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Bloodsword: Doomwalk v. 4 (Knight Books) Paperback – 1 Sep 1988

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Product details

  • Paperback: 320 pages
  • Publisher: Knight (1 Sept. 1988)
  • Language: English
  • ISBN-10: 0340423978
  • ISBN-13: 978-0340423974
  • Product Dimensions: 18 x 11 x 2.8 cm
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Bestsellers Rank: 1,582,216 in Books (See Top 100 in Books)

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Product Description

Synopsis

This is an adventure game fantasy, the fifth in a series, about the return to Earth of the evil spirits of the Magi who have been disembodied for 200 years. The only force capable of destroying the Magi and saving mankind is the Sword of Life but enormous courage is needed to guarantee victory. --This text refers to an out of print or unavailable edition of this title.

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Customer Reviews

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Most Helpful Customer Reviews

3 of 3 people found the following review helpful By A Customer on 12 Jun. 2005
Format: Paperback
Your adventure starts in the Arabianesque city of Crescentium two years after the previous one ended. Here, your adventurer (or your team of adventurers) continue their quest to find the last peice of the sword of life - this time it is the blade you seek. Only then will you have constructed the fabled Bloodsword of Legend. Only then will you be ready to take on The True Magi.
The plot is very much like the Arabian Nights with numerous twists and turns. Once again Johnson and Morris really emerse you into the world of Legend, this time drawing on Arabian folktales and myths to lend their book a strong focus. Unlike many other gamebooks they put much depth into each character (both yourself and the people you meet). This adds a richness to the books that take it beyond a game and more into an interactive story. They also make you believe that you are an adventurer in a civilisation of sorts in as much as they are not afraid to add little touches like slinging you in prison if you misbehave and you are expected to respect the etiqutte of Crescentium - the new city in which you find yourself. There is one final twist at the end which you genuinely do not see coming which again points to the quality of the plot structure. All in all an excellent read. It is a close toss up between this and book two 'The Kingdom of Weird' as to which is the best in the series. All in all I'd highly recommend this. I have not found better game book writers than Johnson and Morris and Russ Nicholsons illustrations are top notch.
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0 of 1 people found the following review helpful By Leon747 on 31 Dec. 2010
Format: Paperback
I received my Blood Sword Gamebook quickly and in fine condition. I am pleased with my purchase and will recommend this site to my friends.
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0 of 2 people found the following review helpful By Ale on 16 Mar. 2014
Format: Paperback Verified Purchase
Blloodsword series is great for its story and for its game mechanics.
In this first instalment of the series, you have a very good induction in the amazing game mechanics: you can play this game with one to four people (very novel for gamebooks!) and the complex fighting ruleset, including magic, ranged combat, melee combat, movement on tactical maps, etc. is a small gem for connoisseurs!
However, the story of this first book of Bloodsword series is particularly weak and uninspiring: it's fundamentally a dungeon crawl in a hell-like dungeon, with lava lakes and horrible monsters that need to be hacked and slashed until you get to the end and win the challenge. Nothing to do with the great background stories of books 2 and 3 above all!
This book is therefore a good presentation and ruleset induction, waiting for "the really good ones". If this gamebook was published on his own, nobody would remember it nowadays, while Bloodsword is now considered by the expertes one of the best gamebooks series ever.
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Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: 1 review
4 of 4 people found the following review helpful
Great plot 5 Dec. 2011
By Malnati Elena - Published on Amazon.com
Format: Paperback
Blood sword (I've read the italian version) is the best game book series I've happen to play. It can be played with up to four players or alone (when playing alone you can choose to be one character or to impersonate two to four!). There are five books in this series, all of them have great plots with multiple possible success paths each. Krarth is smallest book in the series (3 and 5 are very thick books!) but it is quite difficult to solve and the enemies are multiple and powerful. Won't be easy to beat! Combat rules are well done and multiple spells are available, though one can also pick a character that relay only on sword or on smartness. The descriptions, the scenery and the characters make this a good adventure, not just a good fight. The plot started in this first book is continued in the others (they are still very playable individually) with some recurring characters, but each book has a very distinct atmosphere and location for a never repeating adventure.
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