Most Helpful Customer Reviews
3 of 17 people found the following review helpful:
5.0 out of 5 stars
A must have for any Cthulhu role-player, 12 Aug 1998
By A Customer
This review is from: Call of Cthulhu: The Creature Companion, A Core Game Book for Keepers (Paperback)
A core game book for players! When faced with the horrors of the Cthulhu Mythos, investigators need all the help that they can get. This essnetial player's aid for Call of Cthulhu provides it. The 1920s Investigator's Companion is split into four sections. "The Roaring Twenties" details life in the 1920s, from a general historical overview to listing of favorite songs, books, and films of the era. "On Becoming An Investigator" details the trials of becoming an investigator, offers 140 different occupations, and annotates the use of skills in the 1920s. "The Tools of the Trade" lists resources investigators may use for research, describes various forms of transport and transportation, and also catalog other equipment and weapons. "Words of Wisdom" brings the book to a conclusion by offering advice to the intrepid investigator. Now, for the first time, everything a 1920s investigator needs is gathered in one place.
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4 of 4 people found the following review helpful:
4.0 out of 5 stars
A monster fest, 13 May 2000
By Andrew Limsk - Published on Amazon.com
This review is from: Call of Cthulhu: The Creature Companion, A Core Game Book for Keepers (Paperback)
This book is meant for the Call of Cthulhu (COC) roleplaying game available from the same publisher. It is basically a compendium of creatures taken from Cthulhu fiction and older Chaosium books (notably Ye Booke of Monstres I and II) as well as several new, never-been-seen horrors. The secrets of each creature are described together with statistics and line drawings, supplemented with color text. Well written and a pleasure to read, this book will give Cthulhu players more things to fear. As a bonus, four terrific full-colour art pieces are included which capture the the loathsome details of the Cthulhu mythos perfectly. The book is probably best used to surprise veteran COC players who think they have seen it all...
2 of 2 people found the following review helpful:
5.0 out of 5 stars
Scary---period., 5 Jun 2002
By Julius Talyansky - Published on Amazon.com
This review is from: Call of Cthulhu: The Creature Companion, A Core Game Book for Keepers (Paperback)
If you think CoC is just an RPG game, think again. I recently bought the [price] CoC 20th Anniversary Edition Rulesbook (worth every penny) and was looking for some new monsters to enhance my gaming...Here they are in this beautiful guide...morbidly illustrated...crisp text (not simply a tedious chart collection)...and scares the living bejesus out of me. When I was first reading Lovecraft, I became hooked, and simply LOOKING at this book was a surprise - really quite cool. A must-have accessory for any player as well as keeper - even players can marvel at the creature statistics, and hope they don't meet whatever is in the book on their CoC adventures...Cthulhu's stats made me jump...Anyway, a visually pleasing (depending on your asthetic values) book, as well as a necessity to playing the greatest RPG ever created...enjoy!
1 of 1 people found the following review helpful:
5.0 out of 5 stars
not a player, but love this book anyway, 30 Jan 2003
By Eric Orion "Eric Orion" - Published on Amazon.com
This review is from: Call of Cthulhu: The Creature Companion, A Core Game Book for Keepers (Paperback)
I dont play the game, but I bought this book anyway simply because it had such terrifying pics of the creatures that I have only read about in the literature. The posters included of the G.O.O's are really cool too. The descriptions of the entities are great and the sideline articles by the occult investigator are icing on the cake. Buy this book if you voted Cthulhu for President! (It couldn't be much worse than Dubya could it?)
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