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Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. You’ll get full-spectrum coverage of positions available within the game industry as well as details on how a game is created--from start to finish--and much more.
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Beyond the stellar coverage of the field, the practical advice is sparkling... Adams has all the answers. -- ComputerUser.com, October 2003 (Nadine Cruit)
This is a great book... encyclopedic in scope... and helpful to those who want to make it happen. -- Toronto Globe and Mail, June 16, 2003 (Andrew Allentuck)
From the Back Cover
"Ernest Adams has been around the gaming block many times; his industry insights coupled with the developer war stories should give any aspirant that extra edge to break into the game industry." --Jason Della Rocca, Program Director, International Game Developers Association
Practical Advice for Landing the Job You Want!
Join the fun! Learn how to become part of the excitement and creativity of game development--one of the hottest and most profitable industries today. Author, game designer, and producer Ernest Adams takes you inside the game industry, then delivers an action plan for you to break in--even without any game industry experience. Get great career advice and learn the different jobs that are available. Whether you're a curious gamer, a student, or a career changer seeking immediate help, this handy guide provides the information and insider advice you need to land a job in the game industry.
Learn how a game is built and published
Understand and acquire the skills you need to get into the industry
Discover the inner workings of the game business
Get your foot in the door as a game tester or with other entry-level jobs
Exercise your creativity as a game designer, artist, producer, or programmer
Get the right education for the job you want
Gain insightful advice from more than 20 industry professionals
Includes hundreds of useful resources for job seekers
First Sentence
BEFORE we get into how the video game industry operates-and how you can be part of it-we're going to take a quick look at its history. Read the first page
Like people have already written, this book is more about the industry than how you're going to get into it. I bought the book knowing that, but I found this book very useful, covering many subjects that I wanted to learn more about. Some of the stuff he discusses in the book are things you can find out by doing simple searches on Google, but I think he has done a good job on collecting information that is crucial when trying to get into this business.
I would strongly recommend this book to anyone who want to develop a game.
This book was really good, it tells you all you need to know about the industry before you commit your-self to trying to get into it. The only thing I would say is that it does concentrate too much on 'networking', were you have to know someone in the industry to get in. That said it does give the warnings and the information to decide if it is the right path for you. Also it has very good interviews with people in the industry, a good bit is were it give you a 'day in the life of' for each sector of the industry form real people in the industry. Would recommend this to anyone looking to enter the industry or to anyone remotely interested in the industry!
Well, I liked this book until I got to the chapter that actually told you how to get into the industry. It explains how the industry works, and is very interesting, however in a nutshell, it says unless you know someone in the industry, forget it.