Buttonless is a thoroughly researched and interviewed book that has something for gamers, software developers, and business people interested in the mobile gaming explosion of the last few years.
Though the book is difficult to categorize, it is nonetheless a very timely that is written in a timeless tone. Inside the book, each game gets 3 - 5 pages including nice color screenshots and insightful quotes and stories from the game creators. Games covered include those every mobile gamer knows (Angry Birds, Cut the Rope, Flight Control, Pocket God, and more...) to diamonds in the rough that you likely have not discovered (Karoshi, Nimble Strong, and No, Human).
I am a casual gamer, an iOS software developer, and a self-employed business person, and I found this book engaged all three of those sides of me.
As a gamer, I've learned about some great new games. A few standouts:
* an iOS bartending simulation that will even help me mix drinks in real life (Nimble Strong)
* an adventure game with art done exclusively by a 5-year-old girl (Sissy's Magical Ponycorn Adventure)
* a hybrid of Flight Control and Tetris created in 3 hours, but tweaked over the course of months (Halcyon)
As an iOS software developer, I read some valuable lessons learned on a variety of game projects. Different game creators took extremely different routes to create their game, but they all succeeded to one degree or another.
As a business person, I saw a variety of games both from the beginning of the App Store gold rush to more recent releases. Each game lists the development time, the price, and an estimate of the number of downloads, so you can get a sense for how successful various games were and factor in when they were released.
Every game has about 3 or 4 pages devoted to it, and the author Rigney's prose is clear and fun to read, perfectly matching the friendly style of communication present in the iOS developer community.
If you have any interest in learning a little more about what it takes to succeed in the mobile games space, get this book.
If you just want to learn more about some of your favorite games you play, Buttonless has that, too.
Recommended by this iOS developer who's not even in the book.