count of Carcassonne helps players take over sections that are under another player's control. The River 2 creates an interesting beginning by presenting a winding river that splits into two. The King and the Robber award the player who completes the largest city and the one who completes the longest road. Finally, the Heretics & Shrines tiles introduce heretics who challenge monks, trying to score those precious points.

Box Contains

1 x wooden Count
12 x numbered tiles
12 x River tiles
1 x King tile
1 x Robber tile
5 x new Land tiles
5 x Shrine tiles

Customer Questions & Answers

Customer Reviews

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Most Helpful Customer Reviews

Verified Purchase
I use this everytime i play carcassonne - brings a great new dimension to the core game - but the count expansion is pretty tough to understand and i dont use it if i have new players playing.
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2 of 7 people found the following review helpful By Ian Hiscock on 21 Feb 2014
Verified Purchase
I should have checked the small print, but I had all the mini expansions already, and this box was just a repackaging of old mini-expansions under a new name.
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Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: 14 reviews
1 of 1 people found the following review helpful
Excellent expansion 25 Feb 2014
By Amazon Customer - Published on Amazon.com
Verified Purchase
We really like this one, we use the river tiles and the count, but not the robber. Highly recommend this to any Carcassonne player.
1 of 1 people found the following review helpful
Zman is doing some nice work 17 Feb 2014
By Jordan P Zornes - Published on Amazon.com
Verified Purchase
I have had to replace my entire Carcassonne set. Was really happy to get the River 2, King & Robber, Cult and Count all together for about 60% of the cost it took to get individually from Rio Grande.
1 of 1 people found the following review helpful
Bought this for the river expansion 28 Jan 2014
By Ariel Callihan - Published on Amazon.com
Verified Purchase
River could be longer. But, as always, fun to play. I think playing with the river expansion really adds to the fun of the game.
1 of 1 people found the following review helpful
fun fun fun 22 Jan 2014
By L. Lynch - Published on Amazon.com
Verified Purchase
This has been a good expansion for us, particularly with the river fork. My daughter likes to claim the "primo" farm spot and with the flexibility of the river fork, I stand a better chance of keeping up with her with no farm overlap. We also have enjoyed the weirdo city tiles that have made for goofy cities and longer roads. Of course, once she mastered the strategy, she can kick my butt again and again.
Combining 4 mini's into one large package? Yes please! 27 Oct 2014
By Matt Rich - Published on Amazon.com
So I've picked up a few expansions to Carcassonne over the past few years. I'm not sure how this one escaped me for so long.

4 mini expansions are included in this set. They all came out on their own and have now been compiled into a larger expansion.

The River II:
This second rendition of the river adds a river fork as the second tile played. This allows your river to branch off and create as second river. This mini expansion on it's own can sell for a ridiculous price online, and can be daunting for some who don't realize it is included in this set. This river can be combined with the River I (just remove the start and end tiles from The River I). What we like about playing with the River, you are creating a larger play area and spreading out at the same time. While just playing with the regular start tile, we feel it can get very crowded very early in the game.

The Count:
To be honest, we don't play with this part of the expansion. (The main reason the rating is 4 stars and not 5). This adds a new game mechanic which can allow for players to overtake a feature at the time of scoring. With the way we currently play, there is already enough conflict that we don't need this to add to it.

The King and Robber Barron:
We like to play with this expansion, but when you are scoring a feature, you must count how large (# of tiles) either the City (King) or Road (Robber Barron) is. The person who completed the largest feature (by number of tiles) claims the corresponding Card. Every time something is scored, the number of tiles must be counted and if it is larger than the previous, a new owner takes control of the card. It can be tricky if someone forgets their number. At the end of the game, the owners of each card receive one extra point per completed city (for the King card) or one extra point per completed road (for the Robber Barron card) that exists on the map. This expansion does add extra time to the game, as you must count and keep track of the largest features and then count completed features at the end (pretty easy for cities, but much more cumbersome for roads).

The Cult:
This expansion adds 5 new shrine tiles that play the same as a Cloister (Monastery) but adds a little twist. You can play this next to an already occupied cloister, and then challenge the occupant for completion. Then the race begins, the first to complete their feature receives the points while the other receives zero and gets their follower back. If one tile competes both features they both get the points, if at the game's end, both are uncompleted, the resulting points would be given to each as a typical incomplete cloister. I feel that The Cult adds a little more conflict to the game. But depending on how you wish to play your tiles, you can avoid conflict or seek it out.

Overall, I would recommend this expansion. If you are looking for a new way to start the game, or some additional scoring mechanics, this expansion has that for you. Pick it up and give it a shot.
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