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Beginning C++ Through Game Programming
 
 
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Beginning C++ Through Game Programming [Paperback]

Michael Dawson
4.6 out of 5 stars  See all reviews (5 customer reviews)
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Beginning C++ Through Game Programming + C++: A Beginner's Guide, Second Edition + C++ Pocket Reference
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Product details

  • Paperback: 352 pages
  • Publisher: Delmar Cengage Learning; 3rd Revised edition edition (17 Oct 2010)
  • Language English
  • ISBN-10: 1435457420
  • ISBN-13: 978-1435457423
  • Product Dimensions: 22.9 x 18.3 x 2.8 cm
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (5 customer reviews)
  • Amazon Bestsellers Rank: 20,866 in Books (See Top 100 in Books)
  • See Complete Table of Contents

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Mike Dawson
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Product Description

Product Description

"Beginning C++ Through Game Programming, Third Edition" approaches learning C++ from the unique and fun perspective of games. Written for the beginning game developer or programmer, the book assumes no previous programming experience and each new skill and concept is taught using simple language and step-by-step instructions. Readers will complete small projects in each chapter to reinforce what they've learned and a final project at the end combines all of the major topics covered in the book. Featuring twenty five percent new material, this third edition covers all the latest technology and advances.

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Most Helpful Customer Reviews
3 of 3 people found the following review helpful
Format:Paperback
I'm a practising engineer who needed to learn to write software to model physical systems and go on to develop a basic graphical user interface. I spent ages deliberating over what book to get. This book was GREAT at taking you through from absolute basics of C++ to some of the harder but very useful stuff to do with Classes, the dreaded pointers (gulp...) etc. It does not teach you how to do graphics, but having gone through the book carefully I was then able to learn to use a graphics library (I chose SDL, but could have tackled basic OpenGL) relatively easily, because I understood the underlying basics behind the language.

The author has a sense of humour which made it a digestible read. The book goes at a good pace for me, assumes no prior knowledge but doesn't dilly dally on the really easy stuff, then takes it steady on the more tricky bits. The example games included are very good, but I ended up inventing my own as it was more fun. I keep going back to this book for reference.
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1 of 1 people found the following review helpful
By Curtis
Format:Paperback
This book is so easy to read and learn from. I have learnt so much! great book for beginners worth the money.
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12 of 16 people found the following review helpful
Format:Paperback
If you have a basic grasp of C++ then this book is perfect and fun.
If you are a complete novice with no prior programming experience then this is not the book for you. Like most "Beginners" books the first chapter or 2 is easy to follow then the pace picks up far too quickly and you get lost.
For the absolute beginner to C++ there is only 2 books to choose, Programming Principles and practise using C++ and C++ A Beginners guide.
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