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Book of the Wyrm (Werewolf: The Apocalypse) [Paperback]

White Wolf Games Studio
3.5 out of 5 stars  See all reviews (2 customer reviews)

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Product details

  • Paperback: 152 pages
  • Publisher: White Wolf Publishing,U.S.; 2nd Revised edition edition (Oct 1998)
  • Language English
  • ISBN-10: 1565043561
  • ISBN-13: 978-1565043565
  • Product Dimensions: 27.9 x 20.8 x 1 cm
  • Average Customer Review: 3.5 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Bestsellers Rank: 786,243 in Books (See Top 100 in Books)

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Customer Reviews

2 Reviews
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Average Customer Review
3.5 out of 5 stars (2 customer reviews)
 
 
 
 
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2 of 2 people found the following review helpful:
4.0 out of 5 stars So, what exactly does the Wyrm DO?, 1 Oct 2001
This review is from: Book of the Wyrm (Werewolf: The Apocalypse) (Paperback)
This book provides three main areas of information; Pentex (of course), the BSDs (of course) and, interestingly enough, the nature and metaphysics of the Wyrm itself, along with a quick intro to the wyrms 'generals' and their lair in the Umbra, Malfeas.
This one is of greatest use to Storytellers who are planning a long campaign rather than a once-off game, as it details enemies of different levels of power. Thus your players can move from rank 1 warriors raiding pentex facilities and bashing fomori to rank 5 umbral voyagers on a mission to malfeas (arguably the most dangerous location detailed in WoD, except maybe Caine's bedroom when he wakes up on a monday morning).
Its nasty, but not Black Dog nasty (and if you want to see who Black Dog Games work for, look in here), so it shouldn't disgust the weak stomached all that much. Well, OK, maybe it will, but they should probably look to play Changeling instead.
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3.0 out of 5 stars So, you want to know more about Banes, Wyrm and BSD's?, 29 July 1999
By A Customer
This review is from: Book of the Wyrm (Werewolf: The Apocalypse) (Paperback)
Actually, I would give the book 3.5 crowns. It's nice in a way of it's own and has a few good bits in it (I liked the BSD section alot, especially their twisted Litany). But this book tends to have the so White-Wolf typical problem: It tends to go very much in the direction of powergaming (with just ridiculously overpowered banes & co).

Now this may be what some people want - but not me, if you want to power these creatures down, you might as well use banes/powers you think up yourself. Yes, yes - I know that Wyrm is supposed to be having a 'winning streak' and all that, but some things just go WAY beyond the top.

On the other hand, it does have a few nice descriptions about Malfeas & BSD life - how to be a 'good' BSD, how Garou become these wretched creatures, etc.

So how is it all in all? Well, it has some nice infos regarding the 'big bad entity' - but also posesses some rather mediocre parts (the 'lords of Malfeas' section is too long for it's own good) - unfortunately. If you take the ideas present in this book, and convert the things you read so that it fits your needs (and non-deity players have a chance of survivng), you can have some very interesting sessions.

Buy with this book with caution ... it may not be a 'Black Dog' book, but it could be one ... and being mature enough to take the stuff seriously in this book that it *IS* dangerous stuff, would be a good idea. So - use for advanced players ... not necessarily something for starters.

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Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 4.6 out of 5 stars (8 customer reviews)

5 of 5 people found the following review helpful:
4.0 out of 5 stars A must have for serious ST's, 24 May 2001
By A Customer - Published on Amazon.com
This review is from: Book of the Wyrm (Werewolf: The Apocalypse) (Paperback)
I got this book as a suggestion from a friend after I had started werewolf, and said I was planning ot run a campaign. This did not disappoint me. This book has most everything you need in it to make a serious Wyrm chronicle. From various themes to use, such as Horror, Terror, or Splatter, to the nature of teh Wyrm itself.

I mean, after reading this, one can actually feel SORRY for the Wyrm, and as I looked through the various Urge Wyrms, one begins to realize just WHY the Wyrm is doing what it is doing.

It also includes good information the Cosmology of the Wyrm, information on Malfeas, the Umbral knot created by teh Wyrm's struggles, the Maejin Incarna, a mini-BSD tribe book that shows just WHY they fell and just why they are possibly the greatest threat to Gaia. Information on Fomori, Banes, wyrm-fetishes, mOrtal Cults, and other things ae all included.

My only gripe is the Pentex section, whihc played up the "destroying the world for the sake of it" feel a bit too much for my liking. Though the fiction throughout that part of the book made up for it, as it is very interesting and is more of what I will use Pentex for int eh future.

My favourite parts were the Mortal Cults and Aliens. A non-supernatural group serving the Wyrm is a ncie way to be sadistic to players, and the concept of an Alien made my mind start spinning.

If you plan to run a Werewolf campaign, and want the Wyrm as the main antagonist, get this book. It will help you make a great in-depth, serious, and dark game, exactly what Werewolf is about. To boot, there isn't tha tmuch that doens't need to be changed for Revised rules, just a bit of thinking with Spirits, and some BSD Gifts and Rites, but that's it. So enjoy folks...


6 of 7 people found the following review helpful:
4.0 out of 5 stars A must for every Werewolf storyteller!, 26 Nov 1998
By A Customer - Published on Amazon.com
This review is from: Book of the Wyrm (Werewolf: The Apocalypse) (Paperback)
This every storyteller's dream and every players nightmare. The second edition gives you expanded rules for Black Spirals (new gifts, totems, etc.) as well as a hos of other baddies fom fomori to fallen shapechangers. Details on Pentex and Malfeas are also presented. Some of the nastiest creatures you can throw at your players. This book focuses on the cosmology of the wyrm and the creatures tha serve it. Don't let our players reed to much, though, as it will take away much of the mystery surrounding the wyrm.

3 of 3 people found the following review helpful:
5.0 out of 5 stars A World of Evil...., 27 Nov 2000
By TimberWolf - Published on Amazon.com
This review is from: Book of the Wyrm (Werewolf: The Apocalypse) (Paperback)
An excellent book. A must have if you are a ST. First of all, this book describes the cosmology and myth of the Evil One. Next, follows a mind thrilling hoard of details about the Wyrm Things in world of darkness - Banes, Monsters, Fomori, wretched homid cults....And, of course... The Black Spiral Dancers - From their deepest lairs in hellish Malfeas to gifts, rites, totems and fetishes unique to those who no longer call Gaia their Mother. Overall - a superb book, which easily fits into campaign and mind alike (beware!!). If you need that extra touch of corruption - thats what you've been looking for.
 Go to Amazon.com to see all 8 reviews  4.6 out of 5 stars 
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