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Business and Production: A GameDev.net Collection [Paperback]

Drew Sikora

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Book Description

8 Feb 2009 1598638092 978-1598638097
Part of the new "GameDev.net" series, "Business and Production for Games: A GameDev.net Collection" features a compilation of game production and business articles from GameDev.net on topics such as security issues, creating a budget, pitching ideas, contracts, and legal issues, chosen by the editors of the site. All articles have been updated and revised for the current technology, and the book also includes brand new articles never before published. The book includes a foreword from a leading member of the GameDev.net team and is a great reference for those who are new to the game production and business field or have some experience in the profession.

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Amazon.com: 5.0 out of 5 stars  1 review
5.0 out of 5 stars Great book. 29 Dec 2010
By Steven - Published on Amazon.com
Format:Paperback|Amazon Verified Purchase
I have gone 1/2 way through this book and it has been great so far.

This book details on how to actually manage a game whether alone or with a team. It has pointers on how to bring together a team for a game and have it not fall apart. Also on how to sell it, publishing to a publisher, advertise, etc. It has very good points on project management that you should read so that your game doesn't go down the drain. It's the business side of the game, even if you don't plan on going business with your game you still need business to be successful (unless you made it only for yourself or a select few), well for production also. After reading some sections, I soon realized why my "big" game project flopped.

The book is thin so it will be a quicker read, but it's contents so far are good.

Be warned however, since this is a collection of articles, topics will jump and will not have continuity but generally they are placed together in a well manner. I expected this when I bought it and encouraged it since usually things become stale when written by a single person.
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