Set in a magical land of Rivellon, the ultimate quest is to save said land from the Lord of Chaos. But this simplistic overture shields a really quite detailed and involving game. Certainly the developers haven't skimped when it comes to sub-quests, and the game world bristles with characters and areas to explore. Furthermore, the range of objects, weapons and magic you'll encounter might take some getting used to, but for the most part this is no chore. There's usually something interesting and diverting around the corner, and it's to the game's real credit that there are very few occasions when interest in your involving quest will pale.
Still, it's not too accessible for those looking for an entry point into the RPG genre, and from a visual point of view, there's not too much to get excited about. Yet for the dedicated fan of the genre, Divine Divinity is a welcome, testing and enduring adventure with a suitably familiar interface. It's commendably detailed too, and very much rewards those who put a lot of effort into it.
It's an age-old argument in gaming that looks aren't everything; in this case, they really aren't. For nestling underneath the dated looking graphics is a real value-for-money game. Sure, it's likely to be too tricky for the inexperienced, but Divine Divinity is nonetheless an RPG that few real fans of the genre will want to be without. --Simon Brew
Two thousand years later signs such as civil unrest, war, hatred and greed indicate that the dark side has become strong again and that they're preparing a new attack on Rivellon.
The prophecies of the wise men had mentioned a divine saviour of the Seven Races. This person shall be found and blessed in a secret ceremony before he/she falls into the enemy's hands ..