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Beginning Game Level Design (Premier Press Game Development)
 
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Beginning Game Level Design (Premier Press Game Development) (Paperback)

by John Feil (Author)
3.0 out of 5 stars See all reviews (1 customer review)
RRP: £27.39
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Frequently Bought Together

Beginning Game Level Design (Premier Press Game Development) + Level Design for Games: Creating Compelling Game Experiences + Game Level Design (Charles River Media Game Development)
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Product details

  • Paperback: 256 pages
  • Publisher: Course Technology Inc; Pap/Cdr edition (20 Mar 2005)
  • Language English
  • ISBN-10: 1592004342
  • ISBN-13: 978-1592004348
  • Product Dimensions: 22.6 x 18.5 x 1.8 cm
  • Average Customer Review: 3.0 out of 5 stars See all reviews (1 customer review)
  • Amazon.co.uk Sales Rank: 650,953 in Books (See Bestsellers in Books)

    Popular in this category:

    #83 in  Books > Computing & Internet > PC & Video Games > Programming > New to Games Programming

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Product Description

Product Description
This book covers the basics of level design without focusing strongly on one single software platform or product.

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Average Customer Review
3.0 out of 5 stars (1 customer review)
 
 
 
 
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3.0 out of 5 stars An okay book, 17 Jun 2009
By Ben Nash "aspiring game designer" (Hampshire) - See all my reviews
(REAL NAME)   
Bought this book as it was cheap and wanted a fairly general introduction to level design.

The book is essentially a discussion of things to consider when creating levels using a game engine such as CryEngine or the Unreal engine. A little outdated now as it refers to engines available in 2005. Still the information supplied is applicable to any of todays game engines.

The author is very funny and I enjoyed reading the book. The book is however a little short and would benefit from a more structured approach to the subject.
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