Join Amazon Prime and get unlimited Free One-Day Delivery. Already a member? Sign in.

 

or
Sign in to turn on 1-Click ordering.
 
   
More Buying Choices
24 used & new from £18.09

Have one to sell? Sell yours here
 
   
The Business and Culture of Digital Games: Gamework and Gameplay
 
 

The Business and Culture of Digital Games: Gamework and Gameplay (Paperback)

by Dr Aphra Kerr (Author)
No customer reviews yet. Be the first.
RRP: £22.99
Price: £21.84 & this item Delivered FREE in the UK with Super Saver Delivery. See details and conditions
You Save: £1.15 (5%)
o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o
In stock.
Dispatched from and sold by Amazon.co.uk. Gift-wrap available.

Only 4 left in stock--order soon (more on the way).

Want guaranteed delivery by Saturday, July 11? Choose Express delivery at checkout. See Details
18 new from £18.09 6 used from £40.36
Other Editions: RRP: Our Price: Other Offers:
Hardcover £70.00 £70.00 11 used & new from £64.45

Frequently Bought Together

Customers buy this book with Game Cultures: Computer Games as New Media by Jon Dovey

The Business and Culture of Digital Games: Gamework and Gameplay + Game Cultures: Computer Games as New Media
Price For Both: £41.78

Show availability and shipping details


Customers Who Bought This Item Also Bought

Game Cultures: Computer Games as New Media

Game Cultures: Computer Games as New Media

by Jon Dovey
5.0 out of 5 stars (1)  £19.94
Understanding Digital Games

Understanding Digital Games

by Jason Rutter
£20.89
Persuasive Games: The Expressive Power of Videogames

Persuasive Games: The Expressive Power of Videogames

by Ian Bogost
£26.55
Gamer Theory

Gamer Theory

by M Wark
£12.49
Computer Games: Text, Narrative and Play

Computer Games: Text, Narrative and Play

by Diane Carr
£17.09
Explore similar items

Product details


Customers Viewing This Page May Be Interested in These Sponsored Links

  (What is this?)
Denison Culture Survey
   www.DenisonConsulting.com    Monitor and improve your corporate culture and leadership. 
Cross Cultural Training
   www.CultureWise.net    Cross Cultural training for the world's most successful companies 
Corporate Culture Success
   www.BackPocketCOO.com    Great lessons on leadership and building culture for CEOs & teams 
  
 

Product Description

Review
"Fusing digital technologies and cultural creativity, exploiting global networks of production and distribution with little regulation and embodying the liberal ideas of individual choice and agency, digital games seem to epitomize global post-industrial neo-liberal cultural products. Kerr finds reality a bit more complex. For all their globality, she says digital games must still attend to local cultural practices, tastes, and social structures if they are to succeed across the major markets. She set out to establish just how global and new digital games are, and to assess the findings in terms of previous media and social theories." (Reference & Research Book News 20061030)

"I was intrigued by the behind-the-scenes information, as the book is riddled with interesting facts only those in the digital game industry know. Kerr offers a large amount of information . . . this is a timely book that contributes much to the understanding of video games and the culture associated with them." (Eric K. Cooper Contemporary Psychology: APA Review of Books )

Product Description
This book explores the lifecycle of digital games. Drawing upon a broad range of media studies perspectives with aspects of sociology, social theory and economics, Aphra Kerr explores this all-pervasive, but under-theorised, aspect of our media environment.

Written as an introductory text for media and game students this book aims present an overview of industry and scholary work on who makes games, where they get made, what kind of media and cultural form they are and who plays them and where.

The Business and Culture of Digital Games looks at:

- games as a new media form;

- the design, development and marketing of games;

- the use of games in public and private spaces.

Combining a theoretical and empirical analysis of the production, content and consumption of computer games, this book will be of interest to many students of media, culture and communication. (20061010)


Inside This Book (Learn More)
Browse Sample Pages
Front Cover | Copyright | Table of Contents | Excerpt | Index
Search inside this book:

Suggested Tags from Similar Products

 (What's this?)
Be the first one to add a relevant tag (keyword that's strongly related to this product)
Check a corresponding box or enter your own tags in the field below
videogame culture
videogame business

Your tags: Add your first tag
 

Customer Reviews


There are no customer reviews yet.   Create your own review
Video reviews
Video reviews
New feature! Amazon now allows customers to upload product video reviews. Use a webcam or video camera to record and upload reviews to Amazon.



Customer Discussions

 Beta (What's this?)
This product's forum (0 discussions)
  Discussion Replies Latest Post
  No discussions yet

Ask questions, Share opinions, Gain insight
Start a new discussion
Topic:
First post:
Prompts for sign-in
  [Cancel]


Active discussions in related forums
   
Related forums


Listmania!


Look for similar items by category


Feedback


Game Design Workshop: Designing...

Game Design Workshop...

As experienced teachers of novice game designers, the authors have... Read more

Find similar items

 

Up to 75% off Shoes

Shoe Clearance - 75% off Shoes
Save up to 75% on shoes for the whole family.

Shop clearance shoes

 

A Close Shave

Philips Nivea Coolskin HS8060 Moisturizing Rotary Shaving System
For all types of hair removal, stay smooth with Amazon.co.uk.

Discover Shaving & Hair Removal

 

Treat Someone

Amazon.co.uk Gift Certificates--available in any amount from £5 to £500 With an Amazon.co.uk Gift Certificate, you can get them what they want (even if you don't know what that is).

Learn more about Gift Certificates

 
Ad

Where's My Stuff?

Delivery and Returns

Need Help?

Your Recent History

  (What's this?)
You have no recently viewed items or searches.

After viewing product detail pages or search results, look here to find an easy way to navigate back to pages you are interested in.

Look to the right column to find helpful suggestions for your shopping session.

Continue Shopping: Top Sellers
The Girl Who Played with Fire
Breaking Dawn (Twilight Saga)
The Girl with the Dragon Tattoo
The Host
The Host by Stephenie Meyer

amazon.co.uk Amazon Home
International Sites:  United States  |  Germany  |  France  |  Japan  |  Canada  |  China
Business Programs: Sell on Amazon  |  Fulfilment by Amazon  |  Join Associates  |  Join Advantage
Customer Service  |  Help  |  View Basket  |  Your Account
About Amazon.co.uk  |  Careers at Amazon
Conditions of Use & Sale |  Privacy Notice  © 1996-2009, Amazon.com, Inc. and its affiliates