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Beginning OpenGL Game Programming [Paperback]

Dave Astle , Kevin Hawkins
4.4 out of 5 stars  See all reviews (5 customer reviews)

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Paperback 33.95  
Paperback, 19 Mar 2004 --  
There is a newer edition of this item:
Beginning OpenGL Game Programming, Second Edition Beginning OpenGL Game Programming, Second Edition 3.1 out of 5 stars (13)
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Book Description

19 Mar 2004 Beginning
This book provides new game programmers with a complete introduction to 3D game programming using OpenGL. All of the basic elements of OpenGL as it applies to game development are covered. Readers will learn how to apply these elements to games. The material is presented in an easy-to-learn manner, completely accessible to beginning programmers, with complete but concise coverage to ensure the highest value to readers.

Product details

  • Paperback: 310 pages
  • Publisher: Premier Press; Pap/Cdr edition (19 Mar 2004)
  • Language: English
  • ISBN-10: 1592003699
  • ISBN-13: 978-1592003693
  • Product Dimensions: 23.1 x 18.9 x 2.2 cm
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (5 customer reviews)
  • Amazon Bestsellers Rank: 631,763 in Books (See Top 100 in Books)

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